Player Matchup

Ra
Ra
Kaaleppi7
Ra
Level 66
God Stats
6W - 7L
1,480 SR
Queue Stats
324W - 175L
1,616 Elo+
Party 3
Kukulkan
Kukulkan
Loiromeskari
Kukulkan
Level 61
God Stats
8W - 3L
1,754 SR
Queue Stats
224W - 120L
1,649 Elo+
Party 3
Danzaburou
Danzaburou
Tukk1s
Danzaburou
Level 28
God Stats
28W - 9L
1,646 SR
Queue Stats
216W - 103L
1,696 Elo+
Party 3
Cthulhu
Cthulhu
kirkonherra
Cthulhu
Level 33
God Stats
16W - 8L
1,645 SR
Queue Stats
294W - 159L
1,631 Elo+
Party 3
Neith
Neith
suzandragon
Neith
Level 45
God Stats
111W - 84L
1,586 SR
Queue Stats
256W - 275L
1,396 Elo+
Solo
Team Averages
Level 47
1,622 SR
1,598 Elo+

VS

Team Averages
Level 46
1,613 SR
1,461 Elo+
Hel
Hel
Alastrionn
Hel
Level 26
God Stats
4W - 4L
1,679 SR
Queue Stats
17W - 20L
1,504 Elo+
Party 1
Neith
Neith
Eldritchdawn
Neith
Level 16
God Stats
31W - 27L
1,549 SR
Queue Stats
44W - 49L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
FoxTracer
Kukulkan
Level 38
God Stats
18W - 15L
1,507 SR
Queue Stats
21W - 23L
1,495 Elo+
Party 1
Cabrakan
Cabrakan
LewAshby1
Cabrakan
Level 107
God Stats
0W - 1L
1,828 SR
Queue Stats
6W - 14L
1,304 Elo+
Party 2
Arachne
Arachne
TheDunthar
Arachne
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 11
10,393
1,155
14,003
4,435
1,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Loiromeskari
Kukulkan
16
2 / 3 / 10
9,613
1,068
13,725
8,144
3,356
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Tukk1s
Danzaburou
15
3 / 4 / 8
9,520
1,058
7,468
8,071
3,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
kirkonherra
Cthulhu
16
3 / 2 / 9
9,369
1,041
9,316
10,159
8,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 0 / 9
10,083
1,120
11,446
6,507
2,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

295

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
8,093
899
2,205
3,660
2,727
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
1 / 3 / 7
8,853
984
5,962
10,786
4,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
FoxTracer
Kukulkan
15
1 / 2 / 4
8,850
983
10,286
11,288
5,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
LewAshby1
Cabrakan
15
1 / 4 / 8
8,819
980
8,667
21,412
29,392
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
TheDunthar
Arachne
15
6 / 8 / 3
9,887
1,099
7,843
15,314
6,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
18
Kills
9
9
Deaths
18
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
L
1
3
7
1.5
L
Kukulkan
FoxTracer
Kukulkan
1
2
4
1.5
W
5
0
11
10.5
L
Cabrakan
LewAshby1
Cabrakan
1
4
8
1.25
W
Kukulkan
Loiromeskari
Kukulkan
2
3
10
2.33
L
Arachne
TheDunthar
Arachne
6
8
3
0.94
W
Danzaburou
Tukk1s
Danzaburou
3
4
8
1.75
W
Cthulhu
kirkonherra
Cthulhu
3
2
9
3.75
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,958
Damage
34,963
37,316
Taken
62,460
19,494
Mitigated
48,789
6,947
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,205
288
3,565
1,634
3,660
2,727
0
2,624
1,036
14,029
0
L
5,962
2,001
0
326
10,786
4,940
0
7,811
2,975
0
24,515
L
Kukulkan
FoxTracer
Kukulkan
10,286
411
0
0
11,288
5,217
0
9,548
1,740
40,576
0
W
14,003
1,250
1,895
1,346
4,435
1,809
0
3,318
1,117
39,150
0
L
Cabrakan
LewAshby1
Cabrakan
8,667
573
0
0
21,412
29,392
0
10,426
10,891
17,442
0
W
Kukulkan
Loiromeskari
Kukulkan
13,725
1,739
0
365
8,144
3,356
0
4,939
3,205
41,807
0
L
Arachne
TheDunthar
Arachne
7,843
5,619
0
2,075
15,314
6,513
0
6,635
8,679
0
16,435
W
Danzaburou
Tukk1s
Danzaburou
7,468
3,447
0
603
8,071
3,246
0
5,016
3,055
0
26,006
W
Cthulhu
kirkonherra
Cthulhu
9,316
489
141
0
10,159
8,407
0
4,802
5,059
15,287
0
W
11,446
5,737
771
1,826
6,507
2,676
0
3,083
3,424
0
29,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,978
Gold Earned
44,502
243
Minions Killed
153
6
Camps Cleared
4
912,503
Distance Traveled
825,958
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,093
899
33
4
1
129,100
0
L
Neith
8,853
984
48
5
0
154,682
1
L
Kukulkan
8,850
983
52
6
0
202,135
0
W
Ra
10,393
1,155
71
8
0
197,688
0
L
Cabrakan
8,819
980
7
1
0
158,109
0
W
Kukulkan
9,613
1,068
79
9
1
179,694
0
L
Arachne
9,887
1,099
13
1
3
181,932
1
W
Danzaburou
9,520
1,058
51
6
2
180,641
0
W
Cthulhu
9,369
1,041
13
1
0
182,347
0
W
Neith
10,083
1,120
29
3
3
172,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role