Player Matchup

Nemesis
Nemesis
Ark Storm5011
Nemesis
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 59L
1,216 Elo+
Party 1
Danzaburou
Danzaburou
ImBoUt2BMaDBr0
Danzaburou
Level 18
God Stats
14W - 19L
1,385 SR
Queue Stats
23W - 42L
1,192 Elo+
Solo
Baron Samedi
Baron Samedi
PandaF1uff6652
Baron Samedi
Level 29
God Stats
9W - 6L
1,532 SR
Queue Stats
70W - 58L
1,317 Elo+
Party 1
Team Averages
Level 23
1,473 SR
1,242 Elo+

VS

Team Averages
Level 16
1,555 SR
1,422 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
KCBxVector
Sun Wukong
Level 14
God Stats
0W - 1L
1,570 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
sirkanit
Susano
Level 24
God Stats
2W - 1L
1,596 SR
Queue Stats
71W - 61L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
9 / 1 / 10
9,972
831
7,456
9,722
3,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Danzaburou
ImBoUt2BMaDBr0
Danzaburou
12
3 / 4 / 15
9,523
794
6,040
11,968
3,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
PandaF1uff6652
Baron Samedi
14
13 / 0 / 9
10,599
883
12,647
8,834
3,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
3 / 10 / 1
8,571
714
4,300
9,439
5,185
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
KCBxVector
Sun Wukong
9
0 / 8 / 3
7,115
593
5,432
11,705
5,008
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Susano
sirkanit
Susano
12
2 / 7 / 2
7,874
656
7,943
11,656
4,461
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
25
Kills
5
5
Deaths
25
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
10
1
0.35
W
Nemesis
9
1
10
14
W
Danzaburou
ImBoUt2BMaDBr0
Danzaburou
3
4
15
2.63
L
Sun Wukong
KCBxVector
Sun Wukong
0
8
3
0.19
W
Baron Samedi
PandaF1uff6652
Baron Samedi
13
0
9
17.5
L
Susano
sirkanit
Susano
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,143
Damage
17,675
30,524
Taken
32,800
10,534
Mitigated
14,654
10,702
Healing
2,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,300
652
96
164
9,439
5,185
0
5,136
4,303
9,551
0
W
Nemesis
7,456
3,649
219
2,689
9,722
3,219
615
961
8,761
0
16,724
W
Danzaburou
ImBoUt2BMaDBr0
Danzaburou
6,040
2,078
0
1,824
11,968
3,583
1,578
2,330
9,638
0
31,590
L
Sun Wukong
KCBxVector
Sun Wukong
5,432
707
0
249
11,705
5,008
0
4,352
7,353
0
16,354
W
Baron Samedi
PandaF1uff6652
Baron Samedi
12,647
2,400
1,294
4,676
8,834
3,732
788
1,041
7,793
34,293
0
L
Susano
sirkanit
Susano
7,943
1,419
0
2,062
11,656
4,461
0
3,275
8,381
0
27,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
23,560
112
Minions Killed
72
0
Camps Cleared
0
651,588
Distance Traveled
515,705
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,571
714
15
1
0
119,482
0
W
Nemesis
9,972
831
19
2
0
218,435
0
W
Danzaburou
9,523
794
56
5
0
205,813
0
L
Sun Wukong
7,115
593
22
2
0
181,109
0
W
Baron Samedi
10,599
883
37
3
0
227,340
4
L
Susano
7,874
656
35
3
0
215,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role