Player Matchup

Set
Set
Hekii55
Set
Level 12
God Stats
0W - 5L
1,138 SR
Queue Stats
0W - 6L
1,033 Elo+
Party 1
Bellona
Bellona
Mad-Miracle95
Bellona
Level 6
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 5L
1,222 Elo+
Party 2
Fenrir
Fenrir
TobulasID
Fenrir
Level 25
God Stats
12W - 15L
1,393 SR
Queue Stats
87W - 99L
1,358 Elo+
Solo
Ra
Ra
WayderS
Ra
Level 11
God Stats
0W - 3L
1,109 SR
Queue Stats
0W - 3L
1,033 Elo+
Party 1
Kukulkan
Kukulkan
pouya008
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,129 Elo+
Party 2
Team Averages
Level 12
1,287 SR
1,155 Elo+

VS

Team Averages
Level 21
1,463 SR
1,343 Elo+
Sun Wukong
Sun Wukong
Clayde57
Sun Wukong
Level 25
God Stats
1W - 2L
1,397 SR
Queue Stats
27W - 43L
1,370 Elo+
Solo
Da Ji
Da Ji
Skeeet223
Da Ji
Level 18
God Stats
2W - 1L
1,749 SR
Queue Stats
43W - 43L
1,356 Elo+
Solo
Geb
Geb
Sybarys
Geb
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 23L
1,303 Elo+
Party 3
Olorun
Olorun
adrianoak4
Olorun
Level 27
God Stats
33W - 35L
1,492 SR
Queue Stats
45W - 50L
1,371 Elo+
Solo
Poseidon
Poseidon
xubil
Poseidon
Level 18
God Stats
1W - 2L
1,175 SR
Queue Stats
104W - 97L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
0 / 14 / 2
7,620
363
2,631
18,325
5,133
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
15
1 / 7 / 3
9,550
455
2,772
15,658
12,781
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
TobulasID
Fenrir
17
10 / 8 / 1
12,578
599
13,505
20,184
8,100
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

6
0 / 3 / 2
6,530
311
251
2,355
357
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
pouya008
Kukulkan
13
0 / 9 / 3
8,300
395
5,559
10,264
3,071
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Clayde57
Sun Wukong
17
8 / 1 / 10
11,485
547
10,792
17,035
21,445
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Skeeet223
Da Ji
18
24 / 4 / 4
13,625
649
21,535
17,811
7,790
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
15
2 / 2 / 10
11,025
525
3,300
10,376
10,582
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
adrianoak4
Olorun
17
6 / 1 / 13
11,555
550
12,279
12,073
6,057
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
xubil
Poseidon
6
0 / 3 / 0
7,269
346
622
2,207
379
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
11
Kills
40
41
Deaths
11
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Clayde57
Sun Wukong
8
1
10
13
L
Set
0
14
2
0.07
L
Bellona
1
7
3
0.36
W
Da Ji
Skeeet223
Da Ji
24
4
4
6.5
W
Geb
2
2
10
3.5
L
Fenrir
TobulasID
Fenrir
10
8
1
1.31
L
0
3
2
0.33
W
Olorun
adrianoak4
Olorun
6
1
13
12.5
L
Kukulkan
pouya008
Kukulkan
0
9
3
0.17
W
Poseidon
xubil
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,718
Damage
48,528
66,786
Taken
59,502
29,442
Mitigated
46,253
6,910
Healing
18,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Clayde57
Sun Wukong
10,792
3,010
0
4,145
17,035
21,445
1,177
2,307
14,603
0
60,916
L
Set
2,631
2,078
0
1,790
18,325
5,133
0
3,806
14,444
0
23,539
L
Bellona
2,772
678
0
529
15,658
12,781
325
3,232
12,226
0
33,751
W
Da Ji
Skeeet223
Da Ji
21,535
8,036
0
4,064
17,811
7,790
120
1,043
15,782
0
84,826
W
Geb
3,300
688
461
1,392
10,376
10,582
2,814
1,049
9,277
36,641
0
L
Fenrir
TobulasID
Fenrir
13,505
5,575
0
4,430
20,184
8,100
512
6,399
13,685
0
64,822
L
251
148
31
130
2,355
357
66
255
2,100
4,072
0
W
Olorun
adrianoak4
Olorun
12,279
8,121
1,211
7,018
12,073
6,057
3,958
1,320
10,728
83,049
0
L
Kukulkan
pouya008
Kukulkan
5,559
898
0
0
10,264
3,071
514
2,509
7,580
34,912
0
W
Poseidon
xubil
Poseidon
622
146
0
0
2,207
379
290
91
2,091
12,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,578
Gold Earned
54,959
259
Minions Killed
414
0
Camps Cleared
0
1,286,516
Distance Traveled
1,510,679
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,485
547
96
5
0
329,784
0
L
Set
7,620
363
39
2
0
290,691
2
L
Bellona
9,550
455
60
3
0
315,105
1
W
Da Ji
13,625
649
94
4
0
390,440
1
W
Geb
11,025
525
69
3
0
348,414
2
L
Fenrir
12,578
599
87
4
0
385,238
0
L
Ra
6,530
311
7
0
0
62,233
2
W
Olorun
11,555
550
131
6
0
350,596
5
L
Kukulkan
8,300
395
66
3
0
233,249
4
W
Poseidon
7,269
346
24
1
0
91,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role