Player Matchup

Kukulkan
Kukulkan
BabyblueZooo
Kukulkan
Level 32
God Stats
37W - 36L
1,534 SR
Queue Stats
122W - 162L
1,368 Elo+
Party 2
Da Ji
Da Ji
BeardedBolt
Da Ji
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,090 Elo+
Solo
Arachne
Arachne
Kerofmia
Arachne
Level 23
God Stats
15W - 17L
1,337 SR
Queue Stats
62W - 85L
1,341 Elo+
Party 2
Hercules
Hercules
YeahIdidthat
Hercules
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
hotmatt500
Sol
Level 21
God Stats
39W - 53L
1,579 SR
Queue Stats
184W - 185L
1,364 Elo+
Solo
Team Averages
Level 23
1,490 SR
1,333 Elo+

VS

Team Averages
Level 15
1,489 SR
1,369 Elo+
Janus
Janus
FreakiestPluto
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,449 Elo+
Party 3
Cthulhu
Cthulhu
JRex7
Cthulhu
Level 14
God Stats
12W - 14L
1,446 SR
Queue Stats
52W - 60L
1,292 Elo+
Party 1
Ao Kuang
Ao Kuang
Luvitmeg69
Ao Kuang
Level 33
God Stats
35W - 33L
1,497 SR
Queue Stats
126W - 152L
1,343 Elo+
Party 3
King Arthur
King Arthur
MeringueClouds
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 93L
1,262 Elo+
Party 1
Ares
Ares
SrSleeepGame
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabyblueZooo
Kukulkan
19
3 / 2 / 20
12,080
1,007
16,321
7,088
2,496
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 8 / 10
12,739
1,062
19,796
14,442
5,621
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Kerofmia
Arachne
20
23 / 5 / 11
15,916
1,326
33,429
16,750
7,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
YeahIdidthat
Hercules
18
2 / 1 / 16
11,770
981
9,689
13,320
14,489
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
2 / 1 / 26
13,020
1,085
19,096
9,307
5,771
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 5
10,632
886
8,626
13,079
3,158
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
JRex7
Cthulhu
19
2 / 6 / 9
12,263
1,022
17,364
32,432
15,446
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Luvitmeg69
Ao Kuang
18
13 / 8 / 2
14,970
1,248
20,823
25,583
11,329
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MeringueClouds
King Arthur
19
1 / 10 / 13
12,004
1,000
5,876
26,438
19,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
0 / 6 / 2
9,559
797
2,996
9,346
5,842
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
48
40
Kills
17
17
Deaths
40
83
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BabyblueZooo
Kukulkan
3
2
20
6.5
W
10
8
10
1.88
L
1
10
5
0.35
L
Cthulhu
JRex7
Cthulhu
2
6
9
1.08
W
Arachne
Kerofmia
Arachne
23
5
11
5.7
L
Ao Kuang
Luvitmeg69
Ao Kuang
13
8
2
1.75
L
King Arthur
MeringueClouds
King Arthur
1
10
13
0.75
L
0
6
2
0.17
W
Hercules
YeahIdidthat
Hercules
2
1
16
10
W
2
1
26
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,331
Damage
55,685
60,907
Taken
106,878
35,626
Mitigated
55,533
12,520
Healing
13,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BabyblueZooo
Kukulkan
16,321
2,947
0
1,049
7,088
2,496
0
6,647
441
32,468
0
W
19,796
9,016
0
0
14,442
5,621
0
11,191
2,948
0
24,170
L
8,626
919
0
0
13,079
3,158
0
3,328
9,701
23,658
0
L
Cthulhu
JRex7
Cthulhu
17,364
852
488
3,565
32,432
15,446
0
11,639
20,478
54,559
0
W
Arachne
Kerofmia
Arachne
33,429
26,461
0
2,715
16,750
7,249
0
12,744
3,931
0
53,881
L
Ao Kuang
Luvitmeg69
Ao Kuang
20,823
6,065
622
6,484
25,583
11,329
0
7,430
17,682
31,010
0
L
King Arthur
MeringueClouds
King Arthur
5,876
2,061
0
2,646
26,438
19,758
0
8,825
17,438
0
10,863
L
2,996
412
0
0
9,346
5,842
0
3,305
5,731
9,668
0
W
Hercules
YeahIdidthat
Hercules
9,689
2,950
0
3,023
13,320
14,489
0
10,318
1,949
0
22,001
W
19,096
11,467
255
5,478
9,307
5,771
0
7,703
1,529
57,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,525
Gold Earned
59,428
211
Minions Killed
165
14
Camps Cleared
3
1,060,949
Distance Traveled
886,360
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,080
1,007
33
3
1
203,891
1
W
Da Ji
12,739
1,062
9
1
3
179,015
3
L
Janus
10,632
886
39
3
0
147,780
0
L
Cthulhu
12,263
1,022
84
7
1
224,410
2
W
Arachne
15,916
1,326
34
3
9
232,933
0
L
Ao Kuang
14,970
1,248
14
1
1
226,534
0
L
King Arthur
12,004
1,000
17
1
1
185,547
0
L
Ares
9,559
797
11
1
0
102,089
1
W
Hercules
11,770
981
35
3
1
244,586
2
W
Sol
13,020
1,085
100
8
0
200,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role