Player Matchup

Sun Wukong
Sun Wukong
Bean369
Sun Wukong
Level 29
God Stats
36W - 20L
1,576 SR
Queue Stats
86W - 82L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
SlyFML
Cthulhu
Level 89
God Stats
9W - 9L
1,586 SR
Queue Stats
208W - 210L
1,406 Elo+
Party 1
Jormungandr
Jormungandr
Wachaka
Jormungandr
Level 87
God Stats
31W - 19L
1,565 SR
Queue Stats
189W - 191L
1,395 Elo+
Party 1
Team Averages
Level 68
1,576 SR
1,398 Elo+

VS

Team Averages
Level 50
1,526 SR
1,400 Elo+
Nemesis
Nemesis
Cyande66
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 37L
1,254 Elo+
Solo
Chaac
Chaac
PARTY BG
Chaac
Level 20
God Stats
5W - 4L
1,529 SR
Queue Stats
20W - 13L
1,493 Elo+
Party 2
Ra
Ra
brandoff420
Ra
Level 122
God Stats
5W - 6L
1,551 SR
Queue Stats
75W - 80L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bean369
Sun Wukong
15
10 / 3 / 13
12,029
752
12,586
13,940
10,641
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SlyFML
Cthulhu
15
6 / 1 / 14
11,209
701
18,249
14,346
15,509
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Wachaka
Jormungandr
15
10 / 4 / 14
12,258
766
11,734
14,486
7,099
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cyande66
Nemesis
10
0 / 11 / 3
8,976
561
5,365
16,393
4,960
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
PARTY BG
Chaac
13
0 / 7 / 4
9,768
611
6,215
17,330
15,746
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
7 / 9 / 1
12,593
787
9,591
13,921
5,204
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
26
Kills
7
8
Deaths
27
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bean369
Sun Wukong
10
3
13
5.5
L
Nemesis
Cyande66
Nemesis
0
11
3
0.14
L
Chaac
PARTY BG
Chaac
0
7
4
0.29
W
Cthulhu
SlyFML
Cthulhu
6
1
14
13
W
Jormungandr
Wachaka
Jormungandr
10
4
14
4.25
L
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,569
Damage
21,171
42,772
Taken
47,644
33,249
Mitigated
25,910
9,575
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bean369
Sun Wukong
12,586
2,146
0
2,317
13,940
10,641
721
3,323
10,617
0
28,543
L
Nemesis
Cyande66
Nemesis
5,365
699
0
1,224
16,393
4,960
0
7,396
8,308
0
15,325
L
Chaac
PARTY BG
Chaac
6,215
1,719
633
3,902
17,330
15,746
0
12,297
4,522
0
21,719
W
Cthulhu
SlyFML
Cthulhu
18,249
1,201
213
2,359
14,346
15,509
0
3,512
10,834
48,721
0
W
Jormungandr
Wachaka
Jormungandr
11,734
1,944
196
4,490
14,486
7,099
312
2,844
11,642
47,677
0
L
9,591
502
1,339
2,924
13,921
5,204
0
9,345
4,101
41,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,496
Gold Earned
31,337
163
Minions Killed
121
0
Camps Cleared
0
896,512
Distance Traveled
762,773
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,029
752
37
2
0
300,817
0
L
Nemesis
8,976
561
15
1
0
272,821
2
L
Chaac
9,768
611
39
2
0
228,262
0
W
Cthulhu
11,209
701
57
4
0
308,056
3
W
Jormungandr
12,258
766
69
4
0
287,639
3
L
Ra
12,593
787
67
4
0
261,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role