Player Matchup

Kuzenbo
Kuzenbo
BerryVanilla-23
Kuzenbo
Level 65
God Stats
0W - 1L
1,329 SR
Queue Stats
17W - 23L
1,402 Elo+
Party 1
Nike
Nike
J 40 Ounce
Nike
Level 88
God Stats
1W - 7L
1,345 SR
Queue Stats
348W - 360L
1,415 Elo+
Solo
Ravana
Ravana
Tazertazler
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,453 Elo+
Solo
Skadi
Skadi
Th3darknight2112
Skadi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,319 Elo+
Party 1
Sun Wukong
Sun Wukong
rangerhughes51
Sun Wukong
Level 108
God Stats
2W - 3L
1,514 SR
Queue Stats
166W - 138L
1,431 Elo+
Solo
Team Averages
Level 79
1,438 SR
1,404 Elo+

VS

Team Averages
Level 98
1,540 SR
1,407 Elo+
Hera
Hera
Braykenobi
Hera
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,394 Elo+
Solo
Eset
Eset
Cavemane420
Eset
Level 84
God Stats
6W - 2L
1,573 SR
Queue Stats
269W - 273L
1,308 Elo+
Party 2
Kuzenbo
Kuzenbo
IAncalagonI
Kuzenbo
Level 123
God Stats
1W - 0L
1,765 SR
Queue Stats
23W - 18L
1,464 Elo+
Solo
Janus
Janus
Nick Is Soggy
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
hollywood699
Izanami
Level 127
God Stats
5W - 6L
1,363 SR
Queue Stats
147W - 161L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
7,702
642
9,737
11,121
14,780
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 10
9,018
752
10,403
10,901
6,505
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ravana
17
4 / 3 / 3
9,662
805
5,861
13,129
11,957
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 6 / 5
8,895
741
8,071
11,711
5,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
rangerhughes51
Sun Wukong
15
4 / 5 / 7
9,044
754
12,311
14,430
17,496
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 14
9,707
809
10,221
8,810
3,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 12
9,129
761
3,680
9,542
3,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
IAncalagonI
Kuzenbo
16
3 / 3 / 14
9,347
779
4,274
16,530
25,635
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
5 / 2 / 13
10,267
856
14,549
10,477
4,748
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
hollywood699
Izanami
18
8 / 2 / 8
10,276
856
16,720
11,019
5,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
13
Kills
22
22
Deaths
13
30
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
4
3
14
3.67
W
2
3
12
2.67
W
Kuzenbo
IAncalagonI
Kuzenbo
3
3
14
3.33
L
2
5
10
1.4
W
5
2
13
5.75
L
Ravana
4
3
3
1.83
L
3
6
5
0.92
W
Izanami
hollywood699
Izanami
8
2
8
6
L
Sun Wukong
rangerhughes51
Sun Wukong
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,383
Damage
49,444
61,292
Taken
56,378
56,202
Mitigated
43,413
18,900
Healing
15,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,737
2,632
3,021
1,879
11,121
14,780
54
5,631
5,490
15,461
0
W
10,221
2,467
1,636
1,772
8,810
3,881
493
1,196
7,514
18,734
0
W
3,680
798
3,710
2,133
9,542
3,913
1,136
1,578
7,839
10,632
0
W
Kuzenbo
IAncalagonI
Kuzenbo
4,274
1,412
753
717
16,530
25,635
94
3,147
13,186
7,664
0
L
10,403
950
1,703
1,816
10,901
6,505
473
5,541
5,360
0
23,695
W
14,549
1,311
0
1,144
10,477
4,748
1,101
1,772
8,630
33,123
0
L
Ravana
5,861
1,804
1,305
3,427
13,129
11,957
317
5,906
7,223
0
21,183
L
8,071
3,333
218
1,482
11,711
5,464
856
7,973
3,738
0
21,167
W
Izanami
hollywood699
Izanami
16,720
11,992
350
2,805
11,019
5,236
2,709
2,044
8,850
0
44,779
L
Sun Wukong
rangerhughes51
Sun Wukong
12,311
2,151
800
3,249
14,430
17,496
596
7,673
6,757
0
23,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,321
Gold Earned
48,726
120
Minions Killed
142
0
Camps Cleared
0
1,057,350
Distance Traveled
961,748
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,702
642
12
1
0
247,946
3
W
Hera
9,707
809
21
2
0
150,570
0
W
Eset
9,129
761
14
1
0
192,684
0
W
Kuzenbo
9,347
779
10
1
0
223,871
0
L
Nike
9,018
752
26
2
0
184,072
2
W
Janus
10,267
856
47
4
0
216,308
0
L
Ravana
9,662
805
21
2
0
202,909
0
L
Skadi
8,895
741
37
3
0
202,018
0
W
Izanami
10,276
856
50
4
0
178,315
1
L
Sun Wukong
9,044
754
24
2
0
220,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role