Player Matchup

Pele
Pele
BONESKI
Pele
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 30L
1,279 Elo+
Solo
Ra
Ra
HarlanPlaysBR512
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,345 Elo+
Solo
Fenrir
Fenrir
OWBRoyal
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,385 Elo+
Solo
Chronos
Chronos
bringmepeterpan
Chronos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,446 Elo+
Solo
Danzaburou
Danzaburou
senu-sterben
Danzaburou
Level 26
God Stats
4W - 4L
1,623 SR
Queue Stats
46W - 41L
1,396 Elo+
Solo
Team Averages
Level 13
1,525 SR
1,370 Elo+

VS

Team Averages
Level 19
1,498 SR
1,376 Elo+
Susano
Susano
CheezeWarrior
Susano
Level 26
God Stats
33W - 35L
1,471 SR
Queue Stats
90W - 88L
1,355 Elo+
Party 1
Bellona
Bellona
Coolguylat
Bellona
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
162W - 155L
1,364 Elo+
Party 2
Fenrir
Fenrir
GodMode971367
Fenrir
Level 23
God Stats
67W - 57L
1,504 SR
Queue Stats
121W - 120L
1,350 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SheLoveRon
Tsukuyomi
Level 4
God Stats
5W - 6L
1,455 SR
Queue Stats
28W - 27L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
pro nifer
Cthulhu
Level 15
God Stats
9W - 4L
1,559 SR
Queue Stats
31W - 23L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BONESKI
Pele
18
3 / 14 / 7
12,321
948
14,798
21,677
8,651
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 8 / 8
12,517
963
15,727
15,777
5,844
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
OWBRoyal
Fenrir
16
0 / 6 / 4
10,071
775
126
12,250
4,757
18
1 / 9 / 10
11,902
916
14,548
19,607
7,064
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
senu-sterben
Danzaburou
18
7 / 6 / 5
13,743
1,057
21,688
18,090
7,294
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 13
12,881
991
12,314
15,702
6,546
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Coolguylat
Bellona
20
7 / 0 / 17
13,029
1,002
9,843
11,508
12,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
10 / 4 / 12
13,051
1,004
17,098
16,763
10,339
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
SheLoveRon
Tsukuyomi
19
8 / 5 / 15
13,700
1,054
18,462
16,361
9,293
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cthulhu
pro nifer
Cthulhu
20
10 / 1 / 22
14,862
1,143
21,847
15,819
22,362
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
122
16
Kills
43
43
Deaths
16
34
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Pele
BONESKI
Pele
3
14
7
0.46
W
8
6
13
2.42
W
Bellona
Coolguylat
Bellona
7
0
17
15.5
W
10
4
12
4
L
5
8
8
1.13
L
Fenrir
OWBRoyal
Fenrir
0
6
4
0.33
W
Tsukuyomi
SheLoveRon
Tsukuyomi
8
5
15
3.1
L
1
9
10
0.67
W
Cthulhu
pro nifer
Cthulhu
10
1
22
21
L
Danzaburou
senu-sterben
Danzaburou
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,887
Damage
79,564
87,401
Taken
76,153
33,610
Mitigated
60,801
10,090
Healing
3,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BONESKI
Pele
14,798
5,630
0
858
21,677
8,651
0
4,418
17,109
0
36,793
W
12,314
2,933
0
83
15,702
6,546
0
7,932
7,770
0
19,952
W
Bellona
Coolguylat
Bellona
9,843
3,560
0
589
11,508
12,261
0
3,427
8,081
0
26,651
W
17,098
3,618
0
70
16,763
10,339
0
5,790
10,973
0
33,932
L
15,727
2,092
1,030
1,154
15,777
5,844
0
4,940
10,687
25,739
0
L
Fenrir
OWBRoyal
Fenrir
126
36
0
0
12,250
4,757
0
1,707
10,518
0
713
W
Tsukuyomi
SheLoveRon
Tsukuyomi
18,462
6,350
0
546
16,361
9,293
0
5,070
11,291
0
37,499
L
14,548
4,744
0
2,956
19,607
7,064
0
6,247
13,185
38,569
0
W
Cthulhu
pro nifer
Cthulhu
21,847
826
867
1,516
15,819
22,362
0
8,056
7,763
52,564
0
L
Danzaburou
senu-sterben
Danzaburou
21,688
9,733
277
3,815
18,090
7,294
0
3,835
14,055
0
57,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,554
Gold Earned
67,523
190
Minions Killed
213
5
Camps Cleared
10
998,278
Distance Traveled
1,163,969
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,321
948
56
4
1
213,795
2
W
Susano
12,881
991
17
1
0
194,430
0
W
Bellona
13,029
1,002
36
3
1
255,162
0
W
Fenrir
13,051
1,004
40
3
1
237,646
0
L
Ra
12,517
963
19
1
1
201,643
0
L
Fenrir
10,071
775
1
0
0
148,317
2
W
Tsukuyomi
13,700
1,054
37
3
8
220,841
4
L
Chronos
11,902
916
45
3
1
208,251
0
W
Cthulhu
14,862
1,143
83
6
0
255,890
0
L
Danzaburou
13,743
1,057
69
5
2
226,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role