Player Matchup

Raijin
Raijin
CaptainSpcyNips
Raijin
Level 128
God Stats
3W - 2L
1,701 SR
Queue Stats
104W - 90L
1,696 Elo+
Solo
Thoth
Thoth
GetTheClippers
Thoth
Level 149
God Stats
2W - 2L
1,432 SR
Queue Stats
92W - 86L
1,587 Elo+
Solo
Nox
Nox
Mayhemz666
Nox
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 80L
1,590 Elo+
Solo
Ares
Ares
nerdnamedCJ
Ares
Level 119
God Stats
5W - 2L
1,662 SR
Queue Stats
229W - 192L
1,610 Elo+
Solo
Hades
Hades
poers
Hades
Level 129
God Stats
1W - 1L
1,944 SR
Queue Stats
20W - 11L
1,698 Elo+
Solo
Team Averages
Level 118
1,648 SR
1,636 Elo+

VS

Team Averages
Level 121
1,515 SR
1,607 Elo+
Ah Puch
Ah Puch
Camjeep
Ah Puch
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,712 Elo+
Party 1
Vamana
Vamana
ExpertWeevil40
Vamana
Level 108
God Stats
1W - 2L
1,166 SR
Queue Stats
30W - 31L
1,514 Elo+
Party 1
Rama
Rama
ProMercyMain
Rama
Level 156
God Stats
3W - 0L
1,651 SR
Queue Stats
167W - 145L
1,597 Elo+
Party 1
Nu Wa
Nu Wa
jakupbldes
Nu Wa
Level 129
God Stats
3W - 2L
1,534 SR
Queue Stats
264W - 237L
1,586 Elo+
Party 1
Neith
Neith
unclebigbuns
Neith
Level 127
God Stats
1W - 1L
1,722 SR
Queue Stats
47W - 36L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 12
9,804
754
12,302
13,635
4,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 4 / 9
11,044
850
15,167
12,345
5,102
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 5 / 12
9,512
732
9,116
9,977
3,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 7 / 8
9,784
753
8,150
22,764
26,911
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
poers
Hades
15
5 / 9 / 10
9,870
759
10,221
18,992
11,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Camjeep
Ah Puch
18
3 / 5 / 20
11,043
849
15,479
12,323
4,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 6 / 13
10,146
780
6,885
17,290
23,020
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

19
10 / 3 / 15
11,909
916
15,547
11,957
3,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
17
8 / 3 / 18
11,274
867
15,720
10,680
9,431
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 4 / 18
11,396
877
17,453
13,686
5,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
116
21
Kills
32
32
Deaths
21
51
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Camjeep
Ah Puch
3
5
20
2.6
L
2
7
12
1.14
W
4
6
13
1.75
L
8
4
9
3.13
L
2
5
12
1.6
W
10
3
15
5.83
W
Nu Wa
8
3
18
5.67
L
4
7
8
1.14
L
Hades
poers
Hades
5
9
10
1.11
W
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,956
Damage
71,084
77,713
Taken
65,936
52,343
Mitigated
45,776
15,087
Healing
27,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Camjeep
Ah Puch
15,479
1,263
211
3,836
12,323
4,209
506
10,239
2,084
36,528
0
L
12,302
1,102
732
1,192
13,635
4,975
0
5,631
7,979
33,061
0
W
6,885
3,140
938
6,505
17,290
23,020
28
13,262
4,028
0
9,433
L
15,167
236
1,570
2,519
12,345
5,102
1,054
4,451
7,769
33,913
0
L
9,116
185
1,111
571
9,977
3,750
0
5,170
4,732
21,729
0
W
15,547
10,297
1,673
3,991
11,957
3,921
2,853
11,353
604
0
28,624
W
Nu Wa
15,720
3,577
2,616
3,241
10,680
9,431
559
9,180
1,500
22,217
0
L
8,150
322
0
2,312
22,764
26,911
0
8,580
13,907
11,579
0
L
Hades
poers
Hades
10,221
692
1,610
3,470
18,992
11,605
410
7,367
11,573
19,688
0
W
17,453
8,768
234
4,726
13,686
5,195
1,706
10,922
2,764
0
35,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,014
Gold Earned
55,768
143
Minions Killed
138
0
Camps Cleared
0
1,038,424
Distance Traveled
1,133,370
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,043
849
34
3
0
223,493
0
L
Raijin
9,804
754
50
4
0
196,118
0
W
Vamana
10,146
780
5
0
0
246,485
1
L
Thoth
11,044
850
41
3
0
203,972
2
L
Nox
9,512
732
30
2
0
230,841
4
W
Rama
11,909
916
38
3
0
223,549
1
W
Nu Wa
11,274
867
23
2
0
230,735
2
L
Ares
9,784
753
6
0
0
213,467
2
L
Hades
9,870
759
16
1
0
194,026
0
W
Neith
11,396
877
38
3
0
209,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role