Player Matchup

Chaac
Chaac
JCFox
Chaac
Level 17
God Stats
2W - 1L
1,288 SR
Queue Stats
23W - 31L
1,334 Elo+
Solo
Hera
Hera
MadKingLycaon
Hera
Level 15
God Stats
6W - 2L
1,848 SR
Queue Stats
45W - 50L
1,324 Elo+
Party 2
Mercury
Mercury
MafiusSkyblazer
Mercury
Level 25
God Stats
9W - 11L
1,296 SR
Queue Stats
96W - 107L
1,314 Elo+
Party 2
Bellona
Bellona
NightterrorBR
Bellona
Level 25
God Stats
2W - 0L
1,697 SR
Queue Stats
93W - 108L
1,282 Elo+
Party 2
Hercules
Hercules
kaatd6
Hercules
Level 26
God Stats
49W - 39L
1,537 SR
Queue Stats
126W - 116L
1,328 Elo+
Solo
Team Averages
Level 22
1,533 SR
1,316 Elo+

VS

Team Averages
Level 28
1,463 SR
1,344 Elo+
Fenrir
Fenrir
DreadRowe
Fenrir
Level 29
God Stats
5W - 9L
1,415 SR
Queue Stats
85W - 81L
1,346 Elo+
Party 3
Cthulhu
Cthulhu
Larron-Prime
Cthulhu
Level 28
God Stats
7W - 11L
1,425 SR
Queue Stats
79W - 71L
1,322 Elo+
Party 3
Zeus
Zeus
Send_the_Light
Zeus
Level 28
God Stats
3W - 4L
1,474 SR
Queue Stats
156W - 174L
1,305 Elo+
Solo
Discordia
Discordia
Tamakikotasu
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,315 Elo+
Party 1
Jormungandr
Jormungandr
ebukii
Jormungandr
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 22L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JCFox
Chaac
20
0 / 4 / 20
13,384
956
10,308
23,778
13,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
3 / 9 / 23
13,984
999
30,039
17,922
6,456
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
22 / 5 / 11
17,700
1,264
35,042
21,345
7,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
20
0 / 10 / 20
13,297
950
8,775
25,608
32,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
kaatd6
Hercules
20
15 / 2 / 15
16,188
1,156
28,676
26,574
26,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

80

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DreadRowe
Fenrir
19
7 / 12 / 14
13,995
1,000
18,685
25,724
11,534
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Larron-Prime
Cthulhu
20
4 / 5 / 18
13,435
960
14,262
22,005
31,856
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
3 / 5 / 16
13,648
975
20,824
17,357
7,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Tamakikotasu
Discordia
19
4 / 14 / 19
13,321
952
17,154
24,893
8,587
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
ebukii
Jormungandr
20
12 / 4 / 18
15,264
1,090
31,794
28,905
21,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
115
40
Kills
30
30
Deaths
40
89
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DreadRowe
Fenrir
7
12
14
1.17
W
Chaac
JCFox
Chaac
0
4
20
2.5
L
Cthulhu
Larron-Prime
Cthulhu
4
5
18
2.6
W
3
9
23
1.61
W
22
5
11
5.5
W
Bellona
0
10
20
1
L
3
5
16
2.2
L
Discordia
Tamakikotasu
Discordia
4
14
19
0.96
L
Jormungandr
ebukii
Jormungandr
12
4
18
5.25
W
Hercules
kaatd6
Hercules
15
2
15
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,840
Damage
102,719
115,227
Taken
118,884
86,849
Mitigated
81,353
16,096
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DreadRowe
Fenrir
18,685
8,156
0
2,720
25,724
11,534
0
5,812
19,837
0
34,235
W
Chaac
JCFox
Chaac
10,308
2,979
0
5,279
23,778
13,717
0
15,774
8,004
0
41,948
L
Cthulhu
Larron-Prime
Cthulhu
14,262
1,845
679
0
22,005
31,856
0
7,049
14,736
41,585
0
W
30,039
7,821
0
1,340
17,922
6,456
0
14,545
3,377
41,434
0
W
35,042
20,536
0
2,058
21,345
7,407
0
16,110
4,179
0
48,373
W
Bellona
8,775
3,673
0
340
25,608
32,534
0
18,382
7,226
0
28,312
L
20,824
1,252
0
1,976
17,357
7,677
0
3,569
13,738
50,146
0
L
Discordia
Tamakikotasu
Discordia
17,154
3,316
206
1,940
24,893
8,587
0
6,177
18,616
25,693
0
L
Jormungandr
ebukii
Jormungandr
31,794
12,168
1,360
1,624
28,905
21,699
0
10,319
18,456
61,657
0
W
Hercules
kaatd6
Hercules
28,676
8,127
187
6,892
26,574
26,735
0
19,223
7,351
6,098
44,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,553
Gold Earned
69,663
225
Minions Killed
219
4
Camps Cleared
9
1,328,045
Distance Traveled
1,248,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,995
1,000
28
2
7
239,398
0
W
Chaac
13,384
956
74
5
1
257,843
0
L
Cthulhu
13,435
960
65
5
0
249,978
0
W
Hera
13,984
999
31
2
0
234,601
0
W
Mercury
17,700
1,264
30
2
1
302,929
0
W
Bellona
13,297
950
39
3
2
223,184
0
L
Zeus
13,648
975
65
5
1
251,566
0
L
Discordia
13,321
952
12
1
1
234,985
0
L
Jormungandr
15,264
1,090
49
4
0
272,499
0
W
Hercules
16,188
1,156
51
4
0
309,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role