Player Matchup

Sobek
Sobek
Danjaminn
Sobek
Level 69
God Stats
4W - 4L
1,448 SR
Queue Stats
15W - 9L
1,514 Elo+
Party 2
Medusa
Medusa
Kunikpok
Medusa
Level 25
God Stats
4W - 0L
1,947 SR
Queue Stats
13W - 9L
1,445 Elo+
Party 2
Janus
Janus
MonsieurSunshine
Janus
Level 27
God Stats
1W - 1L
1,461 SR
Queue Stats
25W - 22L
1,391 Elo+
Party 2
Team Averages
Level 40
1,618 SR
1,450 Elo+

VS

Team Averages
Level 76
1,479 SR
1,607 Elo+
Kukulkan
Kukulkan
CreampieSurprize
Kukulkan
Level 141
God Stats
0W - 1L
1,710 SR
Queue Stats
1W - 1L
1,876 Elo+
Solo
Odin
Odin
Lucax_beats
Odin
Level 18
God Stats
0W - 2L
1,227 SR
Queue Stats
9W - 8L
1,446 Elo+
Party 1
Hera
Hera
kerokerokeroro
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Danjaminn
Sobek
16
2 / 4 / 11
13,194
628
10,074
31,430
30,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Kunikpok
Medusa
18
9 / 6 / 3
15,550
740
16,051
19,182
7,473
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
2 / 10 / 9
13,405
638
10,785
15,333
5,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 1
10,147
483
986
3,070
849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
2 / 4 / 11
13,075
623
3,357
20,582
29,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
16 / 6 / 3
16,161
770
40,114
22,711
18,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
13
Kills
19
20
Deaths
14
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Sobek
Danjaminn
Sobek
2
4
11
1.88
W
Medusa
Kunikpok
Medusa
9
6
3
1.75
L
2
4
11
1.88
W
2
10
9
0.65
L
16
6
3
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,910
Damage
44,457
65,945
Taken
46,363
43,407
Mitigated
49,138
21,348
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
986
0
0
0
3,070
849
0
1,030
2,040
5,199
0
W
Sobek
Danjaminn
Sobek
10,074
779
1,003
12,781
31,430
30,405
751
16,396
15,034
35,065
0
W
Medusa
Kunikpok
Medusa
16,051
10,051
0
6,058
19,182
7,473
2,070
12,800
6,382
0
89,695
L
3,357
970
0
1,052
20,582
29,779
460
9,310
11,272
0
17,293
W
10,785
738
600
906
15,333
5,529
1,149
12,367
2,966
68,764
0
L
40,114
10,037
360
6,521
22,711
18,510
399
10,723
11,988
135,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,149
Gold Earned
39,383
232
Minions Killed
176
0
Camps Cleared
0
1,047,180
Distance Traveled
1,051,646
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,147
483
11
1
0
324,502
2
W
Sobek
13,194
628
27
1
0
408,332
4
W
Medusa
15,550
740
117
6
0
345,519
1
L
Odin
13,075
623
23
1
0
317,900
0
W
Janus
13,405
638
88
4
0
293,329
1
L
Hera
16,161
770
142
7
0
409,244
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role