Player Matchup

Bellona
Bellona
Chase_Atlantic_3
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,258 Elo+
Party 1
Odin
Odin
Kurib0h_Lord
Odin
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
209W - 222L
1,422 Elo+
Party 1
Vamana
Vamana
Matose01
Vamana
Level 17
God Stats
19W - 17L
1,420 SR
Queue Stats
40W - 44L
1,371 Elo+
Solo
Set
Set
flamingWasteland
Set
Level 24
God Stats
6W - 9L
1,428 SR
Queue Stats
33W - 40L
1,256 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zeref151x
Ah Muzen Cab
Level 7
God Stats
4W - 5L
1,646 SR
Queue Stats
11W - 7L
1,639 Elo+
Party 1
Team Averages
Level 19
1,499 SR
1,389 Elo+

VS

Team Averages
Level 18
1,556 SR
1,407 Elo+
Ra
Ra
CR-_-YoYo-_-
Ra
Level 27
God Stats
5W - 7L
1,483 SR
Queue Stats
57W - 42L
1,570 Elo+
Solo
Da Ji
Da Ji
Carla_Molina_
Da Ji
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,335 Elo+
Party 2
Ymir
Ymir
MutantCamera105
Ymir
Level 7
God Stats
4W - 5L
1,417 SR
Queue Stats
7W - 8L
1,354 Elo+
Solo
Anubis
Anubis
NPS_Breyner_p314
Anubis
Level 27
God Stats
8W - 5L
1,669 SR
Queue Stats
55W - 64L
1,352 Elo+
Party 2
Zeus
Zeus
TeH GriZzLieZ
Zeus
Level 16
God Stats
1W - 0L
1,712 SR
Queue Stats
8W - 8L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
7,562
329
240
7,605
3,415
3
0 / 4 / 0
6,569
286
0
2,909
790
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
Matose01
Vamana
19
11 / 3 / 0
13,396
582
19,616
26,910
13,168
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 10 / 4
10,502
457
7,431
23,616
18,261
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
zeref151x
Ah Muzen Cab
18
5 / 7 / 1
11,695
508
14,131
15,848
5,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 2
16,438
715
26,641
13,599
7,512
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
1 / 6 / 2
9,269
403
2,118
8,734
2,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 1
9,167
399
2,029
15,028
11,003
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
5 / 3 / 3
11,225
488
10,330
12,215
5,705
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 6 / 3
12,847
559
18,466
15,114
11,792
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
18
Kills
30
31
Deaths
21
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
16
1
2
17
W
1
6
2
0.33
L
0
7
1
0.07
L
0
4
0
0
L
Vamana
Matose01
Vamana
11
3
0
3.67
W
0
5
1
0.1
W
5
3
3
2.17
W
8
6
3
1.58
L
2
10
4
0.4
L
Ah Muzen Cab
zeref151x
Ah Muzen Cab
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,418
Damage
59,584
76,888
Taken
64,690
41,335
Mitigated
38,383
10,646
Healing
17,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,641
4,525
980
7,357
13,599
7,512
3,731
0
13,274
152,369
0
W
2,118
258
0
0
8,734
2,371
0
0
8,659
0
20,245
L
240
220
0
0
7,605
3,415
0
5,329
2,276
0
5,221
L
0
0
0
0
2,909
790
0
1,994
915
0
2,321
L
Vamana
Matose01
Vamana
19,616
12,340
0
6,641
26,910
13,168
4,125
19,213
7,697
0
85,224
W
2,029
463
0
1,710
15,028
11,003
92
0
15,028
27,872
0
W
10,330
596
0
5,480
12,215
5,705
1,158
0
12,215
59,126
0
W
18,466
5,158
161
1,452
15,114
11,792
1,839
0
15,014
55,597
0
L
7,431
2,966
0
762
23,616
18,261
129
19,010
4,606
0
53,965
L
Ah Muzen Cab
zeref151x
Ah Muzen Cab
14,131
7,086
0
3,243
15,848
5,701
2,188
11,920
3,928
0
70,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,724
Gold Earned
58,946
370
Minions Killed
504
0
Camps Cleared
0
1,419,908
Distance Traveled
1,853,222
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,438
715
264
11
0
455,793
4
W
Da Ji
9,269
403
20
1
0
396,129
0
L
Bellona
7,562
329
9
0
0
157,124
0
L
Odin
6,569
286
4
0
0
55,934
1
L
Vamana
13,396
582
122
5
0
468,267
1
W
Ymir
9,167
399
41
2
0
343,936
3
W
Anubis
11,225
488
95
4
0
307,912
0
W
Zeus
12,847
559
84
4
0
349,452
0
L
Set
10,502
457
91
4
0
341,635
4
L
Ah Muzen Cab
11,695
508
144
6
0
396,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role