Player Matchup

Fenrir
Fenrir
LuNaGoNiE
Fenrir
Level 9
God Stats
21W - 15L
1,347 SR
Queue Stats
29W - 21L
1,250 Elo+
Party 1
Jing Wei
Jing Wei
PvG-_-Maxoumet-_
Jing Wei
Level 17
God Stats
13W - 11L
1,496 SR
Queue Stats
64W - 68L
1,381 Elo+
Party 1
Arachne
Arachne
SlothSolo
Arachne
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,446 Elo+
Solo
Sobek
Sobek
VeCe_Caetano
Sobek
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,300 Elo+
Solo
Sol
Sol
onewickedcookie
Sol
Level 17
God Stats
6W - 4L
1,701 SR
Queue Stats
38W - 42L
1,425 Elo+
Solo
Team Averages
Level 14
1,509 SR
1,360 Elo+

VS

Team Averages
Level 16
1,662 SR
1,460 Elo+
Nike
Nike
 
Nike
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Lowkey_Loki_1217
Loki
Level 11
God Stats
12W - 0L
2,082 SR
Queue Stats
25W - 9L
1,679 Elo+
Party 2
Ra
Ra
mk10295
Ra
Level 12
God Stats
3W - 0L
1,960 SR
Queue Stats
31W - 11L
1,641 Elo+
Party 2
Olorun
Olorun
retro---dad
Olorun
Level 27
God Stats
1W - 0L
1,268 SR
Queue Stats
3W - 9L
979 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LuNaGoNiE
Fenrir
12
0 / 6 / 0
6,792
425
1,223
9,615
3,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 5 / 0
6,466
404
4,016
10,963
2,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
SlothSolo
Arachne
10
1 / 9 / 0
7,115
445
5,118
17,319
5,251
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 14 / 0
5,890
368
4,324
21,617
15,520
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 11 / 0
6,281
393
4,147
12,576
4,386
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
7 / 0 / 9
11,099
694
8,423
11,052
11,323
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
 
Pele
15
8 / 0 / 7
9,906
619
12,105
9,842
3,686
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
9 / 0 / 11
10,317
645
9,375
9,500
3,570
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
15 / 0 / 11
11,487
718
20,439
9,762
4,690
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
13
5 / 1 / 15
9,052
566
5,419
6,629
2,358
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
97
1
Kills
44
45
Deaths
1
0
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
0
9
11.5
W
Pele
 
Pele
8
0
7
11.5
W
9
0
11
14.5
L
Fenrir
LuNaGoNiE
Fenrir
0
6
0
0
L
0
5
0
0
L
Arachne
SlothSolo
Arachne
1
9
0
0.11
L
0
14
0
0
W
15
0
11
20.5
L
0
11
0
0
W
Olorun
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,828
Damage
55,761
72,090
Taken
46,785
31,444
Mitigated
25,627
10,176
Healing
24,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,423
898
0
3,941
11,052
11,323
1,484
609
10,443
8,122
54,317
W
Pele
 
Pele
12,105
2,989
0
1,085
9,842
3,686
4,152
2,174
7,668
0
50,764
W
9,375
3,207
0
3,061
9,500
3,570
1,566
1,673
7,827
0
55,647
L
Fenrir
LuNaGoNiE
Fenrir
1,223
0
0
1,414
9,615
3,418
0
2,625
6,790
0
30,951
L
4,016
1,613
0
968
10,963
2,869
106
3,875
7,063
0
30,507
L
Arachne
SlothSolo
Arachne
5,118
3,103
0
4,283
17,319
5,251
0
6,431
10,788
0
36,713
L
4,324
884
123
1,101
21,617
15,520
138
8,269
13,273
10,069
0
W
20,439
3,293
5,707
6,720
9,762
4,690
2,096
2,793
6,969
85,756
0
L
4,147
1,264
0
2,287
12,576
4,386
0
6,023
6,478
30,561
0
W
Olorun
5,419
3,892
727
3,630
6,629
2,358
1,245
1,222
5,407
33,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,544
Gold Earned
51,861
247
Minions Killed
484
0
Camps Cleared
0
1,296,937
Distance Traveled
1,706,622
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,099
694
122
8
0
327,761
1
W
Pele
9,906
619
85
5
0
326,350
2
W
Loki
10,317
645
76
5
0
367,744
2
L
Fenrir
6,792
425
59
4
0
283,616
0
L
Jing Wei
6,466
404
66
4
0
267,295
2
L
Arachne
7,115
445
66
4
0
240,539
2
L
Sobek
5,890
368
11
1
0
270,580
0
W
Ra
11,487
718
149
9
0
366,090
3
L
Sol
6,281
393
45
3
0
234,907
0
W
Olorun
9,052
566
52
3
0
318,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role