Player Matchup

Chaac
Chaac
DBTeros
Chaac
Level 29
God Stats
3W - 1L
1,490 SR
Queue Stats
65W - 46L
1,439 Elo+
Party 1
Thor
Thor
Joe_Kusanagi99
Thor
Level 18
God Stats
21W - 17L
1,433 SR
Queue Stats
56W - 58L
1,340 Elo+
Solo
Sun Wukong
Sun Wukong
Kireishi
Sun Wukong
Level 12
God Stats
1W - 1L
1,285 SR
Queue Stats
17W - 18L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
ReinaDash
Nu Wa
Level 29
God Stats
45W - 21L
1,597 SR
Queue Stats
111W - 86L
1,395 Elo+
Party 1
Izanami
Izanami
thebrokencity050
Izanami
Level 29
God Stats
25W - 14L
1,560 SR
Queue Stats
112W - 91L
1,406 Elo+
Party 1
Team Averages
Level 23
1,473 SR
1,402 Elo+

VS

Team Averages
Level 14
1,504 SR
1,345 Elo+
Bellona
Bellona
ADW Dev
Bellona
Level 26
God Stats
24W - 24L
1,521 SR
Queue Stats
82W - 82L
1,431 Elo+
Solo
Thanatos
Thanatos
Deathrow729
Thanatos
Level 23
God Stats
67W - 59L
1,523 SR
Queue Stats
70W - 64L
1,438 Elo+
Party 2
Neith
Neith
IDontCarrie
Neith
Level 7
God Stats
4W - 5L
1,475 SR
Queue Stats
4W - 5L
1,373 Elo+
Solo
Arachne
Arachne
Isaacflows33
Arachne
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,351 Elo+
Solo
Hachiman
Hachiman
vStagcomp-_-
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,134 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DBTeros
Chaac
20
14 / 2 / 20
15,362
1,097
21,556
16,977
18,766
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 2 / 21
13,505
965
10,160
11,423
5,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Kireishi
Sun Wukong
20
6 / 1 / 18
14,030
1,002
15,611
18,341
23,133
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
ReinaDash
Nu Wa
20
8 / 3 / 21
14,666
1,048
25,778
12,397
4,517
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 6 / 13
13,709
979
19,524
18,542
6,946
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ADW Dev
Bellona
20
3 / 7 / 7
13,372
955
19,285
26,231
28,556
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Deathrow729
Thanatos
17
1 / 6 / 5
11,450
818
5,471
11,909
6,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
1 / 8 / 8
12,827
916
12,422
18,577
6,757
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Isaacflows33
Arachne
19
9 / 11 / 2
14,712
1,051
26,221
28,748
13,007
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
vStagcomp-_-
Hachiman
18
0 / 10 / 7
11,626
830
3,684
16,675
5,459
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
43
42
Kills
14
14
Deaths
42
93
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
ADW Dev
Bellona
3
7
7
0.93
W
Chaac
DBTeros
Chaac
14
2
20
12
L
Thanatos
Deathrow729
Thanatos
1
6
5
0.58
L
1
8
8
0.63
L
Arachne
Isaacflows33
Arachne
9
11
2
0.91
W
5
2
21
7.75
W
Sun Wukong
Kireishi
Sun Wukong
6
1
18
15
W
Nu Wa
ReinaDash
Nu Wa
8
3
21
6.17
W
9
6
13
2.58
L
Hachiman
vStagcomp-_-
Hachiman
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,629
Damage
67,083
77,680
Taken
102,140
58,647
Mitigated
60,033
9,596
Healing
14,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ADW Dev
Bellona
19,285
10,326
581
4,012
26,231
28,556
0
7,411
18,539
0
66,914
W
Chaac
DBTeros
Chaac
21,556
5,625
0
4,723
16,977
18,766
0
0
16,845
0
41,473
L
Thanatos
Deathrow729
Thanatos
5,471
2,094
0
2,709
11,909
6,254
0
1,875
9,859
0
15,580
L
12,422
6,993
0
1,907
18,577
6,757
0
5,263
13,083
0
57,831
L
Arachne
Isaacflows33
Arachne
26,221
18,863
0
5,316
28,748
13,007
0
7,120
21,278
0
48,094
W
10,160
2,272
0
0
11,423
5,285
0
0
11,298
0
27,210
W
Sun Wukong
Kireishi
Sun Wukong
15,611
6,014
0
740
18,341
23,133
0
0
18,020
390
36,985
W
Nu Wa
ReinaDash
Nu Wa
25,778
11,912
0
598
12,397
4,517
0
0
12,297
49,434
0
W
19,524
14,900
271
3,264
18,542
6,946
0
0
18,467
0
48,708
L
Hachiman
vStagcomp-_-
Hachiman
3,684
2,423
0
191
16,675
5,459
0
4,463
11,887
0
12,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,272
Gold Earned
63,987
255
Minions Killed
264
9
Camps Cleared
6
1,149,525
Distance Traveled
1,068,900
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,372
955
82
6
1
247,422
0
W
Chaac
15,362
1,097
31
2
2
231,609
0
L
Thanatos
11,450
818
30
2
1
164,384
0
L
Neith
12,827
916
111
8
0
238,693
0
L
Arachne
14,712
1,051
31
2
2
236,459
0
W
Thor
13,505
965
45
3
2
236,471
0
W
Sun Wukong
14,030
1,002
55
4
1
284,990
0
W
Nu Wa
14,666
1,048
52
4
2
215,236
0
W
Izanami
13,709
979
72
5
2
181,219
0
L
Hachiman
11,626
830
10
1
2
181,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role