Player Matchup

Izanami
Izanami
DIIMM_MIGZ
Izanami
Level 16
God Stats
2W - 2L
1,670 SR
Queue Stats
19W - 16L
1,478 Elo+
Party 1
Chaac
Chaac
Inepta-_-Torment
Chaac
Level 95
God Stats
7W - 5L
1,560 SR
Queue Stats
110W - 85L
1,446 Elo+
Party 1
Raijin
Raijin
Tickle-_-Torment
Raijin
Level 62
God Stats
5W - 2L
1,642 SR
Queue Stats
13W - 9L
1,526 Elo+
Party 1
Team Averages
Level 58
1,624 SR
1,483 Elo+

VS

Team Averages
Level 40
1,534 SR
1,413 Elo+
Kali
Kali
 
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Bonedxxxpizza
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 85L
1,355 Elo+
Party 2
Athena
Athena
gg Do better
Athena
Level 68
God Stats
3W - 2L
1,603 SR
Queue Stats
131W - 161L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DIIMM_MIGZ
Izanami
14
5 / 3 / 12
11,086
693
12,636
11,033
3,826
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
10 / 2 / 10
12,208
763
20,365
19,656
14,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 1 / 14
11,615
726
20,665
9,337
3,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
1 / 10 / 4
10,067
629
6,200
19,250
7,528
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 7 / 3
9,184
574
5,885
15,839
6,276
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
14
4 / 3 / 2
11,513
720
14,511
23,739
25,435
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
20
Kills
6
6
Deaths
20
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
10
4
0.3
L
1
7
3
0.36
W
Izanami
DIIMM_MIGZ
Izanami
5
3
12
3.67
W
10
2
10
7.5
W
5
1
14
12
L
Athena
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,666
Damage
26,596
40,026
Taken
58,828
22,168
Mitigated
39,239
15,893
Healing
14,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,200
2,427
342
4,692
19,250
7,528
0
5,830
13,420
0
31,791
L
5,885
434
4,305
5,315
15,839
6,276
0
5,431
10,408
33,893
0
W
Izanami
DIIMM_MIGZ
Izanami
12,636
9,740
0
2,440
11,033
3,826
213
5,144
5,889
0
40,407
W
20,365
4,868
564
9,121
19,656
14,987
1,709
9,907
9,749
0
57,383
W
20,665
1,041
1,374
2,394
9,337
3,355
0
5,401
3,936
60,122
0
L
Athena
14,511
2,366
0
250
23,739
25,435
0
9,456
14,283
34,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,909
Gold Earned
30,764
183
Minions Killed
135
0
Camps Cleared
0
791,893
Distance Traveled
801,141
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,067
629
41
3
0
262,533
4
L
Hel
9,184
574
46
3
0
243,629
1
W
Izanami
11,086
693
57
4
0
235,788
0
W
Chaac
12,208
763
54
3
0
279,093
2
W
Raijin
11,615
726
72
5
0
277,012
0
L
Athena
11,513
720
48
3
0
294,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role