Player Matchup

Danzaburou
Danzaburou
Bonjoro
Danzaburou
Level 27
God Stats
2W - 0L
1,713 SR
Queue Stats
20W - 17L
1,564 Elo+
Party 1
Merlin
Merlin
FRONKOZO
Merlin
Level 136
God Stats
2W - 1L
1,570 SR
Queue Stats
80W - 63L
1,669 Elo+
Party 1
Artemis
Artemis
Slushier
Artemis
Level 27
God Stats
5W - 2L
1,672 SR
Queue Stats
68W - 43L
1,700 Elo+
Party 1
Team Averages
Level 63
1,652 SR
1,644 Elo+

VS

Team Averages
Level 64
1,597 SR
1,595 Elo+
Sobek
Sobek
Edgar2142
Sobek
Level 33
God Stats
47W - 24L
1,692 SR
Queue Stats
172W - 110L
1,651 Elo+
Party 2
Hachiman
Hachiman
EdgarBond
Hachiman
Level 6
God Stats
7W - 10L
1,559 SR
Queue Stats
50W - 24L
1,486 Elo+
Party 2
Ra
Ra
TrueSlayer107
Ra
Level 152
God Stats
8W - 4L
1,540 SR
Queue Stats
182W - 115L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bonjoro
Danzaburou
16
1 / 8 / 6
13,634
649
11,589
15,583
5,776
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
FRONKOZO
Merlin
18
4 / 5 / 4
13,873
661
26,754
12,663
4,940
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Slushier
Artemis
17
3 / 7 / 4
14,020
668
14,706
18,373
6,368
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Edgar2142
Sobek
18
6 / 1 / 12
15,048
717
13,410
28,423
46,311
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
EdgarBond
Hachiman
15
4 / 3 / 7
12,838
611
9,360
16,394
6,285
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
10 / 4 / 9
14,495
690
15,743
21,638
20,817
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
8
Kills
20
20
Deaths
8
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bonjoro
Danzaburou
1
8
6
0.5
L
Sobek
Edgar2142
Sobek
6
1
12
12
L
Hachiman
EdgarBond
Hachiman
4
3
7
2.5
W
Merlin
FRONKOZO
Merlin
4
5
4
1.2
W
Artemis
Slushier
Artemis
3
7
4
0.71
L
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,049
Damage
38,513
46,619
Taken
66,455
17,084
Mitigated
73,413
8,516
Healing
24,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bonjoro
Danzaburou
11,589
7,115
0
2,946
15,583
5,776
1,579
10,347
5,236
0
62,415
L
Sobek
Edgar2142
Sobek
13,410
299
0
9,212
28,423
46,311
645
9,220
19,203
28,875
0
L
Hachiman
EdgarBond
Hachiman
9,360
3,530
0
2,789
16,394
6,285
719
7,476
8,918
0
46,675
W
Merlin
FRONKOZO
Merlin
26,754
1,438
0
298
12,663
4,940
1,080
6,809
5,854
99,974
0
W
Artemis
Slushier
Artemis
14,706
8,471
0
5,272
18,373
6,368
545
12,059
6,314
0
61,230
L
15,743
1,019
3,356
9,590
21,638
20,817
873
10,094
11,544
114,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,527
Gold Earned
42,381
261
Minions Killed
255
0
Camps Cleared
0
1,084,908
Distance Traveled
1,157,460
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,634
649
80
4
0
342,323
0
L
Sobek
15,048
717
25
1
0
438,667
2
L
Hachiman
12,838
611
58
3
0
361,352
0
W
Merlin
13,873
661
115
5
0
367,276
4
W
Artemis
14,020
668
66
3
0
375,309
1
L
Ra
14,495
690
172
8
0
357,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role