Player Matchup

Awilix
Awilix
AIT_Lioem
Awilix
Level 23
God Stats
4W - 5L
1,686 SR
Queue Stats
46W - 45L
1,256 Elo+
Party 3
Khepri
Khepri
IRISHL10N
Khepri
Level 17
God Stats
3W - 5L
1,112 SR
Queue Stats
117W - 116L
1,430 Elo+
Solo
Bakasura
Bakasura
Legend_SLIMY
Bakasura
Level 21
God Stats
8W - 6L
1,200 SR
Queue Stats
39W - 41L
1,202 Elo+
Party 3
Arachne
Arachne
Stenoloch
Arachne
Level 7
God Stats
1W - 0L
1,531 SR
Queue Stats
1W - 3L
1,005 Elo+
Solo
Medusa
Medusa
Ur nansflipf0lp
Medusa
Level 29
God Stats
2W - 0L
1,694 SR
Queue Stats
94W - 101L
1,315 Elo+
Solo
Team Averages
Level 19
1,445 SR
1,242 Elo+

VS

Team Averages
Level 23
1,506 SR
1,328 Elo+
Hades
Hades
 
Hades
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
K3rboros7
Merlin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,269 Elo+
Party 1
Fenrir
Fenrir
PlumbingAcore
Fenrir
Level 14
God Stats
35W - 21L
1,524 SR
Queue Stats
43W - 34L
1,334 Elo+
Party 2
Geb
Geb
Tjerk2000
Geb
Level 16
God Stats
30W - 21L
1,504 SR
Queue Stats
55W - 43L
1,301 Elo+
Party 2
Sobek
Sobek
serdeto
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AIT_Lioem
Awilix
17
8 / 4 / 14
11,765
535
12,158
14,669
5,604
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
IRISHL10N
Khepri
16
3 / 0 / 24
12,624
574
5,515
10,829
10,137
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Legend_SLIMY
Bakasura
18
11 / 3 / 10
13,008
591
17,684
16,293
6,460
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Stenoloch
Arachne
6
2 / 0 / 0
7,894
359
1,115
2,909
769
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

19
24 / 3 / 4
13,835
629
34,915
14,858
6,641
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 10 / 2
10,708
487
9,320
17,539
9,588
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
K3rboros7
Merlin
15
1 / 7 / 3
10,164
462
4,155
11,797
3,835
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 13 / 3
11,194
509
10,689
21,552
8,437
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 11 / 5
9,663
439
8,038
24,603
21,416
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
serdeto
Sobek
12
1 / 9 / 3
8,984
408
3,880
17,125
15,933
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
26
48
Kills
10
10
Deaths
50
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
10
2
0.4
W
Awilix
AIT_Lioem
Awilix
8
4
14
3.75
W
Khepri
IRISHL10N
Khepri
3
0
24
15
L
Merlin
K3rboros7
Merlin
1
7
3
0.36
W
Bakasura
Legend_SLIMY
Bakasura
11
3
10
5.33
L
4
13
3
0.42
W
Arachne
Stenoloch
Arachne
2
0
0
2
L
1
11
5
0.32
W
24
3
4
8.67
L
Sobek
serdeto
Sobek
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,387
Damage
36,082
59,558
Taken
92,616
29,611
Mitigated
59,209
11,814
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,320
473
460
4,526
17,539
9,588
968
518
16,751
44,247
0
W
Awilix
AIT_Lioem
Awilix
12,158
5,481
0
1,122
14,669
5,604
834
5,694
8,975
0
50,716
W
Khepri
IRISHL10N
Khepri
5,515
2,082
0
1,000
10,829
10,137
1,002
4,505
6,324
32,480
0
L
Merlin
K3rboros7
Merlin
4,155
795
0
460
11,797
3,835
3,098
361
11,149
54,250
0
W
Bakasura
Legend_SLIMY
Bakasura
17,684
13,100
0
5,069
16,293
6,460
2,960
8,026
8,267
0
73,746
L
10,689
3,349
0
3,695
21,552
8,437
0
1,338
20,214
0
53,697
W
Arachne
Stenoloch
Arachne
1,115
848
0
653
2,909
769
173
1,274
1,635
0
2,540
L
8,038
1,745
0
0
24,603
21,416
0
2,850
21,390
27,001
0
W
34,915
21,988
390
3,580
14,858
6,641
4,257
5,894
8,964
0
103,803
L
Sobek
serdeto
Sobek
3,880
492
111
2,553
17,125
15,933
459
448
16,491
17,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,126
Gold Earned
50,713
363
Minions Killed
301
0
Camps Cleared
0
1,850,079
Distance Traveled
1,721,073
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,708
487
77
4
0
333,015
0
W
Awilix
11,765
535
69
3
0
447,526
0
W
Khepri
12,624
574
35
2
0
438,906
8
L
Merlin
10,164
462
97
4
0
347,967
1
W
Bakasura
13,008
591
133
6
0
459,434
2
L
Fenrir
11,194
509
84
4
0
359,615
0
W
Arachne
7,894
359
10
0
0
97,211
0
L
Geb
9,663
439
21
1
0
382,419
3
W
Medusa
13,835
629
116
5
0
407,002
1
L
Sobek
8,984
408
22
1
0
298,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role