Player Matchup

Chaac
Chaac
SLIZESST
Chaac
Level 29
God Stats
4W - 0L
1,813 SR
Queue Stats
98W - 62L
1,616 Elo+
Party 1
Artio
Artio
SchrottRolf
Artio
Level 128
God Stats
1W - 1L
1,260 SR
Queue Stats
149W - 148L
1,549 Elo+
Solo
Janus
Janus
半冷半冬半温柔
Janus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
多多良小可
Discordia
Level 44
God Stats
6W - 5L
1,436 SR
Queue Stats
190W - 144L
1,617 Elo+
Party 1
Loki
Loki
星界微光
Loki
Level 72
God Stats
4W - 4L
1,367 SR
Queue Stats
424W - 359L
1,619 Elo+
Party 1
Team Averages
Level 71
1,475 SR
1,580 Elo+

VS

Team Averages
Level 85
1,529 SR
1,447 Elo+
Ganesha
Ganesha
James_27_Lfc
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,502 Elo+
Party 2
Bacchus
Bacchus
SingingViking
Bacchus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,429 Elo+
Solo
Janus
Janus
TheMightyChar
Janus
Level 141
God Stats
0W - 2L
1,548 SR
Queue Stats
24W - 32L
1,525 Elo+
Party 2
Hera
Hera
ThisIsCosmo
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,331 Elo+
Solo
Ah Puch
Ah Puch
ЭраВавилон
Ah Puch
Level 82
God Stats
4W - 6L
1,598 SR
Queue Stats
252W - 254L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SLIZESST
Chaac
19
5 / 3 / 20
11,166
798
13,496
25,216
31,572
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 4 / 22
10,746
768
8,658
23,486
24,983
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
4 / 2 / 19
12,415
887
18,364
11,654
5,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
多多良小可
Discordia
17
4 / 4 / 17
10,582
756
18,026
11,124
5,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
18 / 5 / 9
13,261
947
17,631
14,941
10,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
James_27_Lfc
Ganesha
16
0 / 7 / 13
9,145
653
9,090
17,899
16,694
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
16
0 / 7 / 12
9,238
660
7,833
19,720
21,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 5 / 7
10,403
743
14,472
12,726
5,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 9 / 6
10,050
718
11,451
16,066
6,818
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 8 / 4
11,797
843
18,874
16,448
7,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
58
34
Kills
16
18
Deaths
36
87
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ganesha
James_27_Lfc
Ganesha
0
7
13
0.93
W
Chaac
SLIZESST
Chaac
5
3
20
5
W
3
4
22
3.5
L
Bacchus
0
7
12
0.86
L
4
5
7
1.5
L
3
9
6
0.67
L
9
8
4
1.38
W
4
2
19
6.75
W
Discordia
多多良小可
Discordia
4
4
17
3.13
W
18
5
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,175
Damage
61,720
86,421
Taken
82,859
78,016
Mitigated
58,303
36,328
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
James_27_Lfc
Ganesha
9,090
1,254
1,648
1,457
17,899
16,694
191
8,612
9,287
14,843
0
W
Chaac
SLIZESST
Chaac
13,496
1,517
1,710
9,168
25,216
31,572
471
20,899
4,317
0
25,705
W
8,658
1,038
4,044
6,903
23,486
24,983
1,260
14,084
9,402
17,524
0
L
Bacchus
7,833
1,311
0
420
19,720
21,906
383
13,344
6,376
12,362
0
L
14,472
853
1,023
2,424
12,726
5,648
297
7,001
5,725
35,161
0
L
11,451
4,079
78
1,537
16,066
6,818
359
7,245
8,821
29,023
0
L
18,874
1,229
2,406
3,012
16,448
7,237
405
8,846
7,602
31,763
0
W
18,364
649
1,788
1,507
11,654
5,409
1,831
9,134
2,520
50,206
0
W
Discordia
多多良小可
Discordia
18,026
336
3,255
2,530
11,124
5,320
408
8,648
2,476
33,828
0
W
17,631
3,503
3,651
1,772
14,941
10,732
1,487
8,955
5,986
0
28,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,170
Gold Earned
50,633
171
Minions Killed
137
0
Camps Cleared
0
1,391,496
Distance Traveled
1,119,016
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,145
653
0
0
0
208,773
3
W
Chaac
11,166
798
19
1
0
254,118
0
W
Artio
10,746
768
18
1
0
300,202
0
L
Bacchus
9,238
660
7
1
0
245,251
0
L
Janus
10,403
743
47
3
0
243,714
2
L
Hera
10,050
718
41
3
0
205,857
1
L
Ah Puch
11,797
843
42
3
0
215,421
0
W
Janus
12,415
887
86
6
0
300,869
5
W
Discordia
10,582
756
33
2
0
269,811
4
W
Loki
13,261
947
15
1
0
266,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role