Player Matchup

Izanami
Izanami
Edps son
Izanami
Level 17
God Stats
17W - 14L
1,484 SR
Queue Stats
96W - 91L
1,279 Elo+
Solo
Da Ji
Da Ji
Gorillagod1731
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,206 Elo+
Solo
Yemoja
Yemoja
Jockton
Yemoja
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 59L
1,735 Elo+
Party 1
Ganesha
Ganesha
LameChannel6949
Ganesha
Level 66
God Stats
0W - 2L
1,280 SR
Queue Stats
302W - 368L
1,336 Elo+
Party 1
Sun Wukong
Sun Wukong
RickBuild_Stuffs
Sun Wukong
Level 11
God Stats
18W - 10L
1,567 SR
Queue Stats
35W - 22L
1,338 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,379 Elo+

VS

Team Averages
Level 25
1,409 SR
1,360 Elo+
King Arthur
King Arthur
Teej32
King Arthur
Level 16
God Stats
3W - 1L
1,444 SR
Queue Stats
36W - 35L
1,378 Elo+
Solo
Bacchus
Bacchus
WizardKingpin53
Bacchus
Level 30
God Stats
2W - 2L
1,294 SR
Queue Stats
97W - 113L
1,315 Elo+
Solo
Ra
Ra
azertijoSSG
Ra
Level 27
God Stats
73W - 90L
1,463 SR
Queue Stats
75W - 91L
1,378 Elo+
Solo
Nemesis
Nemesis
lReibel
Nemesis
Level 27
God Stats
7W - 3L
1,358 SR
Queue Stats
104W - 107L
1,471 Elo+
Solo
Neith
Neith
x_GuiMartins_x
Neith
Level 26
God Stats
16W - 10L
1,487 SR
Queue Stats
28W - 27L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Edps son
Izanami
15
6 / 5 / 0
9,632
602
10,081
10,339
3,596
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

6
0 / 10 / 2
5,477
342
1,148
10,633
2,918
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Jockton
Yemoja
14
1 / 0 / 1
8,200
513
6,493
8,719
3,646
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 5 / 3
6,949
434
2,352
12,969
6,854
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
RickBuild_Stuffs
Sun Wukong
13
0 / 2 / 1
7,752
485
9,324
15,726
10,479
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Teej32
King Arthur
14
4 / 0 / 2
8,300
519
9,920
12,743
9,024
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 3 / 5
8,132
508
6,939
11,335
7,561
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
7 / 3 / 4
9,097
569
12,511
9,424
5,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
lReibel
Nemesis
14
2 / 0 / 3
9,080
568
6,112
8,513
2,869
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 1 / 2
8,751
547
6,929
7,119
2,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
21
22
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
Edps son
Izanami
6
5
0
1.2
L
0
10
2
0.1
L
Yemoja
Jockton
Yemoja
1
0
1
1.5
L
0
5
3
0.3
L
Sun Wukong
RickBuild_Stuffs
Sun Wukong
0
2
1
0.25
W
King Arthur
Teej32
King Arthur
4
0
2
5
W
2
3
5
1.5
W
7
3
4
3
W
Nemesis
lReibel
Nemesis
2
0
3
3.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,398
Damage
42,411
58,386
Taken
49,134
27,493
Mitigated
27,295
17,264
Healing
19,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Edps son
Izanami
10,081
7,350
0
3,362
10,339
3,596
2,190
5,354
4,985
0
67,452
L
1,148
322
0
284
10,633
2,918
217
2,175
8,433
0
5,249
L
Yemoja
Jockton
Yemoja
6,493
641
1,605
4,304
8,719
3,646
0
2,377
6,342
43,796
0
L
2,352
428
694
1,261
12,969
6,854
0
6,700
6,219
14,148
0
L
Sun Wukong
RickBuild_Stuffs
Sun Wukong
9,324
2,616
0
5,754
15,726
10,479
592
2,844
12,282
0
45,728
W
King Arthur
Teej32
King Arthur
9,920
872
0
5,441
12,743
9,024
173
564
11,546
0
40,234
W
6,939
1,043
135
894
11,335
7,561
699
2,092
9,243
25,189
0
W
12,511
1,347
1,579
4,814
9,424
5,390
1,215
2,104
7,245
62,454
0
W
Nemesis
lReibel
Nemesis
6,112
2,990
0
4,313
8,513
2,869
0
1,488
7,025
0
75,221
W
6,929
3,234
219
2,558
7,119
2,451
619
2,597
4,472
0
47,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,010
Gold Earned
43,360
337
Minions Killed
411
0
Camps Cleared
0
1,344,759
Distance Traveled
1,416,292
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,632
602
143
9
0
263,099
1
L
Da Ji
5,477
342
7
0
0
263,132
1
L
Yemoja
8,200
513
102
6
0
262,623
0
L
Ganesha
6,949
434
4
0
0
260,604
2
L
Sun Wukong
7,752
485
81
5
0
295,301
1
W
King Arthur
8,300
519
67
4
0
295,849
1
W
Bacchus
8,132
508
39
2
0
324,279
0
W
Ra
9,097
569
110
7
0
267,610
3
W
Nemesis
9,080
568
101
6
0
281,005
0
W
Neith
8,751
547
94
6
0
247,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role