Player Matchup

Hercules
Hercules
Pumpedd_tomispa7
Hercules
Level 6
God Stats
6W - 13L
1,280 SR
Queue Stats
13W - 31L
1,159 Elo+
Party 1
Artemis
Artemis
Z-Msanty15
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 26L
1,144 Elo+
Party 1
Anubis
Anubis
drackazz
Anubis
Level 18
God Stats
1W - 0L
1,845 SR
Queue Stats
21W - 22L
1,421 Elo+
Solo
Neith
Neith
z-Nitkillha
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Ymir
Ymir
z-StayWith
Ymir
Level 8
God Stats
4W - 6L
1,163 SR
Queue Stats
17W - 34L
1,187 Elo+
Party 1
Team Averages
Level 8
1,458 SR
1,282 Elo+

VS

Team Averages
Level 16
1,429 SR
1,399 Elo+
Agni
Agni
ASCARDIANO
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
KnullNdT
Khepri
Level 14
God Stats
0W - 3L
1,223 SR
Queue Stats
26W - 33L
1,241 Elo+
Solo
Skadi
Skadi
LizzyGrantVEVO
Skadi
Level 28
God Stats
3W - 13L
1,421 SR
Queue Stats
17W - 25L
1,299 Elo+
Solo
Yemoja
Yemoja
SplitRising
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 2
Nemesis
Nemesis
zMattsz
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,098
508
2,757
5,576
1,599
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Z-Msanty15
Artemis
8
0 / 0 / 0
5,242
437
2,489
4,833
1,265
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
drackazz
Anubis
11
3 / 2 / 0
6,403
534
3,119
5,274
2,290
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 4
5,435
453
2,905
2,776
725
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
5 / 0 / 0
6,158
513
3,770
5,875
2,874
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,491
541
3,476
4,591
1,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
KnullNdT
Khepri
10
1 / 2 / 0
6,214
518
2,684
3,958
2,426
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 2 / 0
4,917
410
3,522
5,622
1,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Boots

Boots

+6%
Movement Speed

Yemoja
8
0 / 2 / 0
5,310
443
1,796
4,202
1,897
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
zMattsz
Nemesis
4
0 / 1 / 0
4,280
357
951
3,233
858
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
10
Kills
3
3
Deaths
10
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Khepri
KnullNdT
Khepri
1
2
0
0.5
L
0
2
0
0
W
2
1
0
2
L
Yemoja
0
2
0
0
W
Artemis
Z-Msanty15
Artemis
0
0
0
0
W
Anubis
drackazz
Anubis
3
2
0
1.5
W
0
0
4
2
W
5
0
0
5
L
Nemesis
zMattsz
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,040
Damage
12,429
24,334
Taken
21,606
8,753
Mitigated
7,637
3,333
Healing
2,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,476
269
0
0
4,591
1,092
521
3,119
1,472
29,522
0
L
Khepri
KnullNdT
Khepri
2,684
714
0
250
3,958
2,426
0
0
3,958
19,696
0
L
3,522
1,260
0
726
5,622
1,364
10
1,528
4,094
0
23,242
W
2,757
1,737
0
1,543
5,576
1,599
443
2,156
3,420
0
17,996
L
Yemoja
1,796
649
668
362
4,202
1,897
0
1,095
3,107
11,169
0
W
Artemis
Z-Msanty15
Artemis
2,489
951
0
569
4,833
1,265
105
715
4,118
0
19,548
W
Anubis
drackazz
Anubis
3,119
122
0
915
5,274
2,290
0
3,446
1,828
28,873
0
W
2,905
956
0
306
2,776
725
616
382
2,394
0
15,808
W
3,770
1,023
0
0
5,875
2,874
353
1,257
4,618
15,719
0
L
Nemesis
zMattsz
Nemesis
951
477
0
361
3,233
858
0
1,147
2,086
0
3,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,336
Gold Earned
27,212
192
Minions Killed
159
0
Camps Cleared
0
1,095,300
Distance Traveled
940,945
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,491
541
55
5
0
211,100
3
L
Khepri
6,214
518
36
3
0
189,127
2
L
Skadi
4,917
410
39
3
0
196,526
0
W
Hercules
6,098
508
32
3
0
220,594
1
L
Yemoja
5,310
443
20
2
0
192,449
0
W
Artemis
5,242
437
37
3
0
226,226
0
W
Anubis
6,403
534
56
5
0
175,019
1
W
Neith
5,435
453
39
3
0
232,235
3
W
Ymir
6,158
513
28
2
0
241,226
0
L
Nemesis
4,280
357
9
1
0
151,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role