Player Matchup

Hades
Hades
AlexVStrom
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
999 Elo+
Solo
Hun Batz
Hun Batz
CRAZZYWHITEBOY25
Hun Batz
Level 23
God Stats
9W - 11L
1,434 SR
Queue Stats
13W - 24L
1,133 Elo+
Solo
Mercury
Mercury
RAYANBEST1
Mercury
Level 15
God Stats
48W - 40L
1,427 SR
Queue Stats
108W - 102L
1,171 Elo+
Party 1
Mulan
Mulan
white-sonic-00
Mulan
Level 8
God Stats
20W - 19L
1,328 SR
Queue Stats
58W - 54L
1,196 Elo+
Party 1
Set
Set
yasser-altaweel
Set
Level 15
God Stats
35W - 21L
1,424 SR
Queue Stats
74W - 68L
1,087 Elo+
Party 1
Team Averages
Level 14
1,423 SR
1,117 Elo+

VS

Team Averages
Level 25
1,486 SR
1,216 Elo+
Chang'e
Chang'e
Hulksmash7755
Chang'e
Level 17
God Stats
47W - 49L
1,478 SR
Queue Stats
105W - 99L
1,278 Elo+
Solo
Chiron
Chiron
Jaxskell19
Chiron
Level 29
God Stats
1W - 0L
1,794 SR
Queue Stats
57W - 62L
1,250 Elo+
Solo
Achilles
Achilles
ZzLord_EnclaVeZz
Achilles
Level 27
God Stats
4W - 4L
1,537 SR
Queue Stats
33W - 37L
1,296 Elo+
Solo
Ra
Ra
trululufdb
Ra
Level 24
God Stats
2W - 3L
1,101 SR
Queue Stats
34W - 45L
1,069 Elo+
Solo
Agni
Agni
xTitooo704x
Agni
Level 28
God Stats
4W - 1L
1,522 SR
Queue Stats
66W - 86L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
0 / 4 / 2
7,612
423
2,364
10,451
4,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 4 / 0
8,195
455
6,177
15,382
5,371
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
RAYANBEST1
Mercury
10
3 / 8 / 1
7,553
420
6,144
13,554
4,095
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 6 / 2
8,337
463
4,299
11,379
4,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
10 / 7 / 1
10,047
558
16,711
18,388
7,217
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
4 / 2 / 10
8,906
495
7,471
9,889
2,833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Jaxskell19
Chiron
16
12 / 3 / 3
10,812
601
11,684
13,778
4,578
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 0 / 4
10,501
583
7,376
11,420
9,520
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 5 / 5
9,699
539
8,492
11,147
3,804
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 5 / 6
8,557
475
6,515
9,568
2,803
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
15
Kills
29
29
Deaths
15
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hades
0
4
2
0.25
L
0
4
0
0
W
Chang'e
4
2
10
4.5
W
Chiron
Jaxskell19
Chiron
12
3
3
4.5
L
Mercury
RAYANBEST1
Mercury
3
8
1
0.44
W
5
0
4
7
W
5
5
5
1.5
L
2
6
2
0.5
W
3
5
6
1.2
L
10
7
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,695
Damage
41,538
69,154
Taken
55,802
24,992
Mitigated
23,538
14,536
Healing
22,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
2,364
415
56
2,954
10,451
4,088
727
1,588
8,863
36,188
0
L
6,177
1,732
0
4,423
15,382
5,371
0
2,895
12,487
0
52,454
W
Chang'e
7,471
1,102
3,581
4,488
9,889
2,833
1,371
1,358
8,531
24,529
0
W
Chiron
Jaxskell19
Chiron
11,684
7,717
325
4,095
13,778
4,578
2,468
312
13,466
0
45,806
L
Mercury
RAYANBEST1
Mercury
6,144
3,154
0
1,994
13,554
4,095
371
3,627
9,927
0
26,529
W
7,376
3,261
0
2,099
11,420
9,520
457
616
10,804
0
54,703
W
8,492
1,210
1,786
4,559
11,147
3,804
2,396
78
11,069
46,936
0
L
4,299
578
0
1,926
11,379
4,221
663
5,841
5,538
0
39,117
W
6,515
509
135
1,275
9,568
2,803
1,836
0
9,568
38,631
0
L
16,711
8,836
0
3,183
18,388
7,217
553
8,527
9,861
0
64,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,744
Gold Earned
48,475
345
Minions Killed
365
0
Camps Cleared
0
1,437,501
Distance Traveled
1,572,165
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,612
423
53
3
0
234,999
0
L
Hun Batz
8,195
455
80
4
0
270,437
0
W
Chang'e
8,906
495
53
3
0
323,712
6
W
Chiron
10,812
601
65
4
0
340,281
0
L
Mercury
7,553
420
42
2
0
318,544
0
W
Achilles
10,501
583
103
6
0
361,486
0
W
Ra
9,699
539
88
5
0
273,266
2
L
Mulan
8,337
463
72
4
0
283,824
0
W
Agni
8,557
475
56
3
0
273,420
0
L
Set
10,047
558
98
5
0
329,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role