Player Matchup

Zeus
Zeus
Arrung
Zeus
Level 22
God Stats
62W - 51L
1,381 SR
Queue Stats
230W - 243L
1,348 Elo+
Solo
Serqet
Serqet
Gadnor
Serqet
Level 25
God Stats
7W - 7L
1,483 SR
Queue Stats
116W - 136L
1,240 Elo+
Solo
Sol
Sol
Kyloko
Sol
Level 27
God Stats
5W - 4L
1,490 SR
Queue Stats
26W - 20L
1,456 Elo+
Solo
Ra
Ra
YozhSergo
Ra
Level 18
God Stats
1W - 1L
1,273 SR
Queue Stats
7W - 10L
1,334 Elo+
Solo
Hercules
Hercules
snik0v
Hercules
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 13L
1,289 Elo+
Solo
Team Averages
Level 21
1,425 SR
1,334 Elo+

VS

Team Averages
Level 11
1,500 SR
1,368 Elo+
Fenrir
Fenrir
KabukiFox
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,368 Elo+
Solo
Xbalanque
Xbalanque
Locuaz
Xbalanque
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,237 Elo+
Party 2
Cthulhu
Cthulhu
PBD3vil
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
Raidenlf
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,237 Elo+
Party 2
Sobek
Sobek
Thegamer0825
Sobek
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Arrung
Zeus
19
19 / 1 / 25
12,494
1,249
25,421
5,193
2,477
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
Gadnor
Serqet
17
5 / 2 / 27
10,408
1,041
9,132
10,293
4,720
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
Kyloko
Sol
18
19 / 1 / 20
12,801
1,280
23,966
10,285
4,195
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 2 / 29
11,028
1,103
13,287
7,077
3,486
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
snik0v
Hercules
18
3 / 3 / 34
11,438
1,144
12,169
17,884
19,078
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KabukiFox
Fenrir
15
1 / 10 / 6
9,282
928
6,986
20,177
6,520
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
Locuaz
Xbalanque
16
4 / 6 / 3
10,664
1,066
15,025
12,629
4,222
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
PBD3vil
Cthulhu
15
0 / 12 / 4
9,090
909
10,100
23,649
11,835
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 10 / 5
10,005
1,001
8,551
15,990
5,400
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 13 / 3
9,704
970
5,268
23,007
16,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
30
50
Kills
9
9
Deaths
51
135
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
Arrung
Zeus
19
1
25
31.5
W
Serqet
Gadnor
Serqet
5
2
27
9.25
L
Fenrir
KabukiFox
Fenrir
1
10
6
0.4
W
Sol
Kyloko
Sol
19
1
20
29
L
Xbalanque
Locuaz
Xbalanque
4
6
3
0.92
L
Cthulhu
PBD3vil
Cthulhu
0
12
4
0.17
L
2
10
5
0.45
L
2
13
3
0.27
W
4
2
29
9.25
W
Hercules
snik0v
Hercules
3
3
34
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,975
Damage
45,930
50,732
Taken
95,452
33,956
Mitigated
44,171
10,370
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Arrung
Zeus
25,421
3,120
0
619
5,193
2,477
0
2,683
2,510
37,498
0
W
Serqet
Gadnor
Serqet
9,132
3,095
0
0
10,293
4,720
0
4,725
5,568
0
13,526
L
Fenrir
KabukiFox
Fenrir
6,986
2,011
0
535
20,177
6,520
0
13,560
6,335
0
15,870
W
Sol
Kyloko
Sol
23,966
13,838
0
1,813
10,285
4,195
0
5,382
4,903
35,286
0
L
Xbalanque
Locuaz
Xbalanque
15,025
8,439
0
366
12,629
4,222
0
6,680
5,769
0
33,256
L
Cthulhu
PBD3vil
Cthulhu
10,100
686
125
581
23,649
11,835
0
16,770
6,160
30,120
0
L
8,551
1,055
1,059
281
15,990
5,400
0
10,498
5,492
29,384
0
L
5,268
718
0
1,525
23,007
16,194
0
15,166
7,841
13,011
0
W
13,287
2,538
1,544
691
7,077
3,486
0
2,355
4,722
39,323
0
W
Hercules
snik0v
Hercules
12,169
4,486
892
4,811
17,884
19,078
0
8,774
9,110
0
18,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,169
Gold Earned
48,745
152
Minions Killed
142
5
Camps Cleared
5
896,175
Distance Traveled
772,761
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,494
1,249
31
3
2
170,418
0
W
Serqet
10,408
1,041
2
0
0
193,423
0
L
Fenrir
9,282
928
12
1
0
155,061
0
W
Sol
12,801
1,280
27
3
3
183,345
0
L
Xbalanque
10,664
1,066
31
3
1
162,646
0
L
Cthulhu
9,090
909
50
5
3
160,443
2
L
Ra
10,005
1,001
42
4
0
164,351
0
L
Sobek
9,704
970
7
1
1
130,260
2
W
Ra
11,028
1,103
76
8
0
163,330
0
W
Hercules
11,438
1,144
16
2
0
185,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role