Player Matchup

Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AlimacMcVen
Olorun
Level 109
God Stats
31W - 23L
1,454 SR
Queue Stats
50W - 57L
1,345 Elo+
Solo
Ares
Ares
RED2wenty6
Ares
Level 139
God Stats
86W - 70L
1,614 SR
Queue Stats
461W - 476L
1,290 Elo+
Solo
Kali
Kali
lexercolt
Kali
Level 86
God Stats
7W - 1L
1,523 SR
Queue Stats
16W - 8L
1,337 Elo+
Solo
Cupid
Cupid
shadowalex22
Cupid
Level 69
God Stats
2W - 2L
1,714 SR
Queue Stats
149W - 158L
1,373 Elo+
Solo
Team Averages
Level 102
1,561 SR
1,369 Elo+

VS

Team Averages
Level 91
1,560 SR
1,361 Elo+
Danzaburou
Danzaburou
Lv25MarowakTTV
Danzaburou
Level 83
God Stats
124W - 101L
1,598 SR
Queue Stats
390W - 462L
1,371 Elo+
Party 1
Ah Puch
Ah Puch
MAICONIGHT89
Ah Puch
Level 124
God Stats
5W - 3L
1,694 SR
Queue Stats
1,051W - 1,138L
1,316 Elo+
Solo
Set
Set
ihippz
Set
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 77L
1,403 Elo+
Solo
Fenrir
Fenrir
theflame619
Fenrir
Level 66
God Stats
48W - 44L
1,555 SR
Queue Stats
239W - 323L
1,362 Elo+
Party 1
Cerberus
Cerberus
xCanadianGx3911
Cerberus
Level 124
God Stats
12W - 16L
1,452 SR
Queue Stats
251W - 290L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 4 / 0
4,765
477
2,099
8,541
1,992
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
7
0 / 3 / 0
4,839
484
1,137
5,231
1,300
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
3,553
355
126
717
178
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
8
1 / 3 / 0
4,954
495
3,561
5,604
2,120
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
4,728
473
1,598
4,670
997
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lv25MarowakTTV
Danzaburou
10
4 / 0 / 0
6,371
637
4,008
4,279
1,281
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
MAICONIGHT89
Ah Puch
11
2 / 0 / 2
6,297
630
2,539
2,490
741
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Set
ihippz
Set
10
3 / 1 / 0
6,163
616
2,837
5,445
3,197
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
9
2 / 0 / 1
5,519
552
1,829
5,285
1,694
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
10
2 / 0 / 3
6,242
624
3,460
5,561
2,412
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
13
13
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
0
0
L
Olorun
0
3
0
0
W
Danzaburou
Lv25MarowakTTV
Danzaburou
4
0
0
4
W
Ah Puch
MAICONIGHT89
Ah Puch
2
0
2
3
L
0
0
0
0
W
Set
ihippz
Set
3
1
0
3
L
Kali
1
3
0
0.33
L
0
3
0
0
W
Fenrir
2
0
1
2.5
W
Cerberus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,521
Damage
14,673
24,763
Taken
23,060
6,587
Mitigated
9,325
8,048
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,099
1,321
0
4,018
8,541
1,992
0
2,173
6,343
0
18,950
L
Olorun
1,137
436
0
1,543
5,231
1,300
0
2,253
2,978
19,835
0
W
Danzaburou
Lv25MarowakTTV
Danzaburou
4,008
1,195
0
1,686
4,279
1,281
2,755
506
3,773
0
34,394
W
Ah Puch
MAICONIGHT89
Ah Puch
2,539
193
0
1,392
2,490
741
0
134
2,356
31,505
0
L
126
0
0
218
717
178
0
166
551
1,906
0
W
Set
ihippz
Set
2,837
1,180
0
2,370
5,445
3,197
304
0
5,145
0
26,494
L
Kali
3,561
1,714
0
1,300
5,604
2,120
0
0
5,356
0
16,438
L
1,598
803
0
969
4,670
997
250
1,407
3,263
0
18,704
W
Fenrir
1,829
370
0
2,397
5,285
1,694
111
0
5,260
0
20,924
W
Cerberus
3,460
0
369
3,397
5,561
2,412
197
623
4,913
24,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,839
Gold Earned
30,592
166
Minions Killed
297
0
Camps Cleared
0
638,314
Distance Traveled
905,313
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,765
477
36
4
0
172,173
2
L
Olorun
4,839
484
56
6
0
130,973
3
W
Danzaburou
6,371
637
64
6
0
179,309
1
W
Ah Puch
6,297
630
68
7
0
164,911
3
L
Ares
3,553
355
4
0
0
30,455
0
W
Set
6,163
616
50
5
0
184,399
0
L
Kali
4,954
495
33
3
0
143,417
0
L
Cupid
4,728
473
37
4
0
161,296
1
W
Fenrir
5,519
552
42
4
0
178,626
0
W
Cerberus
6,242
624
73
7
0
198,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role