Player Matchup

Ymir
Ymir
Foxbodygamer923
Ymir
Level 16
God Stats
46W - 38L
1,558 SR
Queue Stats
46W - 41L
1,325 Elo+
Solo
Sol
Sol
Kaffizi25
Sol
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
976 Elo+
Solo
Danzaburou
Danzaburou
W_Marcelino
Danzaburou
Level 29
God Stats
37W - 46L
1,420 SR
Queue Stats
138W - 200L
1,149 Elo+
Solo
Team Averages
Level 17
1,493 SR
1,150 Elo+

VS

Team Averages
Level 44
1,419 SR
1,109 Elo+
Discordia
Discordia
SilverEagle1755
Discordia
Level 109
God Stats
15W - 28L
1,332 SR
Queue Stats
295W - 433L
1,106 Elo+
Solo
Ares
Ares
Sircapalot9575
Ares
Level 16
God Stats
43W - 37L
1,424 SR
Queue Stats
49W - 54L
1,214 Elo+
Solo
Nemesis
Nemesis
elianfrogzius
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,008 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 9
23,635
639
36,150
74,857
111,725
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 8
16,728
452
2,731
3,437
1,152
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
W_Marcelino
Danzaburou
20
16 / 4 / 10
24,057
650
43,701
46,375
54,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SilverEagle1755
Discordia
20
5 / 6 / 0
21,194
573
58,751
25,572
13,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
1 / 4 / 5
18,844
509
30,144
51,148
84,988
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
15
0 / 21 / 2
16,450
445
1,533
32,073
15,250

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
29
Kills
6
6
Deaths
31
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
13
1
9
17.5
W
0
1
8
4
L
Discordia
SilverEagle1755
Discordia
5
6
0
0.83
L
1
4
5
0.88
W
Danzaburou
W_Marcelino
Danzaburou
16
4
10
5.25
L
Nemesis
0
21
2
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,582
Damage
90,428
124,669
Taken
108,793
166,993
Mitigated
114,189
53,644
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,150
8,666
570
35,174
74,857
111,725
370
53,162
21,695
109,801
0
W
2,731
433
159
1,415
3,437
1,152
544
2,738
699
10,841
0
L
Discordia
SilverEagle1755
Discordia
58,751
3,558
0
3,180
25,572
13,951
610
8,772
16,800
227,208
0
L
30,144
2,730
416
3,109
51,148
84,988
0
20,301
30,847
62,432
0
W
Danzaburou
W_Marcelino
Danzaburou
43,701
20,631
0
16,326
46,375
54,116
1,730
33,002
13,373
0
135,474
L
Nemesis
1,533
748
0
1,088
32,073
15,250
100
10,130
21,943
0
8,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,420
Gold Earned
56,488
231
Minions Killed
269
0
Camps Cleared
0
1,373,096
Distance Traveled
1,606,783
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
23,635
639
101
3
0
626,166
0
W
Sol
16,728
452
23
1
0
121,353
0
L
Discordia
21,194
573
230
6
0
587,149
3
L
Ares
18,844
509
29
1
0
597,463
0
W
Danzaburou
24,057
650
107
3
0
625,577
0
L
Nemesis
16,450
445
10
0
0
422,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role