Player Matchup

Ymir
Ymir
Gold IV
HecHenry1
Ymir
Gold IV
Level 82
God Stats
48W - 36L
1,558 SR
Queue Stats
130W - 129L
1,325 MMR
Party 1
Discordia
Discordia
Platinum V
Mr-Leetzor
Discordia
Platinum V
Level 104
God Stats
101W - 107L
1,639 SR
Queue Stats
703W - 868L
1,756 MMR
Party 1
Chaac
Chaac
Gold III
dylanbrot1
Chaac
Gold III
Level 79
God Stats
20W - 14L
1,502 SR
Queue Stats
124W - 125L
1,519 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 88
1,566 SR
1,533 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,323 SR
1,266 MMR
Persephone
Persephone
Silver III
Baby Kiwi09
Persephone
Silver III
Level 88
God Stats
0W - 4L
1,182 SR
Queue Stats
39W - 74L
1,102 MMR
Solo
Osiris
Osiris
Silver II
Pulgatauste99
Osiris
Silver II
Level 118
God Stats
6W - 11L
1,451 SR
Queue Stats
83W - 127L
1,190 MMR
Solo
Medusa
Medusa
Gold V
TR-Rad
Medusa
Gold V
Level 129
God Stats
1W - 4L
1,336 SR
Queue Stats
16W - 22L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
3 / 1 / 13
19,033
634
10,039
46,828
60,815
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
Mr-Leetzor
Discordia
20
7 / 2 / 9
19,063
635
41,733
18,377
8,989
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
20
7 / 5 / 8
18,762
625
29,433
38,083
50,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CthulhuThothAphroditeVamanaSobek

VS

Bans
RaVulcanCupidZeusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Baby Kiwi09
Persephone
20
4 / 6 / 2
17,215
574
34,631
26,943
9,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 3 / 4
16,585
553
17,755
33,434
42,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
TR-Rad
Medusa
19
2 / 8 / 5
16,847
562
21,073
34,615
13,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
17
Kills
8
8
Deaths
17
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
Baby Kiwi09
Persephone
4
6
2
0.83
W
Ymir
3
1
13
9.5
W
Discordia
Mr-Leetzor
Discordia
7
2
9
5.75
L
2
3
4
1.33
L
Medusa
TR-Rad
Medusa
2
8
5
0.56
W
Chaac
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,205
Damage
73,459
103,288
Taken
94,992
119,882
Mitigated
65,478
38,285
Healing
18,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Baby Kiwi09
Persephone
34,631
1,948
0
6,404
26,943
9,327
236
14,161
12,544
125,951
0
W
Ymir
10,039
1,097
976
17,853
46,828
60,815
1,640
17,880
28,464
51,633
0
W
Discordia
Mr-Leetzor
Discordia
41,733
495
302
6,587
18,377
8,989
1,095
6,198
11,854
160,180
0
L
17,755
5,852
0
3,061
33,434
42,374
0
19,134
13,981
0
77,390
L
Medusa
TR-Rad
Medusa
21,073
11,076
0
8,919
34,615
13,777
1,208
18,674
15,650
0
124,188
W
Chaac
29,433
6,594
0
12,567
38,083
50,078
1,628
11,599
26,059
0
119,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,858
Gold Earned
50,647
317
Minions Killed
336
0
Camps Cleared
0
1,642,297
Distance Traveled
1,576,634
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
17,215
574
132
4
0
496,197
6
W
Ymir
19,033
634
46
2
0
540,400
3
W
Discordia
19,063
635
185
6
0
565,789
2
L
Osiris
16,585
553
86
3
0
546,332
2
L
Medusa
16,847
562
118
4
0
534,105
1
W
Chaac
18,762
625
86
3
0
536,108
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role