Player Matchup

Merlin
Merlin
JungIefever
Merlin
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,532 Elo+
Party 1
Artemis
Artemis
Laughorn
Artemis
Level 10
God Stats
2W - 1L
1,278 SR
Queue Stats
18W - 14L
1,391 Elo+
Solo
Aphrodite
Aphrodite
MOEdaCAT
Aphrodite
Level 18
God Stats
3W - 1L
1,627 SR
Queue Stats
26W - 24L
1,420 Elo+
Solo
Freya
Freya
TheZenGamer
Freya
Level 29
God Stats
3W - 0L
1,710 SR
Queue Stats
30W - 37L
1,431 Elo+
Solo
Nemesis
Nemesis
Zenicul
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 30L
1,439 Elo+
Party 1
Team Averages
Level 23
1,523 SR
1,443 Elo+

VS

Team Averages
Level 13
1,539 SR
1,502 Elo+
Discordia
Discordia
Dastariel
Discordia
Level 7
God Stats
6W - 2L
1,780 SR
Queue Stats
20W - 12L
1,439 Elo+
Solo
Anubis
Anubis
Manav1111
Anubis
Level 6
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
VitushkaYa
Ares
Level 5
God Stats
1W - 2L
1,684 SR
Queue Stats
2W - 6L
1,725 Elo+
Solo
He Bo
He Bo
ZStrips
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 145L
1,482 Elo+
Solo
Ra
Ra
getrip247
Ra
Level 18
God Stats
7W - 4L
1,470 SR
Queue Stats
46W - 66L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
7 / 1 / 23
12,370
1,125
19,368
9,839
3,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Laughorn
Artemis
19
12 / 0 / 14
13,007
1,182
15,872
11,558
6,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
MOEdaCAT
Aphrodite
19
4 / 2 / 26
11,902
1,082
11,475
12,879
5,483
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 7 / 16
11,950
1,086
18,202
18,102
5,319
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Zenicul
Nemesis
20
14 / 10 / 19
13,648
1,241
21,269
17,585
6,214
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dastariel
Discordia
18
14 / 3 / 2
13,821
1,256
32,340
15,224
5,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Manav1111
Anubis
17
1 / 14 / 8
10,373
943
3,911
18,550
9,430
15
0 / 9 / 4
9,371
852
2,188
21,863
15,926
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

He Bo
ZStrips
He Bo
17
2 / 11 / 10
11,325
1,030
9,331
18,325
6,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 8 / 7
11,383
1,035
15,235
19,630
7,590
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
51
45
Kills
20
20
Deaths
45
98
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dastariel
Discordia
14
3
2
5
W
Merlin
7
1
23
18.5
W
Artemis
Laughorn
Artemis
12
0
14
19
W
Aphrodite
MOEdaCAT
Aphrodite
4
2
26
8.5
L
Anubis
Manav1111
Anubis
1
14
8
0.36
W
8
7
16
2.29
L
0
9
4
0.22
L
He Bo
ZStrips
He Bo
2
11
10
0.64
W
Nemesis
Zenicul
Nemesis
14
10
19
2.35
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,186
Damage
63,005
69,963
Taken
93,592
26,301
Mitigated
45,700
22,444
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dastariel
Discordia
32,340
991
695
2,377
15,224
5,981
0
8,484
6,740
55,806
0
W
Merlin
19,368
601
0
0
9,839
3,008
0
9,360
479
43,377
0
W
Artemis
Laughorn
Artemis
15,872
11,437
0
2,184
11,558
6,277
0
9,941
1,617
0
42,416
W
Aphrodite
MOEdaCAT
Aphrodite
11,475
946
6,209
7,006
12,879
5,483
0
12,125
754
24,437
0
L
Anubis
Manav1111
Anubis
3,911
837
0
0
18,550
9,430
0
10,040
8,510
10,588
0
W
18,202
8,911
0
5,956
18,102
5,319
0
17,260
842
29,997
0
L
2,188
218
0
0
21,863
15,926
0
9,531
12,332
10,008
0
L
He Bo
ZStrips
He Bo
9,331
1,132
0
0
18,325
6,773
0
8,528
9,797
42,477
0
W
Nemesis
Zenicul
Nemesis
21,269
11,604
0
1,089
17,585
6,214
0
14,319
3,266
0
36,901
L
15,235
1,754
2,348
2,707
19,630
7,590
0
12,462
7,168
36,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,877
Gold Earned
56,273
207
Minions Killed
198
5
Camps Cleared
5
1,017,957
Distance Traveled
908,349
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,821
1,256
45
4
0
243,509
0
W
Merlin
12,370
1,125
60
5
1
231,380
0
W
Artemis
13,007
1,182
61
6
0
194,121
0
W
Aphrodite
11,902
1,082
32
3
0
224,804
0
L
Anubis
10,373
943
11
1
1
128,906
0
W
Freya
11,950
1,086
24
2
2
164,762
0
L
Ares
9,371
852
7
1
1
154,840
2
L
He Bo
11,325
1,030
81
7
2
184,423
1
W
Nemesis
13,648
1,241
30
3
2
202,890
0
L
Ra
11,383
1,035
54
5
1
196,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role