Player Matchup

Medusa
Medusa
Arkoorus
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,508 Elo+
Solo
Merlin
Merlin
JaceWindu2
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,531 Elo+
Party 1
Ra
Ra
OvergrownStream
Ra
Level 12
God Stats
4W - 14L
1,540 SR
Queue Stats
7W - 21L
1,326 Elo+
Solo
Nemesis
Nemesis
cudder87
Nemesis
Level 18
God Stats
0W - 2L
1,144 SR
Queue Stats
13W - 11L
1,511 Elo+
Party 1
Cerberus
Cerberus
milkchonkber
Cerberus
Level 13
God Stats
1W - 7L
1,500 SR
Queue Stats
39W - 35L
1,528 Elo+
Solo
Team Averages
Level 15
1,437 SR
1,481 Elo+

VS

Team Averages
Level 19
1,565 SR
1,528 Elo+
Hera
Hera
ChiWin98
Hera
Level 11
God Stats
4W - 1L
1,895 SR
Queue Stats
15W - 11L
1,582 Elo+
Solo
Thanatos
Thanatos
DrLifeSmiteSmurf
Thanatos
Level 27
God Stats
4W - 2L
1,650 SR
Queue Stats
44W - 33L
1,591 Elo+
Solo
Izanami
Izanami
Draggingballs
Izanami
Level 14
God Stats
21W - 22L
1,415 SR
Queue Stats
90W - 84L
1,506 Elo+
Solo
Merlin
Merlin
Gaming god2061
Merlin
Level 13
God Stats
2W - 1L
1,754 SR
Queue Stats
28W - 40L
1,485 Elo+
Solo
Sylvanus
Sylvanus
SwordOfFate21
Sylvanus
Level 29
God Stats
1W - 4L
1,113 SR
Queue Stats
35W - 24L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arkoorus
Medusa
13
1 / 9 / 1
7,807
488
5,187
11,329
3,367
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
JaceWindu2
Merlin
12
2 / 7 / 1
8,018
501
4,673
9,603
2,804
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 14 / 0
6,304
394
2,829
12,632
3,728
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
cudder87
Nemesis
9
0 / 6 / 0
6,548
409
2,761
11,390
3,457
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
milkchonkber
Cerberus
11
0 / 2 / 0
6,481
405
2,272
10,841
7,615
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
18 / 0 / 5
12,929
808
15,303
4,844
2,102
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
9 / 2 / 6
10,459
654
7,971
13,472
5,227
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
17
6 / 2 / 4
11,194
700
5,786
7,543
3,042
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 1 / 4
9,423
589
3,615
5,275
1,815
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SwordOfFate21
Sylvanus
14
4 / 0 / 12
10,086
630
4,555
10,799
5,518
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
68
3
Kills
37
38
Deaths
5
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arkoorus
Medusa
1
9
1
0.17
W
Hera
18
0
5
20.5
W
9
2
6
6
W
Izanami
6
2
4
4
W
0
1
4
2
L
Merlin
JaceWindu2
Merlin
2
7
1
0.36
L
0
14
0
0
W
Sylvanus
SwordOfFate21
Sylvanus
4
0
12
10
L
Nemesis
cudder87
Nemesis
0
6
0
0
L
Cerberus
milkchonkber
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,722
Damage
37,230
55,795
Taken
41,933
20,971
Mitigated
17,704
8,123
Healing
25,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arkoorus
Medusa
5,187
2,815
0
500
11,329
3,367
931
5,692
5,637
0
33,508
W
Hera
15,303
3,920
0
1,841
4,844
2,102
1,970
1,085
3,759
93,528
0
W
7,971
1,851
0
11,491
13,472
5,227
616
2,123
11,349
0
56,397
W
Izanami
5,786
3,798
540
1,564
7,543
3,042
7,735
926
6,592
0
73,613
W
3,615
586
364
2,498
5,275
1,815
1,445
2,630
2,470
35,676
0
L
Merlin
JaceWindu2
Merlin
4,673
337
0
375
9,603
2,804
0
3,231
6,372
45,576
0
L
2,829
227
138
0
12,632
3,728
315
7,724
4,908
33,668
0
W
Sylvanus
SwordOfFate21
Sylvanus
4,555
759
1,865
5,323
10,799
5,518
1,322
2,981
7,793
23,003
0
L
Nemesis
cudder87
Nemesis
2,761
1,212
0
3,173
11,390
3,457
0
1,986
9,404
0
37,850
L
Cerberus
milkchonkber
Cerberus
2,272
42
0
3,937
10,841
7,615
0
5,098
5,743
21,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
54,091
344
Minions Killed
533
0
Camps Cleared
0
1,233,749
Distance Traveled
1,480,229
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,807
488
74
5
0
247,195
2
W
Hera
12,929
808
178
11
0
353,713
5
W
Thanatos
10,459
654
87
5
0
305,602
3
W
Izanami
11,194
700
146
9
0
288,540
2
W
Merlin
9,423
589
76
5
0
243,841
1
L
Merlin
8,018
501
75
5
0
247,285
1
L
Ra
6,304
394
60
4
0
205,820
0
W
Sylvanus
10,086
630
46
3
0
288,533
3
L
Nemesis
6,548
409
67
4
0
296,777
0
L
Cerberus
6,481
405
68
4
0
236,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role