Player Matchup

Hel
Hel
Chalira
Hel
Level 18
God Stats
12W - 6L
1,534 SR
Queue Stats
30W - 31L
1,301 Elo+
Solo
Danzaburou
Danzaburou
Ckchua14
Danzaburou
Level 8
God Stats
4W - 2L
1,573 SR
Queue Stats
6W - 5L
1,344 Elo+
Party 1
Cthulhu
Cthulhu
Eisar92
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 77L
1,359 Elo+
Solo
Artemis
Artemis
boatbandit77
Artemis
Level 16
God Stats
8W - 13L
1,380 SR
Queue Stats
128W - 183L
1,208 Elo+
Solo
Tsukuyomi
Tsukuyomi
saging69
Tsukuyomi
Level 9
God Stats
1W - 2L
1,730 SR
Queue Stats
6W - 6L
1,350 Elo+
Party 1
Team Averages
Level 15
1,543 SR
1,312 Elo+

VS

Team Averages
Level 23
1,654 SR
1,282 Elo+
Danzaburou
Danzaburou
PinkPanther4535
Danzaburou
Level 28
God Stats
4W - 1L
1,879 SR
Queue Stats
79W - 103L
1,275 Elo+
Solo
Arachne
Arachne
bagingii
Arachne
Level 15
God Stats
8W - 4L
1,552 SR
Queue Stats
14W - 16L
1,246 Elo+
Solo
Hades
Hades
pepperpepper
Hades
Level 24
God Stats
6W - 1L
1,634 SR
Queue Stats
114W - 164L
1,272 Elo+
Solo
Cupid
Cupid
sosulbrunestud
Cupid
Level 29
God Stats
14W - 4L
1,705 SR
Queue Stats
30W - 27L
1,326 Elo+
Solo
Ymir
Ymir
v_vKiDv_v
Ymir
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 38L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
2 / 11 / 4
8,763
417
6,990
18,961
6,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Ckchua14
Danzaburou
13
1 / 8 / 4
8,714
415
5,069
16,333
5,837
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Eisar92
Cthulhu
16
6 / 8 / 1
11,856
565
14,535
24,158
22,376
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
boatbandit77
Artemis
13
0 / 4 / 3
8,167
389
7,774
11,501
3,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
saging69
Tsukuyomi
10
0 / 8 / 4
7,473
356
6,104
16,545
6,264
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PinkPanther4535
Danzaburou
16
9 / 1 / 12
11,205
534
18,056
13,897
6,156
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
bagingii
Arachne
16
2 / 2 / 5
11,322
539
7,525
18,498
7,222
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
11 / 5 / 11
11,726
558
20,277
20,059
11,001
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 1 / 8
12,238
583
12,798
10,555
4,618
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
8 / 1 / 19
12,620
601
14,705
19,346
19,262
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
9
Kills
37
39
Deaths
10
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hel
2
11
4
0.36
L
Danzaburou
Ckchua14
Danzaburou
1
8
4
0.38
L
Cthulhu
Eisar92
Cthulhu
6
8
1
0.81
W
Danzaburou
PinkPanther4535
Danzaburou
9
1
12
15
W
Arachne
bagingii
Arachne
2
2
5
2.25
L
Artemis
boatbandit77
Artemis
0
4
3
0.38
W
11
5
11
3.3
L
Tsukuyomi
saging69
Tsukuyomi
0
8
4
0.25
W
7
1
8
11
W
Ymir
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,472
Damage
73,361
87,498
Taken
82,355
44,577
Mitigated
48,259
13,113
Healing
29,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
6,990
582
2,363
5,213
18,961
6,327
713
6,288
12,673
36,390
0
L
Danzaburou
Ckchua14
Danzaburou
5,069
2,118
0
1,714
16,333
5,837
639
5,751
10,582
0
34,964
L
Cthulhu
Eisar92
Cthulhu
14,535
1,157
154
2,160
24,158
22,376
352
7,257
16,901
45,387
0
W
Danzaburou
PinkPanther4535
Danzaburou
18,056
7,525
0
3,815
13,897
6,156
2,168
5,138
8,759
0
46,531
W
Arachne
bagingii
Arachne
7,525
5,772
0
7,881
18,498
7,222
1,439
4,031
14,467
0
84,249
L
Artemis
boatbandit77
Artemis
7,774
2,451
0
1,462
11,501
3,773
0
5,484
6,017
0
30,440
W
20,277
514
1,956
7,758
20,059
11,001
2,220
4,957
13,489
70,632
0
L
Tsukuyomi
saging69
Tsukuyomi
6,104
1,023
0
47
16,545
6,264
89
10,202
6,343
0
18,954
W
12,798
7,735
1,074
4,020
10,555
4,618
8,400
3,292
7,263
0
74,568
W
Ymir
14,705
2,393
231
2,710
19,346
19,262
369
4,107
15,239
39,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,973
Gold Earned
59,111
249
Minions Killed
481
0
Camps Cleared
0
1,367,136
Distance Traveled
1,843,448
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,763
417
65
3
0
305,162
0
L
Danzaburou
8,714
415
50
2
0
245,001
2
L
Cthulhu
11,856
565
60
3
0
359,328
3
W
Danzaburou
11,205
534
43
2
0
358,810
0
W
Arachne
11,322
539
127
6
0
390,661
0
L
Artemis
8,167
389
51
2
0
163,638
1
W
Hades
11,726
558
98
5
0
333,885
0
L
Tsukuyomi
7,473
356
23
1
0
294,007
0
W
Cupid
12,238
583
153
7
0
340,261
4
W
Ymir
12,620
601
60
3
0
419,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role