Player Matchup

Nemesis
Nemesis
Cruisader8363
Nemesis
Level 7
God Stats
1W - 0L
1,271 SR
Queue Stats
2W - 7L
1,430 Elo+
Solo
Chronos
Chronos
CutiePieCherry
Chronos
Level 24
God Stats
1W - 1L
1,247 SR
Queue Stats
61W - 28L
1,724 Elo+
Solo
Hel
Hel
Thanatos1871
Hel
Level 6
God Stats
2W - 1L
1,268 SR
Queue Stats
2W - 1L
1,347 Elo+
Solo
Odin
Odin
jonymaster98
Odin
Level 25
God Stats
3W - 3L
1,497 SR
Queue Stats
48W - 58L
1,427 Elo+
Solo
Danzaburou
Danzaburou
snaggy_pens2831
Danzaburou
Level 16
God Stats
8W - 3L
1,525 SR
Queue Stats
56W - 54L
1,368 Elo+
Solo
Team Averages
Level 16
1,362 SR
1,459 Elo+

VS

Team Averages
Level 18
1,472 SR
1,541 Elo+
Olorun
Olorun
AleX1311777
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,807 Elo+
Solo
Chaac
Chaac
BlazedAstro3R
Chaac
Level 14
God Stats
31W - 12L
1,540 SR
Queue Stats
77W - 63L
1,419 Elo+
Solo
Thanatos
Thanatos
K1NG_OF_K1NGS3
Thanatos
Level 27
God Stats
1W - 2L
1,590 SR
Queue Stats
73W - 32L
1,687 Elo+
Solo
Heimdallr
Heimdallr
coheedkid2020
Heimdallr
Level 19
God Stats
0W - 2L
1,229 SR
Queue Stats
12W - 15L
1,418 Elo+
Solo
Neith
Neith
gater04
Neith
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 40L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
0 / 20 / 2
14,758
422
8,603
36,029
11,225
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
30 / 9 / 6
28,609
817
61,706
60,061
55,357
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 7 / 1
11,667
333
2,679
9,968
2,132
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 16 / 5
17,944
513
22,956
34,446
13,056
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
snaggy_pens2831
Danzaburou
20
1 / 14 / 5
16,361
467
11,020
28,156
8,864
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
4
0 / 1 / 0
9,433
270
487
553
92
20
27 / 5 / 8
20,744
593
45,206
44,440
48,517
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
20
24 / 11 / 9
20,853
596
44,119
40,927
27,788
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
coheedkid2020
Heimdallr
20
10 / 17 / 7
15,822
452
19,921
29,428
16,934
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
gater04
Neith
20
5 / 11 / 15
18,054
516
20,150
30,137
15,632
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
105
44
Kills
66
66
Deaths
45
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
1
0
0
L
27
5
8
6.2
W
Nemesis
0
20
2
0.05
W
30
9
6
3.67
L
Thanatos
24
11
9
2.59
W
1
7
1
0.21
L
Heimdallr
coheedkid2020
Heimdallr
10
17
7
0.79
L
Neith
gater04
Neith
5
11
15
1.14
W
12
16
5
0.91
W
Danzaburou
snaggy_pens2831
Danzaburou
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,964
Damage
129,883
168,660
Taken
145,485
90,634
Mitigated
108,963
49,182
Healing
58,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
487
403
0
0
553
92
0
0
553
487
0
L
45,206
15,236
630
23,362
44,440
48,517
5,479
17,800
26,640
0
160,780
W
Nemesis
8,603
5,115
0
3,931
36,029
11,225
74
0
35,829
0
90,172
W
61,706
24,984
0
32,342
60,061
55,357
10,684
864
59,122
250,387
0
L
Thanatos
44,119
19,265
0
26,614
40,927
27,788
3,291
18,718
22,209
0
155,712
W
2,679
584
384
2,840
9,968
2,132
961
0
9,943
17,490
0
L
Heimdallr
coheedkid2020
Heimdallr
19,921
11,687
0
687
29,428
16,934
4,122
17,032
12,396
0
74,416
L
Neith
gater04
Neith
20,150
11,043
0
7,195
30,137
15,632
3,754
10,835
19,302
0
140,376
W
22,956
7,933
561
3,540
34,446
13,056
1,162
1,491
32,780
0
62,511
W
Danzaburou
snaggy_pens2831
Danzaburou
11,020
4,670
0
5,584
28,156
8,864
3,034
0
27,831
0
83,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,339
Gold Earned
84,906
681
Minions Killed
731
0
Camps Cleared
0
2,667,420
Distance Traveled
2,284,540
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,433
270
0
0
0
22,325
0
L
Chaac
20,744
593
213
6
0
643,680
1
W
Nemesis
14,758
422
121
3
0
573,642
0
W
Chronos
28,609
817
344
10
0
716,199
2
L
Thanatos
20,853
596
208
6
0
579,330
4
W
Hel
11,667
333
35
1
0
241,194
0
L
Heimdallr
15,822
452
105
3
0
515,560
4
L
Neith
18,054
516
205
6
0
523,645
1
W
Odin
17,944
513
67
2
0
632,614
1
W
Danzaburou
16,361
467
114
3
0
503,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role