Player Matchup

Thoth
Thoth
Roaxx12
Thoth
Level 7
God Stats
3W - 0L
1,748 SR
Queue Stats
29W - 33L
1,342 Elo+
Solo
Ra
Ra
SonOfDurin360
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,281 Elo+
Solo
Mercury
Mercury
geminiqueen6586
Mercury
Level 26
God Stats
5W - 5L
1,489 SR
Queue Stats
46W - 46L
1,436 Elo+
Solo
Chang'e
Chang'e
ocr_viking13
Chang'e
Level 13
God Stats
2W - 0L
1,738 SR
Queue Stats
6W - 12L
1,216 Elo+
Solo
Ratatoskr
Ratatoskr
shazuki_mishina3
Ratatoskr
Level 11
God Stats
7W - 6L
1,499 SR
Queue Stats
13W - 12L
1,374 Elo+
Solo
Team Averages
Level 12
1,595 SR
1,330 Elo+

VS

Team Averages
Level 19
1,563 SR
1,292 Elo+
Scylla
Scylla
II_d2ka_II
Scylla
Level 28
God Stats
3W - 3L
1,820 SR
Queue Stats
60W - 94L
1,274 Elo+
Party 1
Pele
Pele
charming-petrol
Pele
Level 27
God Stats
29W - 41L
1,367 SR
Queue Stats
50W - 82L
1,221 Elo+
Solo
Izanami
Izanami
groot-_-vag
Izanami
Level 5
God Stats
1W - 1L
1,711 SR
Queue Stats
3W - 4L
1,329 Elo+
Party 1
Cerberus
Cerberus
ll_S6KA_ll
Cerberus
Level 8
God Stats
3W - 6L
1,650 SR
Queue Stats
4W - 9L
1,338 Elo+
Party 1
Loki
Loki
mikedebels
Loki
Level 27
God Stats
2W - 7L
1,266 SR
Queue Stats
25W - 42L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Roaxx12
Thoth
20
5 / 8 / 6
16,918
470
15,483
23,156
7,397
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 10 / 9
16,679
463
16,155
23,154
8,964
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
21 / 8 / 4
21,171
588
37,653
30,517
12,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
ocr_viking13
Chang'e
15
0 / 7 / 6
12,131
337
1,387
11,545
3,102
Ratatoskr
20
8 / 2 / 12
19,729
548
19,964
26,947
19,662
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
II_d2ka_II
Scylla
20
5 / 4 / 8
16,932
470
19,079
20,821
9,221
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
12 / 10 / 1
18,209
506
29,470
35,637
15,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
groot-_-vag
Izanami
14
2 / 7 / 1
12,056
335
2,864
7,637
2,858
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
ll_S6KA_ll
Cerberus
18
0 / 7 / 4
12,393
344
5,341
27,810
25,529
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
13 / 10 / 0
16,195
450
13,112
28,807
16,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
46
36
Kills
32
35
Deaths
38
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
II_d2ka_II
Scylla
5
4
8
2.25
W
Thoth
Roaxx12
Thoth
5
8
6
1
W
2
10
9
0.65
L
12
10
1
1.25
W
21
8
4
2.88
L
Izanami
groot-_-vag
Izanami
2
7
1
0.36
L
Cerberus
ll_S6KA_ll
Cerberus
0
7
4
0.29
L
13
10
0
1.3
W
Chang'e
ocr_viking13
Chang'e
0
7
6
0.43
W
Ratatoskr
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,642
Damage
69,866
115,319
Taken
120,712
51,862
Mitigated
69,617
32,475
Healing
28,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
II_d2ka_II
Scylla
19,079
1,047
602
8,278
20,821
9,221
822
7,331
13,490
113,784
0
W
Thoth
Roaxx12
Thoth
15,483
1,111
0
1,763
23,156
7,397
516
2,613
20,543
88,389
0
W
16,155
982
2,640
6,810
23,154
8,964
836
9,204
13,950
96,048
0
L
29,470
3,680
0
9,094
35,637
15,880
3,141
18,679
16,958
0
133,882
W
37,653
25,623
0
8,651
30,517
12,737
2,089
4,496
26,021
0
147,240
L
Izanami
groot-_-vag
Izanami
2,864
1,994
812
791
7,637
2,858
1,507
153
7,484
0
34,442
L
Cerberus
ll_S6KA_ll
Cerberus
5,341
880
411
5,138
27,810
25,529
393
3,644
24,166
38,194
0
L
13,112
3,594
674
2,926
28,807
16,129
831
3,218
25,589
592
92,328
W
Chang'e
ocr_viking13
Chang'e
1,387
686
298
751
11,545
3,102
108
3,142
8,403
12,928
0
W
Ratatoskr
19,964
5,215
522
11,040
26,947
19,662
6,881
6,332
20,615
0
167,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,628
Gold Earned
75,785
703
Minions Killed
619
0
Camps Cleared
0
2,966,134
Distance Traveled
2,500,151
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
16,932
470
176
5
0
640,457
1
W
Thoth
16,918
470
141
4
0
551,400
0
W
Ra
16,679
463
156
4
0
559,161
0
L
Pele
18,209
506
213
6
0
532,664
2
W
Mercury
21,171
588
150
4
0
746,722
6
L
Izanami
12,056
335
68
2
0
262,237
0
L
Cerberus
12,393
344
61
2
0
481,886
2
L
Loki
16,195
450
101
3
0
582,907
0
W
Chang'e
12,131
337
20
1
0
389,025
1
W
Ratatoskr
19,729
548
236
7
0
719,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role