Player Matchup

Danzaburou
Danzaburou
Lalobosss
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,152 Elo+
Solo
Ra
Ra
Rüdi
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
dereck_joel0121
Susano
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 20L
1,301 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mamagongetu
Ah Muzen Cab
Level 13
God Stats
4W - 9L
1,335 SR
Queue Stats
9W - 18L
1,137 Elo+
Solo
Olorun
Olorun
reggie_lockwood
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,467 SR
1,318 Elo+

VS

Team Averages
Level 23
1,390 SR
1,196 Elo+
Fenrir
Fenrir
Austi3
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,237 Elo+
Solo
Arachne
Arachne
CrispyCrunch326
Arachne
Level 29
God Stats
10W - 12L
1,234 SR
Queue Stats
62W - 74L
1,337 Elo+
Solo
Kukulkan
Kukulkan
ItsDahc
Kukulkan
Level 18
God Stats
1W - 3L
1,382 SR
Queue Stats
1W - 3L
1,128 Elo+
Solo
Hel
Hel
PhantomRiddlez_
Hel
Level 18
God Stats
16W - 15L
1,392 SR
Queue Stats
53W - 97L
1,097 Elo+
Solo
Izanami
Izanami
wiryrhino
Izanami
Level 27
God Stats
54W - 46L
1,442 SR
Queue Stats
77W - 79L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lalobosss
Danzaburou
20
13 / 11 / 7
17,692
553
25,541
27,783
12,164
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
15
0 / 19 / 4
11,360
355
1,864
19,153
5,470
20
25 / 5 / 4
17,794
556
31,233
26,017
10,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
mamagongetu
Ah Muzen Cab
20
1 / 11 / 11
13,975
437
12,649
25,687
11,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 4 / 1
8,854
277
455
2,605
444
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Austi3
Fenrir
17
2 / 16 / 9
13,186
412
11,236
28,455
16,951
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 6 / 6
16,851
527
15,479
25,881
11,050
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
ItsDahc
Kukulkan
17
0 / 10 / 10
12,952
405
7,383
16,642
6,689
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 5 / 10
14,382
449
4,509
18,416
13,710
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
wiryrhino
Izanami
20
33 / 6 / 3
21,861
683
38,825
22,558
9,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
86
39
Kills
48
50
Deaths
43
27
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Austi3
Fenrir
2
16
9
0.41
W
12
6
6
2.5
W
Kukulkan
ItsDahc
Kukulkan
0
10
10
0.5
L
Danzaburou
Lalobosss
Danzaburou
13
11
7
1.5
W
1
5
10
1.2
L
Ra
0
19
4
0.11
L
25
5
4
5.4
L
Ah Muzen Cab
mamagongetu
Ah Muzen Cab
1
11
11
0.59
L
0
4
1
0.13
W
Izanami
wiryrhino
Izanami
33
6
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,742
Damage
77,432
101,245
Taken
111,952
40,169
Mitigated
58,250
21,879
Healing
35,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Austi3
Fenrir
11,236
3,871
0
5,313
28,455
16,951
274
1,406
27,049
0
56,388
W
15,479
11,587
645
9,358
25,881
11,050
130
36
25,845
0
118,764
W
Kukulkan
ItsDahc
Kukulkan
7,383
133
0
0
16,642
6,689
135
287
16,355
51,123
0
L
Danzaburou
Lalobosss
Danzaburou
25,541
15,449
0
6,343
27,783
12,164
2,958
3,106
24,677
0
104,145
W
4,509
410
3,777
8,748
18,416
13,710
3,127
0
18,416
51,822
0
L
Ra
1,864
561
0
71
19,153
5,470
445
1,776
17,377
23,804
0
L
31,233
9,729
0
9,133
26,017
10,587
0
6,305
19,712
0
124,799
L
Ah Muzen Cab
mamagongetu
Ah Muzen Cab
12,649
7,467
0
6,332
25,687
11,504
2,543
3,504
22,183
0
90,377
L
455
317
0
0
2,605
444
0
148
2,457
2,361
0
W
Izanami
wiryrhino
Izanami
38,825
25,637
302
7,295
22,558
9,850
4,579
1,932
20,626
0
159,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,675
Gold Earned
79,232
508
Minions Killed
611
0
Camps Cleared
0
1,808,201
Distance Traveled
2,685,888
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,186
412
50
2
0
519,028
6
W
Arachne
16,851
527
131
4
0
523,754
0
W
Kukulkan
12,952
405
99
3
0
541,945
5
L
Danzaburou
17,692
553
169
5
0
396,421
5
W
Hel
14,382
449
98
3
0
522,219
4
L
Ra
11,360
355
42
1
0
358,838
1
L
Susano
17,794
556
147
5
0
614,980
0
L
Ah Muzen Cab
13,975
437
146
5
0
388,141
0
L
Olorun
8,854
277
4
0
0
49,821
0
W
Izanami
21,861
683
233
7
0
578,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role