Player Matchup

Horus
Horus
JayHill
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,508 Elo+
Party 1
Thoth
Thoth
Jetfuel
Thoth
Level 158
God Stats
6W - 6L
1,642 SR
Queue Stats
163W - 71L
1,861 Elo+
Party 1
Odin
Odin
xraytrey
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,542 Elo+
Party 1
Team Averages
Level 64
1,547 SR
1,637 Elo+

VS

Team Averages
Level 34
1,582 SR
1,519 Elo+
Chaac
Chaac
DragonbornGod_24
Chaac
Level 62
God Stats
2W - 0L
1,306 SR
Queue Stats
29W - 22L
1,478 Elo+
Party 2
Sobek
Sobek
Fezukai
Sobek
Level 24
God Stats
2W - 0L
1,844 SR
Queue Stats
43W - 32L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
JayytoJayy
Tsukuyomi
Level 15
God Stats
13W - 8L
1,595 SR
Queue Stats
24W - 21L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JayHill
Horus
19
3 / 7 / 13
17,553
566
9,619
36,551
48,596
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thoth
Jetfuel
Thoth
20
12 / 9 / 5
19,779
638
38,180
28,366
17,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
19
2 / 5 / 15
17,054
550
16,317
30,486
38,870
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 11
18,845
608
16,659
32,668
28,889
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sobek
Fezukai
Sobek
20
5 / 4 / 13
18,689
603
27,432
41,728
58,589
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
JayytoJayy
Tsukuyomi
20
10 / 6 / 10
20,617
665
34,520
27,313
18,024
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
55
17
Kills
21
21
Deaths
17
33
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
7
11
1.64
W
Sobek
Fezukai
Sobek
5
4
13
2.88
L
Horus
JayHill
Horus
3
7
13
1.36
W
Tsukuyomi
JayytoJayy
Tsukuyomi
10
6
10
2.5
L
Thoth
Jetfuel
Thoth
12
9
5
1.61
L
Odin
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,116
Damage
78,611
95,403
Taken
101,709
104,721
Mitigated
105,502
30,900
Healing
33,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,659
2,556
0
11,770
32,668
28,889
892
16,148
16,195
15,203
72,214
W
Sobek
Fezukai
Sobek
27,432
1,546
0
15,376
41,728
58,589
712
12,204
28,374
77,224
0
L
Horus
JayHill
Horus
9,619
4,649
6,245
11,702
36,551
48,596
86
12,372
24,179
0
19,470
W
Tsukuyomi
JayytoJayy
Tsukuyomi
34,520
8,463
0
6,513
27,313
18,024
1,247
11,826
15,341
0
160,205
L
Thoth
Jetfuel
Thoth
38,180
1,426
0
5,753
28,366
17,255
2,514
9,508
18,858
167,860
0
L
Odin
16,317
5,184
1,537
5,663
30,486
38,870
429
8,787
21,699
0
51,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,386
Gold Earned
58,151
233
Minions Killed
259
0
Camps Cleared
0
1,617,444
Distance Traveled
1,710,947
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
18,845
608
63
2
0
547,180
3
W
Sobek
18,689
603
60
2
0
598,359
4
L
Horus
17,553
566
17
1
0
536,665
4
W
Tsukuyomi
20,617
665
136
4
0
565,408
2
L
Thoth
19,779
638
174
6
0
528,843
4
L
Odin
17,054
550
42
1
0
551,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role