Player Matchup

Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BeN-Flames
Medusa
Level 120
God Stats
13W - 7L
1,711 SR
Queue Stats
113W - 73L
1,622 Elo+
Party 1
Poseidon
Poseidon
ChadBillington
Poseidon
Level 98
God Stats
303W - 175L
1,733 SR
Queue Stats
864W - 855L
1,546 Elo+
Solo
Chang'e
Chang'e
Doomtopia
Chang'e
Level 106
God Stats
33W - 27L
1,607 SR
Queue Stats
346W - 348L
1,522 Elo+
Solo
Tyr
Tyr
GattZU24
Tyr
Level 113
God Stats
3W - 6L
1,529 SR
Queue Stats
1,386W - 1,390L
1,548 Elo+
Solo
Team Averages
Level 112
1,616 SR
1,548 Elo+

VS

Team Averages
Level 121
1,535 SR
1,542 Elo+
Persephone
Persephone
ARTORIAS LF
Persephone
Level 131
God Stats
1W - 0L
1,421 SR
Queue Stats
14W - 17L
1,512 Elo+
Solo
Susano
Susano
BLAZZENBL1ZZER
Susano
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 111L
1,538 Elo+
Solo
Merlin
Merlin
DrunkenWing-Chun
Merlin
Level 138
God Stats
6W - 5L
1,389 SR
Queue Stats
50W - 42L
1,521 Elo+
Solo
Heimdallr
Heimdallr
EdgarGames
Heimdallr
Level 119
God Stats
11W - 5L
1,728 SR
Queue Stats
44W - 38L
1,560 Elo+
Solo
Ne Zha
Ne Zha
LimpySausage
Ne Zha
Level 109
God Stats
1W - 2L
1,639 SR
Queue Stats
15W - 12L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
5 / 10 / 14
15,592
975
27,896
24,397
9,308
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
BeN-Flames
Medusa
20
5 / 4 / 11
15,462
966
17,030
18,107
7,314
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
20
7 / 4 / 8
16,796
1,050
20,666
11,832
3,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Doomtopia
Chang'e
20
6 / 4 / 10
15,475
967
13,145
18,627
5,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 9 / 11
14,798
925
11,313
30,256
36,130
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ARTORIAS LF
Persephone
20
2 / 3 / 6
14,847
928
14,014
11,845
3,986
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 3 / 11
16,110
1,007
18,445
19,179
9,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 4 / 16
16,358
1,022
15,952
16,203
9,901
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
EdgarGames
Heimdallr
20
4 / 4 / 19
15,737
984
21,193
21,196
9,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
20
9 / 13 / 15
16,514
1,032
29,367
26,944
10,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
98
27
Kills
31
31
Deaths
27
54
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
10
14
1.2
W
Persephone
ARTORIAS LF
Persephone
2
3
6
1.67
W
10
3
11
5.17
L
Medusa
BeN-Flames
Medusa
5
4
11
2.63
L
Poseidon
7
4
8
2.75
L
Chang'e
Doomtopia
Chang'e
6
4
10
2.75
W
6
4
16
3.5
W
Heimdallr
EdgarGames
Heimdallr
4
4
19
3.38
L
4
9
11
1.06
W
Ne Zha
9
13
15
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,050
Damage
98,971
103,219
Taken
95,367
62,518
Mitigated
43,530
13,902
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
27,896
14,442
0
430
24,397
9,308
0
5,309
19,088
0
43,593
W
Persephone
ARTORIAS LF
Persephone
14,014
410
0
716
11,845
3,986
0
3,025
8,795
46,085
0
W
18,445
3,195
0
381
19,179
9,440
0
7,771
11,248
188
32,212
L
Medusa
BeN-Flames
Medusa
17,030
6,553
0
920
18,107
7,314
0
6,113
11,994
0
55,696
L
Poseidon
20,666
363
0
0
11,832
3,788
0
2,153
9,679
81,736
0
L
Chang'e
Doomtopia
Chang'e
13,145
662
3,610
5,683
18,627
5,978
0
5,164
13,463
37,023
0
W
15,952
976
2,466
1,702
16,203
9,901
0
6,007
10,146
67,292
0
W
Heimdallr
EdgarGames
Heimdallr
21,193
16,513
0
6,408
21,196
9,741
0
5,679
15,417
0
54,746
L
11,313
417
0
3,259
30,256
36,130
0
11,349
18,907
0
24,087
W
Ne Zha
29,367
12,491
0
2,435
26,944
10,462
0
11,329
15,465
0
48,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,123
Gold Earned
79,566
339
Minions Killed
348
12
Camps Cleared
9
1,724,026
Distance Traveled
1,519,756
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
15,592
975
36
2
0
282,334
2
W
Persephone
14,847
928
91
6
0
312,444
1
W
Susano
16,110
1,007
30
2
1
352,529
0
L
Medusa
15,462
966
83
5
4
365,826
0
L
Poseidon
16,796
1,050
140
9
2
366,894
2
L
Chang'e
15,475
967
62
4
6
306,724
0
W
Merlin
16,358
1,022
129
8
2
296,021
3
W
Heimdallr
15,737
984
63
4
4
265,754
0
L
Tyr
14,798
925
18
1
0
402,248
0
W
Ne Zha
16,514
1,032
35
2
2
293,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role