Player Matchup

Amaterasu
Amaterasu
Gold V
CitizenSoldier
Amaterasu
Gold V
Level 101
God Stats
10W - 8L
1,665 SR
Queue Stats
10W - 8L
1,351 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,665 SR
1,351 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,641 SR
1,125 MMR
Anubis
Anubis
Bronze III
TheStinkyPinky
Anubis
Bronze III
Level 108
God Stats
1W - 0L
1,641 SR
Queue Stats
1W - 1L
1,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CitizenSoldier
Amaterasu
20
2 / 3 / 0
15,190
723
13,797
30,925
30,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ah Muzen CabHe BoTsukuyomiSetChronos

VS

Bans
AnhurBakasuraOsirisKaliMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 0
16,504
786
20,703
17,790
15,795
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CitizenSoldier
Amaterasu
2
3
0
0.67
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,797
Damage
20,703
30,925
Taken
17,790
30,376
Mitigated
15,795
11,117
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CitizenSoldier
Amaterasu
13,797
7,384
0
11,117
30,925
30,376
890
19,234
10,170
502
129,919
W
20,703
894
0
12,119
17,790
15,795
1,647
414
17,376
163,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,190
Gold Earned
16,504
199
Minions Killed
242
0
Camps Cleared
0
508,153
Distance Traveled
341,700
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
15,190
723
199
9
0
508,153
3
W
Anubis
16,504
786
242
12
0
341,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role