Player Matchup

Cthulhu
Cthulhu
Cronus227
Cthulhu
Level 15
God Stats
7W - 6L
1,613 SR
Queue Stats
7W - 12L
1,036 Elo+
Party 1
Neith
Neith
ii Am Quake
Neith
Level 17
God Stats
15W - 14L
1,479 SR
Queue Stats
15W - 17L
1,230 Elo+
Party 1
Fenrir
Fenrir
xFEARxDARKNESSx
Fenrir
Level 79
God Stats
8W - 2L
1,738 SR
Queue Stats
37W - 41L
1,230 Elo+
Party 1
Team Averages
Level 37
1,610 SR
1,165 Elo+

VS

Team Averages
Level 47
1,295 SR
1,120 Elo+
Danzaburou
Danzaburou
AnchorLady118
Danzaburou
Level 44
God Stats
5W - 6L
1,437 SR
Queue Stats
14W - 28L
1,152 Elo+
Party 2
Nemesis
Nemesis
TibialBerry7228
Nemesis
Level 8
God Stats
1W - 4L
1,296 SR
Queue Stats
1W - 5L
1,100 Elo+
Solo
Ah Puch
Ah Puch
noblelumpkin
Ah Puch
Level 88
God Stats
5W - 6L
1,152 SR
Queue Stats
15W - 34L
1,108 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cronus227
Cthulhu
18
2 / 3 / 10
13,755
625
9,330
23,008
24,068
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 7 / 11
13,805
628
7,773
19,032
6,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
19 / 11 / 3
17,502
796
25,327
22,453
12,451
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnchorLady118
Danzaburou
16
4 / 6 / 10
14,431
656
13,378
16,512
4,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 10 / 7
12,908
587
5,933
18,895
6,367
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
noblelumpkin
Ah Puch
20
14 / 6 / 5
17,299
786
23,081
15,950
4,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
42
22
Kills
20
21
Deaths
22
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnchorLady118
Danzaburou
4
6
10
1.5
W
Cthulhu
Cronus227
Cthulhu
2
3
10
2.33
L
2
10
7
0.55
W
1
7
11
0.93
L
Ah Puch
noblelumpkin
Ah Puch
14
6
5
2.75
W
19
11
3
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,430
Damage
42,392
64,493
Taken
51,357
43,053
Mitigated
15,416
12,129
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnchorLady118
Danzaburou
13,378
7,071
32
3,566
16,512
4,898
2,125
3,885
12,352
0
41,268
W
Cthulhu
Cronus227
Cthulhu
9,330
209
367
3,532
23,008
24,068
37
8,578
14,430
58,220
0
L
5,933
1,903
0
833
18,895
6,367
0
2,254
16,466
0
63,774
W
7,773
3,620
243
4,590
19,032
6,534
1,118
8,682
10,350
0
75,514
L
Ah Puch
noblelumpkin
Ah Puch
23,081
421
937
3,320
15,950
4,151
561
2,719
13,081
94,118
0
W
25,327
6,685
0
3,397
22,453
12,451
2,391
6,766
14,600
0
65,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,062
Gold Earned
44,638
257
Minions Killed
249
0
Camps Cleared
0
1,120,767
Distance Traveled
1,088,219
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,431
656
60
3
0
349,978
0
W
Cthulhu
13,755
625
81
4
0
422,171
1
L
Nemesis
12,908
587
73
3
0
384,156
0
W
Neith
13,805
628
118
5
0
333,981
1
L
Ah Puch
17,299
786
116
5
0
354,085
2
W
Fenrir
17,502
796
58
3
0
364,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role