Player Matchup

Merlin
Merlin
Dejasmatch
Merlin
Level 18
God Stats
0W - 3L
1,437 SR
Queue Stats
13W - 16L
1,348 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MoRaNsItOu
Ah Muzen Cab
Level 118
God Stats
2W - 2L
1,638 SR
Queue Stats
200W - 168L
1,526 Elo+
Party 2
Bellona
Bellona
Zovby
Bellona
Level 6
God Stats
0W - 2L
1,277 SR
Queue Stats
2W - 5L
1,454 Elo+
Party 2
Team Averages
Level 47
1,451 SR
1,443 Elo+

VS

Team Averages
Level 30
1,627 SR
1,532 Elo+
Thanatos
Thanatos
MildMeat
Thanatos
Level 56
God Stats
15W - 13L
1,666 SR
Queue Stats
86W - 70L
1,576 Elo+
Party 1
Achilles
Achilles
MoreMildMeat
Achilles
Level 27
God Stats
25W - 10L
1,714 SR
Queue Stats
78W - 43L
1,689 Elo+
Party 1
Zeus
Zeus
RedGrizz5802
Zeus
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 14L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dejasmatch
Merlin
16
7 / 4 / 1
11,706
689
14,224
13,288
5,001
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
MoRaNsItOu
Ah Muzen Cab
15
4 / 9 / 6
11,829
696
13,830
16,136
5,770
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Zovby
Bellona
12
2 / 6 / 6
10,459
615
4,666
14,134
13,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MildMeat
Thanatos
14
5 / 4 / 6
11,642
685
5,283
10,857
4,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
MoreMildMeat
Achilles
16
9 / 2 / 7
13,381
787
16,310
20,243
21,804
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 7 / 8
12,051
709
15,337
14,890
5,396
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
13
Kills
19
19
Deaths
13
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dejasmatch
Merlin
7
4
1
1.88
W
Thanatos
MildMeat
Thanatos
5
4
6
2
L
Ah Muzen Cab
MoRaNsItOu
Ah Muzen Cab
4
9
6
0.78
W
Achilles
MoreMildMeat
Achilles
9
2
7
6.25
W
5
7
8
1.29
L
Bellona
Zovby
Bellona
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,720
Damage
36,930
43,558
Taken
45,990
24,669
Mitigated
31,201
5,158
Healing
18,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dejasmatch
Merlin
14,224
377
0
1,952
13,288
5,001
0
4,993
8,295
65,745
0
W
Thanatos
MildMeat
Thanatos
5,283
781
0
7,076
10,857
4,001
184
4,867
5,990
0
52,719
L
Ah Muzen Cab
MoRaNsItOu
Ah Muzen Cab
13,830
5,292
0
2,474
16,136
5,770
0
5,359
10,777
0
40,401
W
Achilles
MoreMildMeat
Achilles
16,310
2,323
0
6,203
20,243
21,804
392
5,215
15,028
4,353
31,814
W
15,337
3,519
0
5,023
14,890
5,396
1,492
4,956
9,934
49,617
0
L
Bellona
Zovby
Bellona
4,666
757
111
621
14,134
13,898
57
5,804
8,330
0
13,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,994
Gold Earned
37,074
159
Minions Killed
192
0
Camps Cleared
0
828,960
Distance Traveled
893,309
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,706
689
87
5
0
285,901
2
W
Thanatos
11,642
685
69
4
0
322,921
5
L
Ah Muzen Cab
11,829
696
60
4
0
263,892
0
W
Achilles
13,381
787
37
2
0
337,059
0
W
Zeus
12,051
709
86
5
0
233,329
0
L
Bellona
10,459
615
12
1
0
279,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role