Player Matchup

Zeus
Zeus
Brad2154
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
Clowngang6969
Tsukuyomi
Level 29
God Stats
57W - 35L
1,589 SR
Queue Stats
161W - 153L
1,425 Elo+
Solo
Bastet
Bastet
OhAdonay
Bastet
Level 27
God Stats
10W - 15L
1,297 SR
Queue Stats
127W - 127L
1,377 Elo+
Solo
Cthulhu
Cthulhu
SarGilgamesh
Cthulhu
Level 17
God Stats
11W - 8L
1,517 SR
Queue Stats
11W - 11L
1,279 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SightRow
Ah Muzen Cab
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Team Averages
Level 20
1,481 SR
1,394 Elo+

VS

Team Averages
Level 23
1,533 SR
1,373 Elo+
Cthulhu
Cthulhu
KarmicOverflow
Cthulhu
Level 34
God Stats
1W - 4L
1,415 SR
Queue Stats
4W - 9L
1,322 Elo+
Party 1
Fenrir
Fenrir
MsDestroyer
Fenrir
Level 23
God Stats
0W - 1L
1,220 SR
Queue Stats
2W - 5L
1,326 Elo+
Party 1
Pele
Pele
PipCaius
Pele
Level 28
God Stats
9W - 10L
1,718 SR
Queue Stats
88W - 89L
1,373 Elo+
Solo
Hel
Hel
TacoStorm
Hel
Level 28
God Stats
4W - 3L
1,813 SR
Queue Stats
104W - 92L
1,496 Elo+
Solo
Hachiman
Hachiman
ddfluvsa45
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 3 / 3
8,698
544
8,083
7,694
2,646
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Clowngang6969
Tsukuyomi
14
7 / 2 / 2
9,793
612
11,026
9,590
8,198
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
OhAdonay
Bastet
17
3 / 1 / 5
10,913
682
7,301
12,191
4,799
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
SarGilgamesh
Cthulhu
11
0 / 1 / 2
8,843
553
2,787
6,715
3,747
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
SightRow
Ah Muzen Cab
12
0 / 1 / 1
8,281
518
2,500
6,808
2,168
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,274
517
6,586
11,303
5,372
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
12
2 / 4 / 2
7,347
459
4,173
14,631
7,362
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
14
3 / 6 / 1
8,136
509
3,843
11,821
4,046
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
5,161
323
1,299
2,672
681
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ddfluvsa45
Hachiman
2
0 / 1 / 0
4,607
288
0
788
134
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
8
8
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
3
3
1.5
W
Tsukuyomi
Clowngang6969
Tsukuyomi
7
2
2
4
L
3
2
3
2.25
L
Fenrir
2
4
2
0.75
W
Bastet
OhAdonay
Bastet
3
1
5
5.5
L
Pele
3
6
1
0.58
W
Cthulhu
SarGilgamesh
Cthulhu
0
1
2
1
W
Ah Muzen Cab
SightRow
Ah Muzen Cab
0
1
1
0.5
L
0
1
0
0
L
Hachiman
ddfluvsa45
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,697
Damage
15,901
42,998
Taken
41,215
21,558
Mitigated
17,595
15,662
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,083
1,740
0
2,052
7,694
2,646
2,263
2,646
5,048
46,883
0
W
Tsukuyomi
Clowngang6969
Tsukuyomi
11,026
1,925
0
4,079
9,590
8,198
2,444
1,333
8,257
0
41,944
L
6,586
254
0
1,071
11,303
5,372
0
3,863
7,290
27,615
0
L
Fenrir
4,173
1,117
0
2,038
14,631
7,362
524
3,523
11,008
0
25,339
W
Bastet
OhAdonay
Bastet
7,301
2,154
0
4,002
12,191
4,799
519
2,340
9,851
84
82,185
L
Pele
3,843
397
0
677
11,821
4,046
0
1,880
9,591
0
45,757
W
Cthulhu
SarGilgamesh
Cthulhu
2,787
109
378
1,576
6,715
3,747
1,390
972
5,743
19,786
0
W
Ah Muzen Cab
SightRow
Ah Muzen Cab
2,500
1,480
0
3,575
6,808
2,168
6,244
594
6,214
0
48,202
L
1,299
84
75
1,200
2,672
681
0
1,464
1,208
11,845
0
L
Hachiman
ddfluvsa45
Hachiman
0
0
0
6
788
134
0
224
564
0
108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,528
Gold Earned
33,525
380
Minions Killed
221
0
Camps Cleared
0
1,422,223
Distance Traveled
942,721
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,698
544
78
5
0
245,390
0
W
Tsukuyomi
9,793
612
52
3
0
304,803
0
L
Cthulhu
8,274
517
53
3
0
305,143
0
L
Fenrir
7,347
459
49
3
0
271,437
4
W
Bastet
10,913
682
127
8
0
346,504
1
L
Pele
8,136
509
95
6
0
280,828
2
W
Cthulhu
8,843
553
33
2
0
304,510
5
W
Ah Muzen Cab
8,281
518
90
6
0
221,016
0
L
Hel
5,161
323
24
2
0
77,249
1
L
Hachiman
4,607
288
0
0
0
8,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role