Player Matchup

Arachne
Arachne
AgusG00
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,924 Elo+
Solo
Thoth
Thoth
AngelAvenger99
Thoth
Level 24
God Stats
0W - 2L
1,326 SR
Queue Stats
38W - 28L
1,542 Elo+
Solo
Cerberus
Cerberus
Gate28
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,309 Elo+
Solo
Neith
Neith
VoladGift9
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,655 Elo+
Solo
Aphrodite
Aphrodite
Zerodelta788
Aphrodite
Level 7
God Stats
43W - 31L
1,823 SR
Queue Stats
82W - 91L
1,556 Elo+
Solo
Team Averages
Level 14
1,530 SR
1,597 Elo+

VS

Team Averages
Level 25
1,519 SR
1,589 Elo+
Izanami
Izanami
Chrisreddog13
Izanami
Level 28
God Stats
1W - 2L
1,265 SR
Queue Stats
89W - 119L
1,475 Elo+
Party 2
Apollo
Apollo
KrypteinSoul
Apollo
Level 22
God Stats
2W - 1L
1,614 SR
Queue Stats
37W - 14L
1,877 Elo+
Party 1
Ganesha
Ganesha
TheMeech
Ganesha
Level 27
God Stats
17W - 8L
1,857 SR
Queue Stats
100W - 97L
1,519 Elo+
Party 2
Janus
Janus
bigphatasian
Janus
Level 17
God Stats
2W - 2L
1,415 SR
Queue Stats
26W - 36L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
d4rkbla4k
Kuzenbo
Level 29
God Stats
4W - 0L
1,443 SR
Queue Stats
63W - 55L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AgusG00
Arachne
17
7 / 6 / 2
11,423
544
15,307
22,609
10,484
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 8 / 4
10,348
493
9,997
13,351
4,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Gate28
Cerberus
10
0 / 12 / 2
7,792
371
6,711
22,907
13,817
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
16
6 / 7 / 2
10,659
508
15,099
18,196
5,356
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
Zerodelta788
Aphrodite
13
1 / 10 / 1
8,499
405
6,807
16,947
5,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
5 / 6 / 2
10,100
481
4,991
10,692
3,405
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Apollo
20
22 / 1 / 9
15,320
730
32,370
25,145
10,528
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
TheMeech
Ganesha
15
2 / 4 / 11
10,959
522
6,839
16,672
14,382
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 6 / 8
10,949
521
9,931
10,748
2,520
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
d4rkbla4k
Kuzenbo
20
9 / 1 / 6
13,033
621
16,908
14,531
17,331
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
18
Kills
43
43
Deaths
18
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Arachne
AgusG00
Arachne
7
6
2
1.33
L
4
8
4
0.75
W
Izanami
5
6
2
1
L
Cerberus
Gate28
Cerberus
0
12
2
0.08
W
Apollo
22
1
9
26.5
W
Ganesha
TheMeech
Ganesha
2
4
11
1.88
L
Neith
6
7
2
1
L
Aphrodite
Zerodelta788
Aphrodite
1
10
1
0.15
W
5
6
8
1.5
W
Kuzenbo
d4rkbla4k
Kuzenbo
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,921
Damage
71,039
94,010
Taken
77,788
39,334
Mitigated
48,166
26,647
Healing
23,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AgusG00
Arachne
15,307
8,635
0
7,943
22,609
10,484
605
6,830
15,679
0
92,793
L
9,997
522
0
918
13,351
4,010
74
4,214
9,112
67,194
0
W
Izanami
4,991
4,019
198
771
10,692
3,405
0
2,016
8,676
0
43,628
L
Cerberus
Gate28
Cerberus
6,711
657
0
1,667
22,907
13,817
213
10,920
11,587
20,339
0
W
Apollo
32,370
19,969
0
18,168
25,145
10,528
3,815
7,109
18,036
0
152,469
W
Ganesha
TheMeech
Ganesha
6,839
1,502
0
0
16,672
14,382
0
4,100
12,572
43,559
0
L
Neith
15,099
11,054
0
6,927
18,196
5,356
955
4,260
13,911
0
79,940
L
Aphrodite
Zerodelta788
Aphrodite
6,807
1,314
2,126
7,066
16,947
5,667
95
7,500
9,347
39,364
0
W
9,931
622
0
1,350
10,748
2,520
63
5,057
5,691
46,363
0
W
Kuzenbo
d4rkbla4k
Kuzenbo
16,908
4,506
0
2,722
14,531
17,331
1,770
5,233
9,298
77,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,721
Gold Earned
60,361
495
Minions Killed
518
0
Camps Cleared
0
1,710,599
Distance Traveled
1,857,965
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,423
544
135
6
0
385,543
4
L
Thoth
10,348
493
115
5
0
332,886
6
W
Izanami
10,100
481
127
6
0
310,752
1
L
Cerberus
7,792
371
37
2
0
317,760
0
W
Apollo
15,320
730
164
8
0
467,569
3
W
Ganesha
10,959
522
12
1
0
351,203
2
L
Neith
10,659
508
137
7
0
333,928
2
L
Aphrodite
8,499
405
71
3
0
340,482
1
W
Janus
10,949
521
76
4
0
309,723
3
W
Kuzenbo
13,033
621
139
7
0
418,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role