Player Matchup

Scylla
Scylla
Dancap3n3r
Scylla
Level 49
God Stats
4W - 0L
1,921 SR
Queue Stats
43W - 49L
1,272 Elo+
Party 2
Yemoja
Yemoja
char_lie8
Yemoja
Level 29
God Stats
2W - 1L
1,256 SR
Queue Stats
49W - 56L
1,263 Elo+
Party 2
Fenrir
Fenrir
liambran
Fenrir
Level 43
God Stats
2W - 0L
1,644 SR
Queue Stats
43W - 46L
1,275 Elo+
Party 2
Team Averages
Level 40
1,607 SR
1,270 Elo+

VS

Team Averages
Level 17
1,513 SR
1,123 Elo+
Sobek
Sobek
ArCtIc IgUaNa
Sobek
Level 25
God Stats
1W - 1L
1,656 SR
Queue Stats
2W - 4L
1,198 Elo+
Party 1
Cthulhu
Cthulhu
EvasiveArtist
Cthulhu
Level 16
God Stats
0W - 2L
1,382 SR
Queue Stats
1W - 4L
999 Elo+
Party 1
Baron Samedi
Baron Samedi
Georoders
Baron Samedi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dancap3n3r
Scylla
14
9 / 1 / 11
10,864
776
18,080
10,445
3,525
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
char_lie8
Yemoja
14
1 / 0 / 19
10,529
752
5,960
5,306
3,940
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
liambran
Fenrir
14
11 / 2 / 7
10,982
784
11,119
13,788
5,524
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 0
8,859
633
4,438
17,466
7,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
11
0 / 5 / 3
7,821
559
7,162
10,573
9,888
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Georoders
Baron Samedi
10
0 / 10 / 2
7,463
533
2,325
13,057
4,091
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
21
Kills
3
3
Deaths
21
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Scylla
Dancap3n3r
Scylla
9
1
11
14.5
L
Cthulhu
0
5
3
0.3
L
Baron Samedi
Georoders
Baron Samedi
0
10
2
0.1
W
Yemoja
char_lie8
Yemoja
1
0
19
10.5
W
Fenrir
liambran
Fenrir
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,159
Damage
13,925
29,539
Taken
41,096
12,989
Mitigated
21,341
10,316
Healing
2,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,438
259
0
1,392
17,466
7,362
0
10,690
6,776
15,023
0
W
Scylla
Dancap3n3r
Scylla
18,080
2,624
554
4,800
10,445
3,525
886
5,327
4,743
42,628
0
L
Cthulhu
7,162
126
0
688
10,573
9,888
0
5,922
4,651
23,268
0
L
Baron Samedi
Georoders
Baron Samedi
2,325
352
0
52
13,057
4,091
0
7,428
5,629
15,224
0
W
Yemoja
char_lie8
Yemoja
5,960
937
1,952
584
5,306
3,940
689
2,647
2,509
29,885
0
W
Fenrir
liambran
Fenrir
11,119
3,186
0
2,426
13,788
5,524
929
5,271
8,152
0
45,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,375
Gold Earned
24,143
148
Minions Killed
62
0
Camps Cleared
0
742,440
Distance Traveled
641,961
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,859
633
12
1
0
212,243
0
W
Scylla
10,864
776
52
4
0
232,285
1
L
Cthulhu
7,821
559
19
1
0
245,170
0
L
Baron Samedi
7,463
533
31
2
0
184,548
0
W
Yemoja
10,529
752
43
3
0
235,139
0
W
Fenrir
10,982
784
53
4
0
275,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role