Player Matchup

Danzaburou
Danzaburou
Ananazus
Danzaburou
Level 23
God Stats
1W - 3L
1,266 SR
Queue Stats
34W - 99L
1,188 Elo+
Solo
Sobek
Sobek
IIBlackNebulaII
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,190 Elo+
Solo
Olorun
Olorun
SeanJust1ice666
Olorun
Level 87
God Stats
4W - 3L
1,511 SR
Queue Stats
77W - 143L
1,361 Elo+
Solo
Team Averages
Level 39
1,425 SR
1,246 Elo+

VS

Team Averages
Level 36
1,288 SR
1,281 Elo+
Fenrir
Fenrir
OwO_ccube69
Fenrir
Level 29
God Stats
1W - 1L
1,241 SR
Queue Stats
69W - 113L
1,229 Elo+
Solo
Rama
Rama
UncleSalad
Rama
Level 47
God Stats
2W - 2L
1,181 SR
Queue Stats
211W - 229L
1,298 Elo+
Party 1
Vulcan
Vulcan
Vexter49Killer
Vulcan
Level 32
God Stats
5W - 6L
1,442 SR
Queue Stats
48W - 50L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ananazus
Danzaburou
10
1 / 6 / 6
7,402
617
4,670
10,671
3,699
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 4 / 4
7,646
637
5,167
14,610
11,022
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
5 / 6 / 2
8,215
685
7,583
11,180
3,902
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 7 / 4
7,961
663
5,242
9,711
3,672
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 0 / 7
9,705
809
10,396
9,278
3,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 0 / 8
9,507
792
14,387
6,997
2,581
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
7
Kills
16
16
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ananazus
Danzaburou
1
6
6
0.67
L
1
4
4
0.75
W
Fenrir
2
7
4
0.57
L
5
6
2
1
W
8
0
7
11.5
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,420
Damage
30,025
36,461
Taken
25,986
18,623
Mitigated
9,652
8,925
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ananazus
Danzaburou
4,670
1,096
0
1,527
10,671
3,699
0
4,860
5,811
0
17,750
L
5,167
426
504
1,758
14,610
11,022
0
5,201
9,409
15,163
0
W
Fenrir
5,242
1,256
147
950
9,711
3,672
276
5,086
4,625
0
24,556
L
7,583
3,875
1,704
3,432
11,180
3,902
0
4,338
6,842
28,988
0
W
10,396
8,342
564
3,694
9,278
3,399
1,291
3,825
5,453
0
28,754
W
14,387
5,254
482
1,853
6,997
2,581
339
3,935
3,062
41,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,263
Gold Earned
27,173
80
Minions Killed
124
0
Camps Cleared
0
583,979
Distance Traveled
655,553
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,402
617
27
2
0
160,928
0
L
Sobek
7,646
637
13
1
0
234,356
1
W
Fenrir
7,961
663
35
3
0
208,560
0
L
Olorun
8,215
685
40
3
0
188,695
0
W
Rama
9,705
809
38
3
0
220,105
1
W
Vulcan
9,507
792
51
4
0
226,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role