Player Matchup

Sun Wukong
Sun Wukong
Keep_Cash103
Sun Wukong
Level 101
God Stats
17W - 13L
1,627 SR
Queue Stats
295W - 269L
1,447 Elo+
Party 1
Da Ji
Da Ji
Purple_Smoke_Req
Da Ji
Level 26
God Stats
17W - 12L
1,425 SR
Queue Stats
76W - 60L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
mrBacon944
Baron Samedi
Level 60
God Stats
59W - 41L
1,522 SR
Queue Stats
99W - 98L
1,454 Elo+
Party 1
Team Averages
Level 62
1,525 SR
1,441 Elo+

VS

Team Averages
Level 28
1,590 SR
1,410 Elo+
Sun Wukong
Sun Wukong
doodooDaddy_420
Sun Wukong
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 46L
1,329 Elo+
Party 2
Vamana
Vamana
maclachlan98
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,337 Elo+
Party 2
He Bo
He Bo
Ληχιєηт
He Bo
Level 52
God Stats
2W - 2L
1,769 SR
Queue Stats
80W - 56L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Keep_Cash103
Sun Wukong
20
15 / 3 / 13
20,284
676
37,453
38,529
28,870
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
9 / 3 / 16
18,669
622
18,437
31,136
19,460
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
mrBacon944
Baron Samedi
20
5 / 4 / 19
18,225
608
34,059
24,452
13,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
doodooDaddy_420
Sun Wukong
20
1 / 9 / 4
15,943
531
16,235
41,790
44,410
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
18
0 / 12 / 6
15,325
511
17,630
40,131
49,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 8 / 1
19,208
640
37,954
26,205
11,612
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
29
Kills
10
10
Deaths
29
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Keep_Cash103
Sun Wukong
15
3
13
7.17
W
9
3
16
5.67
L
Sun Wukong
doodooDaddy_420
Sun Wukong
1
9
4
0.33
L
Vamana
0
12
6
0.25
W
Baron Samedi
mrBacon944
Baron Samedi
5
4
19
3.63
L
9
8
1
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,949
Damage
71,819
94,117
Taken
108,126
61,475
Mitigated
105,587
38,969
Healing
30,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Keep_Cash103
Sun Wukong
37,453
19,236
660
6,770
38,529
28,870
1,770
10,136
27,199
0
141,378
W
18,437
7,281
1,504
9,011
31,136
19,460
873
13,238
17,373
0
64,462
L
Sun Wukong
doodooDaddy_420
Sun Wukong
16,235
2,913
0
13,497
41,790
44,410
1,017
13,947
27,843
0
68,372
L
Vamana
17,630
7,672
0
10,509
40,131
49,565
162
12,187
27,944
0
49,741
W
Baron Samedi
mrBacon944
Baron Samedi
34,059
2,584
9,982
11,042
24,452
13,145
1,555
14,898
9,354
110,958
0
L
37,954
1,137
674
6,050
26,205
11,612
706
7,953
18,252
150,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,178
Gold Earned
50,476
290
Minions Killed
275
0
Camps Cleared
0
1,675,171
Distance Traveled
1,624,049
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
20,284
676
125
4
0
567,049
0
W
Da Ji
18,669
622
65
2
0
619,081
2
L
Sun Wukong
15,943
531
69
2
0
597,941
0
L
Vamana
15,325
511
53
2
0
531,298
1
W
Baron Samedi
18,225
608
100
3
0
489,041
2
L
He Bo
19,208
640
153
5
0
494,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role