Player Matchup

Medusa
Medusa
Joker18679
Medusa
Level 4
God Stats
1W - 2L
1,228 SR
Queue Stats
1W - 2L
1,362 Elo+
Solo
Jormungandr
Jormungandr
LeopardMite5315
Jormungandr
Level 16
God Stats
6W - 11L
1,268 SR
Queue Stats
22W - 33L
1,142 Elo+
Party 2
Kukulkan
Kukulkan
marciom996633656
Kukulkan
Level 13
God Stats
3W - 4L
1,432 SR
Queue Stats
10W - 28L
1,027 Elo+
Solo
Skadi
Skadi
sansoukazake
Skadi
Level 18
God Stats
7W - 15L
1,326 SR
Queue Stats
23W - 41L
1,130 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
super_squirlz
Ah Muzen Cab
Level 16
God Stats
8W - 6L
1,416 SR
Queue Stats
13W - 25L
1,107 Elo+
Solo
Team Averages
Level 13
1,334 SR
1,153 Elo+

VS

Team Averages
Level 17
1,338 SR
1,103 Elo+
Ares
Ares
FUZE X ZEUX
Ares
Level 28
God Stats
10W - 12L
1,058 SR
Queue Stats
29W - 39L
1,063 Elo+
Party 1
Ra
Ra
SadSatan6661271
Ra
Level 18
God Stats
7W - 14L
1,221 SR
Queue Stats
26W - 32L
1,082 Elo+
Party 1
Ne Zha
Ne Zha
ShadowGod3689
Ne Zha
Level 16
God Stats
2W - 0L
1,736 SR
Queue Stats
10W - 16L
1,262 Elo+
Solo
Zeus
Zeus
chaos-night-er
Zeus
Level 18
God Stats
1W - 2L
1,354 SR
Queue Stats
17W - 30L
1,021 Elo+
Solo
Guan Yu
Guan Yu
kylepot
Guan Yu
Level 5
God Stats
1W - 1L
1,321 SR
Queue Stats
6W - 7L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Joker18679
Medusa
8
0 / 2 / 2
9,018
273
267
1,853
379
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
LeopardMite5315
Jormungandr
20
4 / 9 / 0
13,128
398
11,341
21,599
9,482
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
0 / 6 / 4
10,239
310
1,395
8,965
1,962
20
6 / 6 / 2
16,028
486
26,143
28,652
8,267
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
super_squirlz
Ah Muzen Cab
20
4 / 8 / 1
14,867
451
30,880
28,590
13,993
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 11
13,702
415
10,206
21,250
12,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 3 / 3
16,480
499
14,712
18,147
7,875
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 9 / 7
13,599
412
11,535
18,842
6,780
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 2 / 4
14,875
451
19,313
15,458
5,466
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
kylepot
Guan Yu
20
8 / 0 / 3
16,054
486
16,218
25,125
30,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
14
Kills
31
31
Deaths
15
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Medusa
Joker18679
Medusa
0
2
2
0.5
L
Jormungandr
LeopardMite5315
Jormungandr
4
9
0
0.44
W
10
3
3
3.83
W
1
9
7
0.5
W
9
2
4
5.5
W
Guan Yu
kylepot
Guan Yu
8
0
3
9.5
L
0
6
4
0.33
L
6
6
2
1.17
L
Ah Muzen Cab
super_squirlz
Ah Muzen Cab
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,026
Damage
71,984
89,659
Taken
98,822
34,083
Mitigated
62,369
20,326
Healing
43,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,206
0
0
5,697
21,250
12,248
376
820
20,430
30,900
0
L
Medusa
Joker18679
Medusa
267
267
0
192
1,853
379
46
598
1,255
0
5,633
L
Jormungandr
LeopardMite5315
Jormungandr
11,341
1,941
182
1,425
21,599
9,482
450
11,997
9,402
79,729
0
W
14,712
1,908
2,153
8,250
18,147
7,875
3,185
469
17,678
116,346
0
W
11,535
2,986
0
1,455
18,842
6,780
3,714
2,086
16,756
0
76,118
W
19,313
4,577
0
6,628
15,458
5,466
3,376
5,511
9,947
76,716
0
W
Guan Yu
kylepot
Guan Yu
16,218
742
1,074
17,924
25,125
30,000
4,928
3,850
21,275
0
95,565
L
1,395
0
0
0
8,965
1,962
0
4,597
4,318
19,078
0
L
26,143
14,176
0
4,422
28,652
8,267
3,023
12,571
15,781
0
123,129
L
Ah Muzen Cab
super_squirlz
Ah Muzen Cab
30,880
19,573
0
14,105
28,590
13,993
1,001
14,468
14,047
0
143,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,280
Gold Earned
74,710
514
Minions Killed
602
0
Camps Cleared
0
1,814,785
Distance Traveled
2,799,550
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,702
415
60
2
0
628,603
0
L
Medusa
9,018
273
9
0
0
65,111
1
L
Jormungandr
13,128
398
116
4
0
456,678
6
W
Ra
16,480
499
179
5
0
634,421
1
W
Ne Zha
13,599
412
104
3
0
505,777
0
W
Zeus
14,875
451
103
3
0
377,237
0
W
Guan Yu
16,054
486
156
5
0
653,512
0
L
Kukulkan
10,239
310
21
1
0
330,368
4
L
Skadi
16,028
486
170
5
0
490,575
0
L
Ah Muzen Cab
14,867
451
198
6
0
472,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role