Player Matchup

Cthulhu
Cthulhu
HighRishi
Cthulhu
Level 56
God Stats
1W - 2L
1,278 SR
Queue Stats
14W - 17L
1,308 Elo+
Party 2
Kukulkan
Kukulkan
King_Ragnar0420
Kukulkan
Level 46
God Stats
1W - 2L
1,487 SR
Queue Stats
15W - 13L
1,387 Elo+
Solo
Nemesis
Nemesis
martees778
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,396 Elo+
Party 2
Team Averages
Level 63
1,421 SR
1,364 Elo+

VS

Team Averages
Level 100
1,562 SR
1,443 Elo+
Neith
Neith
CAESSJ_209
Neith
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,341 Elo+
Solo
Vulcan
Vulcan
Jugz-McBulge87
Vulcan
Level 103
God Stats
9W - 5L
1,608 SR
Queue Stats
233W - 239L
1,494 Elo+
Party 1
Ares
Ares
TheMastrDebatr
Ares
Level 105
God Stats
13W - 8L
1,579 SR
Queue Stats
235W - 225L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HighRishi
Cthulhu
12
2 / 5 / 5
10,145
676
7,761
16,642
11,919
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
14
2 / 8 / 6
10,376
692
8,513
11,184
4,208
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
martees778
Nemesis
14
5 / 6 / 3
10,929
729
6,441
14,611
6,120
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 4 / 10
10,942
729
11,670
9,321
3,306
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
10 / 2 / 4
11,586
772
14,174
6,325
2,229
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 3 / 12
11,950
797
8,984
11,726
9,334
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
9
Kills
19
19
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
4
4
10
2.25
L
Cthulhu
HighRishi
Cthulhu
2
5
5
0.9
W
10
2
4
6
L
Kukulkan
2
8
6
0.63
W
5
3
12
3.67
L
Nemesis
martees778
Nemesis
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,715
Damage
34,828
42,437
Taken
27,372
22,247
Mitigated
14,869
4,789
Healing
2,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,670
4,845
0
382
9,321
3,306
665
5,482
3,839
0
50,784
L
Cthulhu
HighRishi
Cthulhu
7,761
196
351
1,820
16,642
11,919
0
8,265
8,377
25,454
0
W
14,174
2,563
0
1,288
6,325
2,229
132
3,749
2,576
64,122
0
L
Kukulkan
8,513
1,045
486
546
11,184
4,208
154
6,453
4,731
48,500
0
W
8,984
172
0
540
11,726
9,334
112
7,108
4,618
19,229
0
L
Nemesis
martees778
Nemesis
6,441
2,803
0
1,586
14,611
6,120
0
8,478
6,133
0
24,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,450
Gold Earned
34,478
149
Minions Killed
188
0
Camps Cleared
0
808,373
Distance Traveled
826,194
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,942
729
75
5
0
264,688
0
L
Cthulhu
10,145
676
21
1
0
252,411
3
W
Vulcan
11,586
772
86
6
0
273,641
3
L
Kukulkan
10,376
692
98
7
0
235,290
3
W
Ares
11,950
797
27
2
0
287,865
3
L
Nemesis
10,929
729
30
2
0
320,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role