Player Matchup

Ymir
Ymir
WalrusDefender
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
Xx-tomascrack
Neith
Level 49
God Stats
2W - 1L
1,480 SR
Queue Stats
116W - 127L
1,426 Elo+
Party 1
Anubis
Anubis
ernestoma00005
Anubis
Level 108
God Stats
1W - 3L
1,605 SR
Queue Stats
411W - 381L
1,466 Elo+
Party 1
Team Averages
Level 54
1,529 SR
1,464 Elo+

VS

Team Averages
Level 27
1,642 SR
1,660 Elo+
Neith
Neith
Amnortilian
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,578 Elo+
Party 2
Sol
Sol
Goode-San
Sol
Level 28
God Stats
2W - 1L
1,653 SR
Queue Stats
15W - 12L
1,484 Elo+
Party 2
Mulan
Mulan
sober_Russian_1
Mulan
Level 27
God Stats
1W - 2L
1,774 SR
Queue Stats
9W - 2L
1,917 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 14
10,279
734
6,779
13,245
13,223
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 1 / 7
10,962
783
9,444
6,274
2,401
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 7 / 7
11,798
843
16,776
19,075
9,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 6
10,513
751
14,794
10,731
3,437
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 7 / 7
9,362
669
9,773
12,985
2,966
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
4 / 7 / 7
10,126
723
5,959
14,454
11,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
17
Kills
12
12
Deaths
17
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
3
6
3
L
2
7
7
0.79
W
0
4
14
1.75
W
7
1
7
10.5
W
10
7
7
1.93
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,999
Damage
30,526
38,594
Taken
38,170
24,654
Mitigated
18,150
13,811
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,794
7,741
0
3,196
10,731
3,437
0
6,384
4,347
0
57,718
L
9,773
3,599
0
2,086
12,985
2,966
0
9,105
3,880
25,297
0
W
6,779
91
0
490
13,245
13,223
372
2,705
10,540
22,143
0
W
9,444
3,532
660
1,880
6,274
2,401
2,854
2,299
3,975
0
33,231
W
16,776
1,279
0
10,781
19,075
9,030
220
4,799
14,276
57,457
0
L
5,959
872
0
2,583
14,454
11,747
0
8,070
6,384
0
22,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,039
Gold Earned
30,001
147
Minions Killed
152
0
Camps Cleared
0
681,652
Distance Traveled
690,975
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,513
751
81
6
0
253,338
2
L
Sol
9,362
669
42
3
0
215,894
0
W
Ymir
10,279
734
25
2
0
242,268
0
W
Neith
10,962
783
58
4
0
242,378
0
W
Anubis
11,798
843
64
5
0
197,006
5
L
Mulan
10,126
723
29
2
0
221,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role