Player Matchup

Tyr
Tyr
MuHrish
Tyr
Level 17
God Stats
1W - 2L
1,611 SR
Queue Stats
10W - 7L
1,356 Elo+
Solo
Cthulhu
Cthulhu
Setiprendo
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Warayubu
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,455 Elo+
Solo
Anhur
Anhur
jeremycanzonella
Anhur
Level 7
God Stats
21W - 15L
1,285 SR
Queue Stats
126W - 89L
1,518 Elo+
Solo
Bakasura
Bakasura
Конина5Педальная
Bakasura
Level 7
God Stats
1W - 1L
1,519 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Team Averages
Level 13
1,483 SR
1,496 Elo+

VS

Team Averages
Level 23
1,575 SR
1,484 Elo+
Bakasura
Bakasura
Cmetrollin7729
Bakasura
Level 28
God Stats
1W - 0L
1,266 SR
Queue Stats
27W - 15L
1,651 Elo+
Party 1
Hel
Hel
RowanWhitehorn
Hel
Level 27
God Stats
1W - 0L
1,846 SR
Queue Stats
34W - 6L
1,725 Elo+
Party 1
Izanami
Izanami
SledgehammerDoom
Izanami
Level 28
God Stats
16W - 5L
1,739 SR
Queue Stats
42W - 33L
1,412 Elo+
Solo
Thor
Thor
gandalff3
Thor
Level 15
God Stats
3W - 1L
1,521 SR
Queue Stats
5W - 4L
1,332 Elo+
Solo
Nox
Nox
totoroorotot
Nox
Level 18
God Stats
6W - 10L
1,502 SR
Queue Stats
6W - 10L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
1 / 2 / 0
5,452
545
2,265
6,864
3,727
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Setiprendo
Cthulhu
7
2 / 3 / 3
4,960
496
3,165
7,177
4,279
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Zeus
7
0 / 7 / 0
4,615
462
1,714
5,668
2,058
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
2 / 3 / 3
5,369
537
4,534
6,635
1,253
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 4 / 1
5,204
520
1,849
8,198
2,449
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
1 / 0 / 4
6,779
678
1,609
4,102
1,239
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
13 / 0 / 0
8,551
855
9,377
5,332
1,829
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
3 / 2 / 1
5,706
571
4,979
5,284
853
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
8
0 / 3 / 4
4,911
491
2,184
5,531
966
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 2 / 0
5,926
593
3,346
3,558
1,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
19
19
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
1
0
4
3
L
Tyr
1
2
0
0.5
W
13
0
0
13
L
Cthulhu
Setiprendo
Cthulhu
2
3
3
1.17
W
3
2
1
1.75
L
Zeus
0
7
0
0
W
Thor
0
3
4
0.67
L
2
3
3
1.17
W
2
2
0
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,527
Damage
21,495
34,542
Taken
23,807
13,766
Mitigated
6,128
9,406
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
1,609
1,146
0
3,139
4,102
1,239
0
184
3,893
0
36,629
L
Tyr
2,265
547
0
3,126
6,864
3,727
0
3,346
3,508
48
22,575
W
9,377
907
133
3,532
5,332
1,829
0
1,981
3,220
55,860
0
L
Cthulhu
Setiprendo
Cthulhu
3,165
362
270
804
7,177
4,279
0
1,067
5,970
11,152
0
W
4,979
3,919
0
1,302
5,284
853
404
979
4,155
0
34,333
L
Zeus
1,714
366
0
20
5,668
2,058
0
5,135
533
16,849
0
W
Thor
2,184
519
258
1,188
5,531
966
118
1,385
3,865
0
6,764
L
4,534
2,202
0
2,089
6,635
1,253
0
533
6,102
0
27,409
W
3,346
1,201
0
741
3,558
1,241
828
0
3,308
21,972
0
L
1,849
996
0
3,097
8,198
2,449
44
2,642
5,556
0
26,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,600
Gold Earned
31,873
215
Minions Killed
323
0
Camps Cleared
0
867,386
Distance Traveled
990,236
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,779
678
87
9
0
234,497
3
L
Tyr
5,452
545
51
5
0
181,050
4
W
Hel
8,551
855
114
11
0
206,290
5
L
Cthulhu
4,960
496
16
2
0
172,759
6
W
Izanami
5,706
571
67
7
0
171,909
3
L
Zeus
4,615
462
38
4
0
169,649
2
W
Thor
4,911
491
7
1
0
201,383
0
L
Anhur
5,369
537
58
6
0
159,431
4
W
Nox
5,926
593
48
5
0
176,157
5
L
Bakasura
5,204
520
52
5
0
184,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role