Player Matchup

Zeus
Zeus
Ave146nger
Zeus
Level 46
God Stats
8W - 10L
1,443 SR
Queue Stats
39W - 64L
1,272 Elo+
Solo
Danzaburou
Danzaburou
SirLuckyMagz
Danzaburou
Level 62
God Stats
28W - 29L
1,440 SR
Queue Stats
71W - 94L
1,354 Elo+
Solo
Cthulhu
Cthulhu
capitan_flores9
Cthulhu
Level 77
God Stats
6W - 2L
1,677 SR
Queue Stats
22W - 24L
1,387 Elo+
Solo
Team Averages
Level 62
1,520 SR
1,338 Elo+

VS

Team Averages
Level 77
1,532 SR
1,325 Elo+
Osiris
Osiris
AGoofySquirrel
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,217 Elo+
Solo
Anhur
Anhur
AcexKillin
Anhur
Level 78
God Stats
4W - 5L
1,610 SR
Queue Stats
325W - 300L
1,433 Elo+
Party 1
Chaac
Chaac
IrishLoneW0lf
Chaac
Level 146
God Stats
6W - 8L
1,485 SR
Queue Stats
201W - 196L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 1 / 6
10,036
836
12,352
7,927
2,459
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SirLuckyMagz
Danzaburou
12
5 / 1 / 10
9,215
768
6,853
7,831
2,541
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 18
9,075
756
7,954
12,274
9,060
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
6,504
542
2,808
11,801
8,427
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
11
2 / 2 / 0
7,834
653
5,258
9,643
3,315
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 10 / 1
6,675
556
6,562
12,275
5,548
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
21
Kills
2
2
Deaths
21
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Anhur
2
2
0
1
W
13
1
6
16
L
0
10
1
0.05
W
Danzaburou
SirLuckyMagz
Danzaburou
5
1
10
10
W
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,159
Damage
14,628
28,032
Taken
33,719
14,060
Mitigated
17,290
11,932
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,808
817
0
730
11,801
8,427
0
7,361
4,440
493
6,606
L
Anhur
5,258
1,835
0
2,825
9,643
3,315
0
4,660
4,983
0
29,591
W
12,352
1,520
231
1,821
7,927
2,459
630
32
7,895
43,460
0
L
6,562
2,356
0
1,401
12,275
5,548
0
8,321
3,954
0
18,323
W
Danzaburou
SirLuckyMagz
Danzaburou
6,853
2,599
0
1,627
7,831
2,541
1,557
210
7,571
0
36,462
W
7,954
695
1,752
6,501
12,274
9,060
310
154
11,950
30,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,326
Gold Earned
21,013
154
Minions Killed
68
0
Camps Cleared
0
641,572
Distance Traveled
511,131
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,504
542
10
1
0
181,900
2
L
Anhur
7,834
653
43
4
0
182,905
0
W
Zeus
10,036
836
58
5
0
190,509
2
L
Chaac
6,675
556
15
1
0
146,326
0
W
Danzaburou
9,215
768
48
4
0
217,481
1
W
Cthulhu
9,075
756
48
4
0
233,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role