Player Matchup

Cthulhu
Cthulhu
Diamond II
BakHandBill
Cthulhu
Diamond II
Level 158
God Stats
3W - 10L
1,456 SR
Queue Stats
338W - 318L
2,392 MMR
Solo
Ullr
Ullr
Diamond II
Dõõm
Ullr
Diamond II
Level 106
God Stats
10W - 5L
1,887 SR
Queue Stats
58W - 36L
2,704 MMR
Solo
Raijin
Raijin
Diamond I
gladflgaz
Raijin
Diamond I
Level 156
God Stats
2W - 1L
1,605 SR
Queue Stats
104W - 90L
2,424 MMR
Solo
Horus
Horus
Masters
lSilas
Horus
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
partyperson123
Thor
Platinum I
Level 159
God Stats
23W - 28L
1,576 SR
Queue Stats
289W - 261L
2,439 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,605 SR
2,292 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,560 SR
2,203 MMR
Discordia
Discordia
Masters
CarlWorld
Discordia
Masters
Level 157
God Stats
8W - 5L
1,649 SR
Queue Stats
455W - 421L
2,502 MMR
Solo
Rama
Rama
Masters
DameNWK
Rama
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond II
ShotLost
Ymir
Diamond II
Level 64
God Stats
8W - 1L
1,776 SR
Queue Stats
109W - 82L
2,263 MMR
Party 1
Fenrir
Fenrir
Diamond II
conter10
Fenrir
Diamond II
Level 145
God Stats
1W - 2L
1,296 SR
Queue Stats
186W - 150L
2,302 MMR
Party 1
Awilix
Awilix
Diamond II
vivxn
Awilix
Diamond II
Level 158
God Stats
5W - 4L
1,579 SR
Queue Stats
130W - 94L
2,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BakHandBill
Cthulhu
7
1 / 1 / 0
4,079
816
1,708
2,435
1,017
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Dõõm
Ullr
4
0 / 3 / 0
2,926
585
1,947
2,654
393
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
gladflgaz
Raijin
7
0 / 1 / 0
3,882
776
916
1,639
535
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
lSilas
Horus
5
0 / 1 / 0
3,209
642
529
3,021
1,053
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
1 / 1 / 0
3,948
790
1,432
3,379
794
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
Guan YuAphroditeSetRaNemesis

VS

Bans
PersephoneHelSobekChang'eAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CarlWorld
Discordia
7
1 / 0 / 0
4,092
818
1,261
1,505
359
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
DameNWK
Rama
7
3 / 0 / 2
4,237
847
2,084
2,237
349
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
6
1 / 0 / 5
3,844
769
1,518
3,488
1,589
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
conter10
Fenrir
6
1 / 1 / 0
3,620
724
1,334
4,138
1,472
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
vivxn
Awilix
6
1 / 1 / 4
4,039
808
1,806
3,423
840
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
7
7
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BakHandBill
Cthulhu
1
1
0
1
W
Discordia
CarlWorld
Discordia
1
0
0
1
W
Rama
DameNWK
Rama
3
0
2
4
L
Ullr
Dõõm
Ullr
0
3
0
0
W
Ymir
1
0
5
3.5
W
Fenrir
conter10
Fenrir
1
1
0
1
L
Raijin
gladflgaz
Raijin
0
1
0
0
L
Horus
lSilas
Horus
0
1
0
0
L
1
1
0
1
W
Awilix
vivxn
Awilix
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,532
Damage
8,003
13,128
Taken
14,791
3,792
Mitigated
4,609
4,341
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BakHandBill
Cthulhu
1,708
421
0
1,194
2,435
1,017
0
0
2,370
14,222
0
W
Discordia
CarlWorld
Discordia
1,261
84
0
750
1,505
359
0
537
968
20,759
0
W
Rama
DameNWK
Rama
2,084
1,965
0
1,457
2,237
349
135
0
2,237
0
19,271
L
Ullr
Dõõm
Ullr
1,947
749
0
530
2,654
393
0
736
1,918
0
7,013
W
Ymir
1,518
587
0
500
3,488
1,589
0
296
3,192
7,639
0
W
Fenrir
conter10
Fenrir
1,334
461
0
2,996
4,138
1,472
0
1,242
2,721
0
11,787
L
Raijin
gladflgaz
Raijin
916
89
0
270
1,639
535
0
916
723
18,748
0
L
Horus
lSilas
Horus
529
167
0
1,212
3,021
1,053
0
556
2,465
0
6,428
L
1,432
444
0
1,135
3,379
794
0
571
2,733
0
15,005
W
Awilix
vivxn
Awilix
1,806
1,036
0
939
3,423
840
0
349
3,049
0
16,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,044
Gold Earned
19,832
129
Minions Killed
152
0
Camps Cleared
0
522,520
Distance Traveled
539,433
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,079
816
21
4
0
107,030
2
W
Discordia
4,092
818
38
8
0
99,689
2
W
Rama
4,237
847
45
9
0
85,407
0
L
Ullr
2,926
585
11
2
0
69,957
0
W
Ymir
3,844
769
10
2
0
122,728
2
W
Fenrir
3,620
724
20
4
0
110,883
0
L
Raijin
3,882
776
52
10
0
97,224
2
L
Horus
3,209
642
8
2
0
130,573
1
L
Thor
3,948
790
37
7
0
117,736
1
W
Awilix
4,039
808
39
8
0
120,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role