Player Matchup

Cerberus
Cerberus
CDAWG 0525
Cerberus
Level 22
God Stats
18W - 23L
1,467 SR
Queue Stats
26W - 35L
1,371 Elo+
Party 2
Odin
Odin
Flonmp
Odin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 241L
1,342 Elo+
Party 2
Merlin
Merlin
GIV3MEYOURMILK
Merlin
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 122L
1,445 Elo+
Party 2
Neith
Neith
Hempel2
Neith
Level 42
God Stats
24W - 32L
1,425 SR
Queue Stats
112W - 136L
1,380 Elo+
Party 2
Bakasura
Bakasura
bravefan123out
Bakasura
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 110L
1,370 Elo+
Party 2
Team Averages
Level 51
1,478 SR
1,381 Elo+

VS

Team Averages
Level 83
1,481 SR
1,457 Elo+
Vulcan
Vulcan
GOLDINURFACE
Vulcan
Level 123
God Stats
4W - 5L
1,344 SR
Queue Stats
438W - 403L
1,528 Elo+
Party 1
Neith
Neith
Haku Is Fine
Neith
Level 17
God Stats
11W - 8L
1,579 SR
Queue Stats
46W - 41L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
MythicDawg133
Sun Wukong
Level 118
God Stats
6W - 8L
1,414 SR
Queue Stats
214W - 203L
1,439 Elo+
Party 1
Sylvanus
Sylvanus
Sieve9
Sylvanus
Level 34
God Stats
3W - 2L
1,585 SR
Queue Stats
57W - 59L
1,426 Elo+
Solo
Nemesis
Nemesis
TAEx2
Nemesis
Level 124
God Stats
16W - 15L
1,483 SR
Queue Stats
442W - 420L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CDAWG 0525
Cerberus
11
0 / 5 / 7
8,471
424
6,497
16,387
12,459
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
Flonmp
Odin
15
1 / 4 / 1
9,094
455
7,053
14,605
9,896
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 5 / 4
10,063
503
11,239
10,495
3,589
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Hempel2
Neith
15
6 / 8 / 1
10,349
517
13,272
14,085
4,451
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
12
0 / 8 / 5
8,658
433
4,253
15,990
5,174
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
10 / 2 / 5
12,452
623
14,598
8,688
3,645
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 3 / 6
10,715
536
13,240
11,966
4,411
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
MythicDawg133
Sun Wukong
17
3 / 0 / 3
10,970
549
11,302
13,432
11,104
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Sieve9
Sylvanus
14
3 / 2 / 7
10,146
507
6,825
12,492
10,542
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
TAEx2
Nemesis
17
7 / 5 / 8
11,809
590
10,047
17,985
7,506
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
11
Kills
30
30
Deaths
12
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CDAWG 0525
Cerberus
0
5
7
0.7
L
Odin
Flonmp
Odin
1
4
1
0.38
L
4
5
4
1.2
W
Vulcan
10
2
5
6.25
W
7
3
6
3.33
L
Neith
Hempel2
Neith
6
8
1
0.81
W
Sun Wukong
MythicDawg133
Sun Wukong
3
0
3
4.5
W
Sylvanus
Sieve9
Sylvanus
3
2
7
3.25
W
Nemesis
TAEx2
Nemesis
7
5
8
2.2
L
Bakasura
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,314
Damage
56,012
71,562
Taken
64,563
35,569
Mitigated
37,208
16,183
Healing
25,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CDAWG 0525
Cerberus
6,497
143
231
5,062
16,387
12,459
176
5,383
11,004
26,297
0
L
Odin
Flonmp
Odin
7,053
2,369
0
1,987
14,605
9,896
0
1,650
12,305
0
41,979
L
11,239
1,228
0
1,120
10,495
3,589
0
5,341
5,142
61,460
0
W
Vulcan
14,598
2,785
0
2,258
8,688
3,645
387
2,493
5,935
95,315
0
W
13,240
8,783
0
5,513
11,966
4,411
895
2,462
9,476
0
54,070
L
Neith
Hempel2
Neith
13,272
6,119
465
3,360
14,085
4,451
1,187
4,295
9,790
0
58,771
W
Sun Wukong
MythicDawg133
Sun Wukong
11,302
2,838
0
7,713
13,432
11,104
406
2,151
10,679
0
64,554
W
Sylvanus
Sieve9
Sylvanus
6,825
2,644
699
2,641
12,492
10,542
132
4,035
8,107
24,837
0
W
Nemesis
TAEx2
Nemesis
10,047
5,167
0
6,775
17,985
7,506
0
6,595
11,340
0
89,052
L
Bakasura
4,253
2,530
0
3,958
15,990
5,174
0
4,754
11,211
0
44,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,635
Gold Earned
56,092
449
Minions Killed
520
0
Camps Cleared
0
1,692,348
Distance Traveled
1,802,821
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,471
424
59
3
0
339,615
3
L
Odin
9,094
455
98
5
0
348,230
0
L
Merlin
10,063
503
114
6
0
328,905
2
W
Vulcan
12,452
623
166
8
0
408,340
7
W
Neith
10,715
536
87
4
0
325,896
0
L
Neith
10,349
517
107
5
0
295,865
1
W
Sun Wukong
10,970
549
109
5
0
339,011
0
W
Sylvanus
10,146
507
36
2
0
323,397
2
W
Nemesis
11,809
590
122
6
0
406,177
3
L
Bakasura
8,658
433
71
4
0
379,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role