Player Matchup

Nemesis
Nemesis
Crascrunk
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,269 Elo+
Party 2
Discordia
Discordia
Lontroza
Discordia
Level 18
God Stats
5W - 8L
1,382 SR
Queue Stats
33W - 46L
1,258 Elo+
Solo
Neith
Neith
Pachassj
Neith
Level 7
God Stats
3W - 9L
1,229 SR
Queue Stats
5W - 12L
1,196 Elo+
Solo
King Arthur
King Arthur
SirGalahadTR
King Arthur
Level 48
God Stats
55W - 67L
1,335 SR
Queue Stats
185W - 223L
1,306 Elo+
Party 2
Vamana
Vamana
vivencia-bela
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,087 Elo+
Solo
Team Averages
Level 17
1,389 SR
1,223 Elo+

VS

Team Averages
Level 16
1,566 SR
1,357 Elo+
Artemis
Artemis
Andrexzd
Artemis
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 9L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Destroyer1464
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,086 Elo+
Party 3
Bellona
Bellona
Kaka ultimate2
Bellona
Level 56
God Stats
20W - 15L
1,600 SR
Queue Stats
191W - 239L
1,260 Elo+
Party 3
Chaac
Chaac
Lucanss
Chaac
Level 5
God Stats
8W - 1L
1,729 SR
Queue Stats
17W - 11L
1,429 Elo+
Party 1
Yemoja
Yemoja
Srdarko
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 31L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crascrunk
Nemesis
9
0 / 5 / 0
6,300
350
2,500
9,285
3,092
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Lontroza
Discordia
13
3 / 6 / 3
8,244
458
11,674
9,939
2,808
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Pachassj
Neith
14
7 / 2 / 2
9,085
505
10,992
13,491
4,980
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
SirGalahadTR
King Arthur
14
7 / 4 / 5
9,361
520
11,176
16,399
8,367
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

4
0 / 3 / 0
5,490
305
237
4,585
1,304

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andrexzd
Artemis
13
5 / 5 / 2
9,063
504
9,945
12,023
4,471
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 8 / 2
8,805
489
8,948
11,337
3,611
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 2 / 2
10,750
597
8,019
13,270
10,939
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Lucanss
Chaac
14
5 / 1 / 6
9,953
553
10,225
12,590
14,733
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
Srdarko
Yemoja
13
1 / 1 / 8
9,207
512
4,119
10,140
9,293
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
17
Kills
19
20
Deaths
17
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
Andrexzd
Artemis
5
5
2
1.2
L
Nemesis
Crascrunk
Nemesis
0
5
0
0
W
1
8
2
0.25
W
7
2
2
4
L
Discordia
Lontroza
Discordia
3
6
3
0.75
W
Chaac
Lucanss
Chaac
5
1
6
8
L
Neith
Pachassj
Neith
7
2
2
4
L
King Arthur
SirGalahadTR
King Arthur
7
4
5
2.38
W
Yemoja
Srdarko
Yemoja
1
1
8
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,579
Damage
41,256
53,699
Taken
59,360
20,551
Mitigated
43,047
12,264
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Andrexzd
Artemis
9,945
5,726
0
4,129
12,023
4,471
2,076
3,667
8,356
0
47,402
L
Nemesis
Crascrunk
Nemesis
2,500
1,393
0
2,157
9,285
3,092
284
1,305
7,805
0
14,016
W
8,948
1,599
0
2,072
11,337
3,611
2,361
1,098
10,239
45,278
0
W
8,019
3,068
0
2,974
13,270
10,939
94
753
12,517
0
64,021
L
Discordia
Lontroza
Discordia
11,674
560
0
970
9,939
2,808
0
2,503
7,386
43,576
0
W
Chaac
Lucanss
Chaac
10,225
3,090
0
4,280
12,590
14,733
1,453
2,124
10,226
0
44,684
L
Neith
Pachassj
Neith
10,992
4,993
231
6,043
13,491
4,980
1,162
4,546
8,895
0
47,513
L
King Arthur
SirGalahadTR
King Arthur
11,176
3,478
0
2,863
16,399
8,367
0
3,171
12,959
0
47,818
W
Yemoja
Srdarko
Yemoja
4,119
1,191
2,900
1,515
10,140
9,293
1,015
4,032
6,108
16,941
0
L
237
0
0
0
4,585
1,304
0
1,542
3,043
0
3,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
47,778
263
Minions Killed
363
0
Camps Cleared
0
1,459,033
Distance Traveled
1,475,562
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,063
504
72
4
0
261,291
1
L
Nemesis
6,300
350
31
2
0
230,547
0
W
Nu Wa
8,805
489
75
4
0
205,682
1
W
Bellona
10,750
597
107
6
0
352,942
1
L
Discordia
8,244
458
73
4
0
334,982
3
W
Chaac
9,953
553
85
5
0
317,683
2
L
Neith
9,085
505
86
5
0
330,185
0
L
King Arthur
9,361
520
68
4
0
364,342
4
W
Yemoja
9,207
512
24
1
0
337,964
4
L
Vamana
5,490
305
5
0
0
198,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role