Player Matchup

Cernunnos
Cernunnos
ATOMIC PANDA16
Cernunnos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
BlockingRex1426
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,161 Elo+
Solo
Chang'e
Chang'e
GoshyJ0shy
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,025 Elo+
Solo
Nike
Nike
gilangardhi12
Nike
Level 28
God Stats
12W - 14L
1,405 SR
Queue Stats
132W - 156L
1,169 Elo+
Solo
Da Ji
Da Ji
halberdd
Da Ji
Level 14
God Stats
6W - 3L
1,725 SR
Queue Stats
18W - 21L
1,012 Elo+
Solo
Team Averages
Level 18
1,526 SR
1,173 Elo+

VS

Team Averages
Level 17
1,357 SR
1,045 Elo+
Neith
Neith
GingerSeeker362
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
898 Elo+
Party 2
Cthulhu
Cthulhu
KET5359
Cthulhu
Level 14
God Stats
0W - 3L
1,082 SR
Queue Stats
3W - 14L
911 Elo+
Party 2
Ravana
Ravana
KingStaySelling
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 94L
1,164 Elo+
Party 1
Skadi
Skadi
SPAWN OF REAPER
Skadi
Level 26
God Stats
3W - 5L
1,254 SR
Queue Stats
126W - 193L
1,168 Elo+
Party 1
Kukulkan
Kukulkan
sRooCteR46-GHuj
Kukulkan
Level 8
God Stats
2W - 5L
1,448 SR
Queue Stats
20W - 45L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ATOMIC PANDA16
Cernunnos
4
0 / 0 / 0
3,467
495
355
1,624
334
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 1 / 1
3,501
500
288
1,725
330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
GoshyJ0shy
Chang'e
8
7 / 0 / 2
5,280
754
3,455
2,738
745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 0
4,222
603
1,419
3,349
1,247
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
halberdd
Da Ji
7
0 / 0 / 1
4,296
614
472
2,283
597
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 4 / 0
3,059
437
68
2,606
607
Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
KET5359
Cthulhu
4
0 / 2 / 0
3,428
490
611
2,719
1,131
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 1 / 0
4,139
591
1,138
3,753
945
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,726
532
1,671
2,837
540
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
3
0 / 4 / 0
3,218
460
282
2,230
524
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
1
Deaths
11
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ATOMIC PANDA16
Cernunnos
0
0
0
0
W
0
1
1
0.5
L
0
4
0
0
W
Chang'e
GoshyJ0shy
Chang'e
7
0
2
8
L
Cthulhu
KET5359
Cthulhu
0
2
0
0
L
0
1
0
0
L
0
0
0
0
W
0
0
0
0
W
Da Ji
halberdd
Da Ji
0
0
1
0.5
L
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,989
Damage
3,770
11,719
Taken
14,145
3,253
Mitigated
3,747
1,885
Healing
1,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ATOMIC PANDA16
Cernunnos
355
56
0
245
1,624
334
431
0
1,624
0
6,475
W
288
88
0
207
1,725
330
575
46
1,679
0
6,163
L
68
68
0
0
2,606
607
90
1,140
1,466
0
2,032
W
Chang'e
GoshyJ0shy
Chang'e
3,455
1,257
0
416
2,738
745
298
847
1,891
15,451
0
L
Cthulhu
KET5359
Cthulhu
611
68
0
0
2,719
1,131
22
1,241
1,478
7,372
0
L
1,138
589
0
1,330
3,753
945
0
407
3,346
0
21,180
L
1,671
1,065
0
0
2,837
540
0
0
2,662
0
12,775
W
1,419
167
0
1,017
3,349
1,247
962
0
3,349
0
18,659
W
Da Ji
halberdd
Da Ji
472
71
0
0
2,283
597
603
0
2,283
0
11,277
L
Kukulkan
282
80
0
0
2,230
524
105
667
1,563
4,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,766
Gold Earned
17,570
115
Minions Killed
87
0
Camps Cleared
0
532,902
Distance Traveled
520,228
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,467
495
13
2
0
104,433
0
W
Neith
3,501
500
6
1
0
58,149
0
L
Neith
3,059
437
7
1
0
75,087
0
W
Chang'e
5,280
754
24
3
0
133,022
0
L
Cthulhu
3,428
490
14
2
0
71,606
0
L
Ravana
4,139
591
36
5
0
148,949
0
L
Skadi
3,726
532
19
3
0
141,326
0
W
Nike
4,222
603
39
6
0
120,726
1
W
Da Ji
4,296
614
33
5
0
116,572
1
L
Kukulkan
3,218
460
11
2
0
83,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role