Player Matchup

Sobek
Sobek
Gizmo818283
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,453 Elo+
Solo
Ra
Ra
ProLlama
Ra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 38L
1,475 Elo+
Party 2
Rama
Rama
RAZORWPS
Rama
Level 128
God Stats
0W - 1L
1,976 SR
Queue Stats
69W - 70L
1,596 Elo+
Party 2
Team Averages
Level 58
1,659 SR
1,508 Elo+

VS

Team Averages
Level 58
1,611 SR
1,566 Elo+
Sylvanus
Sylvanus
LazyMcDrunkerson
Sylvanus
Level 126
God Stats
2W - 4L
1,522 SR
Queue Stats
122W - 96L
1,605 Elo+
Party 1
Neith
Neith
LebowskisRug
Neith
Level 25
God Stats
17W - 18L
1,570 SR
Queue Stats
164W - 150L
1,516 Elo+
Solo
Nox
Nox
TylerTheImpaler
Nox
Level 24
God Stats
12W - 9L
1,741 SR
Queue Stats
109W - 87L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,692
782
1,450
7,080
4,052
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 0
4,779
797
1,883
2,330
668
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
6
0 / 0 / 1
4,373
729
2,353
2,293
687
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 5
5,261
877
3,133
5,289
2,602
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
2 / 0 / 3
5,421
904
3,644
3,487
1,092
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
5 / 0 / 2
5,811
969
3,022
2,109
719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
7
7
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
0
1
5
2.5
W
2
0
3
3.5
L
1
2
0
0.5
L
Rama
0
0
1
0.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,686
Damage
9,799
11,703
Taken
10,885
5,407
Mitigated
4,413
1,279
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,450
242
0
511
7,080
4,052
0
3,799
3,281
3,030
0
W
3,133
1,616
2,132
2,119
5,289
2,602
120
1,420
3,869
11,752
0
W
3,644
1,875
288
732
3,487
1,092
136
1,229
2,258
0
18,199
L
1,883
84
192
20
2,330
668
0
951
1,379
18,379
0
L
Rama
2,353
1,920
0
556
2,293
687
0
1,408
885
0
9,227
W
3,022
315
0
420
2,109
719
0
717
1,392
17,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,844
Gold Earned
16,493
60
Minions Killed
85
0
Camps Cleared
0
340,364
Distance Traveled
331,412
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,692
782
1
0
0
113,870
2
W
Sylvanus
5,261
877
13
2
0
113,934
2
W
Neith
5,421
904
41
7
0
103,195
1
L
Ra
4,779
797
31
5
0
131,618
0
L
Rama
4,373
729
28
5
0
94,876
1
W
Nox
5,811
969
31
5
0
114,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role